Player Matchup

Tiamat
Tiamat
Boocentry
Tiamat
Level 23
God Stats
0W - 2L
1,243 SR
Queue Stats
9W - 21L
1,241 Elo+
Solo
Izanami
Izanami
PKU CrankTank
Izanami
Level 27
God Stats
53W - 63L
1,323 SR
Queue Stats
178W - 208L
1,250 Elo+
Solo
Nemesis
Nemesis
XxAlloraxX
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
chrisarthur94
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
netony
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,413 SR
1,398 Elo+

VS

Team Averages
Level 25
1,466 SR
1,272 Elo+
Anubis
Anubis
ImBendy555
Anubis
Level 20
God Stats
3W - 1L
1,369 SR
Queue Stats
9W - 14L
1,199 Elo+
Party 1
Osiris
Osiris
Semtex-MH-YT
Osiris
Level 28
God Stats
24W - 16L
1,517 SR
Queue Stats
64W - 71L
1,327 Elo+
Solo
Izanami
Izanami
jajaxzx
Izanami
Level 25
God Stats
5W - 6L
1,387 SR
Queue Stats
11W - 18L
1,238 Elo+
Party 1
Loki
Loki
piercing-claves
Loki
Level 23
God Stats
4W - 0L
1,745 SR
Queue Stats
44W - 46L
1,282 Elo+
Solo
Janus
Janus
tmbgy
Janus
Level 29
God Stats
3W - 8L
1,313 SR
Queue Stats
103W - 110L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boocentry
Tiamat
15
2 / 8 / 3
9,332
467
8,319
15,449
7,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
4
0 / 3 / 2
5,818
291
638
2,551
182
Short Bow

Short Bow

+15%
Attack Speed

Nemesis
XxAlloraxX
Nemesis
10
2 / 6 / 3
7,420
371
3,350
9,014
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

18
12 / 11 / 3
12,039
602
19,575
19,294
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
netony
Cthulhu
8
0 / 3 / 2
6,257
313
1,972
5,056
3,480
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImBendy555
Anubis
14
2 / 11 / 12
9,598
480
4,143
14,095
5,424
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
5 / 1 / 3
10,828
541
6,074
9,616
9,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
jajaxzx
Izanami
15
13 / 6 / 2
11,407
570
14,007
13,877
4,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 2
9,641
482
4,041
11,837
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Janus
tmbgy
Janus
18
8 / 1 / 5
12,116
606
9,959
11,195
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
16
Kills
30
31
Deaths
22
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Boocentry
Tiamat
2
8
3
0.44
W
Anubis
ImBendy555
Anubis
2
11
12
0.73
L
Izanami
0
3
2
0.33
W
Osiris
5
1
3
6.5
L
Nemesis
XxAlloraxX
Nemesis
2
6
3
0.58
L
12
11
3
1.23
W
Izanami
jajaxzx
Izanami
13
6
2
2.33
L
Cthulhu
netony
Cthulhu
0
3
2
0.33
W
2
3
2
1
W
Janus
tmbgy
Janus
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,854
Damage
38,224
51,364
Taken
60,620
19,734
Mitigated
29,044
5,703
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Boocentry
Tiamat
8,319
1,488
0
3,280
15,449
7,725
983
4,956
10,493
42,041
0
W
Anubis
ImBendy555
Anubis
4,143
252
0
2,157
14,095
5,424
3,154
604
13,446
23,207
0
L
Izanami
638
561
0
508
2,551
182
0
131
2,420
0
4,286
W
Osiris
6,074
1,559
0
2,648
9,616
9,217
1,672
3,243
6,247
12,133
37,843
L
Nemesis
XxAlloraxX
Nemesis
3,350
1,412
0
472
9,014
2,903
0
1,506
7,508
0
15,783
L
19,575
8,018
0
1,040
19,294
5,444
0
7,380
11,914
0
68,390
W
Izanami
jajaxzx
Izanami
14,007
9,436
0
2,867
13,877
4,849
4,548
938
12,884
0
53,619
L
Cthulhu
netony
Cthulhu
1,972
525
0
403
5,056
3,480
0
1,630
3,426
12,456
0
W
4,041
1,164
0
1,893
11,837
5,570
2,302
3,027
8,419
0
42,144
W
Janus
tmbgy
Janus
9,959
698
361
3,473
11,195
3,984
2,366
1,820
9,265
77,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
53,590
211
Minions Killed
439
0
Camps Cleared
0
1,122,982
Distance Traveled
1,822,267
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,332
467
54
3
0
292,084
2
W
Anubis
9,598
480
36
2
0
326,829
0
L
Izanami
5,818
291
6
0
0
37,976
1
W
Osiris
10,828
541
102
5
0
395,076
0
L
Nemesis
7,420
371
34
2
0
309,681
0
L
Medusa
12,039
602
104
5
0
311,434
0
W
Izanami
11,407
570
92
5
0
348,712
0
L
Cthulhu
6,257
313
13
1
0
171,807
2
W
Loki
9,641
482
68
3
0
416,562
0
W
Janus
12,116
606
141
7
0
335,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role