Player Matchup

Agni
Agni
DA_MUSICAL_GAMER
Agni
Level 18
God Stats
6W - 5L
1,463 SR
Queue Stats
13W - 14L
1,347 Elo+
Solo
Zeus
Zeus
ElChito96
Zeus
Level 28
God Stats
115W - 101L
1,522 SR
Queue Stats
357W - 358L
1,540 Elo+
Solo
Loki
Loki
FhUoCmKos
Loki
Level 12
God Stats
1W - 1L
1,805 SR
Queue Stats
12W - 12L
1,610 Elo+
Party 1
Mulan
Mulan
TotableBook5893
Mulan
Level 155
God Stats
1W - 2L
1,583 SR
Queue Stats
61W - 58L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
xLILxGURUx
Gilgamesh
Level 18
God Stats
5W - 2L
1,892 SR
Queue Stats
52W - 51L
1,504 Elo+
Solo
Team Averages
Level 46
1,653 SR
1,508 Elo+

VS

Team Averages
Level 21
1,542 SR
1,383 Elo+
Camazotz
Camazotz
King_Zooka
Camazotz
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 39L
1,568 Elo+
Solo
Neith
Neith
Prod2400
Neith
Level 25
God Stats
4W - 2L
1,811 SR
Queue Stats
124W - 126L
1,467 Elo+
Solo
Olorun
Olorun
X the NeCR0Z
Olorun
Level 25
God Stats
2W - 3L
1,321 SR
Queue Stats
110W - 142L
1,194 Elo+
Solo
Hel
Hel
YisusCraist6223
Hel
Level 26
God Stats
5W - 5L
1,614 SR
Queue Stats
53W - 54L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
swagboyyye
Sun Wukong
Level 20
God Stats
11W - 9L
1,467 SR
Queue Stats
119W - 165L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 1
8,969
320
3,039
4,835
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
20
5 / 8 / 9
14,233
508
17,739
17,648
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
13 / 8 / 12
16,289
582
20,821
22,209
15,753
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
18 / 6 / 9
16,507
590
46,620
36,886
37,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
xLILxGURUx
Gilgamesh
4
0 / 1 / 0
7,829
280
402
2,806
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
King_Zooka
Camazotz
20
15 / 6 / 5
17,073
610
25,690
38,548
20,018
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Prod2400
Neith
19
9 / 6 / 3
14,016
501
10,100
17,649
6,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
19
2 / 12 / 6
13,561
484
7,708
26,197
10,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 11 / 10
12,641
451
13,034
21,853
16,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
swagboyyye
Sun Wukong
18
1 / 6 / 3
12,536
448
6,271
24,205
12,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
39
Kills
29
29
Deaths
41
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Zeus
5
8
9
1.19
L
Loki
13
8
12
2.38
W
Camazotz
King_Zooka
Camazotz
15
6
5
2.92
W
Neith
Prod2400
Neith
9
6
3
1.75
L
18
6
9
3.75
W
Olorun
2
12
6
0.42
W
2
11
10
0.64
W
Sun Wukong
swagboyyye
Sun Wukong
1
6
3
0.42
L
Gilgamesh
xLILxGURUx
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,621
Damage
62,803
84,384
Taken
128,452
60,463
Mitigated
66,009
16,802
Healing
51,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,039
329
0
192
4,835
1,329
306
2,222
2,613
13,161
0
L
Zeus
17,739
3,646
0
2,217
17,648
5,230
1,470
2,636
15,012
70,691
0
L
Loki
20,821
6,773
0
1,312
22,209
15,753
4,691
5,924
16,285
8,540
100,182
W
Camazotz
King_Zooka
Camazotz
25,690
10,705
0
24,098
38,548
20,018
120
8,501
29,953
0
141,536
W
Neith
Prod2400
Neith
10,100
5,625
0
4,643
17,649
6,148
3,045
6,041
11,608
0
75,668
L
46,620
3,463
0
12,536
36,886
37,254
217
9,960
26,926
22,636
127,591
W
Olorun
7,708
3,266
0
7,846
26,197
10,554
3,307
4,541
21,418
83,502
0
W
13,034
875
3,238
6,675
21,853
16,872
1,024
4,054
17,724
52,767
0
W
Sun Wukong
swagboyyye
Sun Wukong
6,271
1,469
0
5,024
24,205
12,417
2,835
6,285
17,920
0
61,093
L
Gilgamesh
xLILxGURUx
Gilgamesh
402
162
0
545
2,806
897
0
0
2,806
0
3,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,827
Gold Earned
69,827
473
Minions Killed
610
0
Camps Cleared
0
1,520,209
Distance Traveled
2,297,509
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,969
320
23
1
0
128,099
0
L
Zeus
14,233
508
108
4
0
431,076
2
L
Loki
16,289
582
143
5
0
445,654
1
W
Camazotz
17,073
610
174
6
0
504,531
8
W
Neith
14,016
501
120
4
0
434,632
3
L
Mulan
16,507
590
190
7
0
473,984
0
W
Olorun
13,561
484
139
5
0
408,660
0
W
Hel
12,641
451
67
2
0
463,800
5
W
Sun Wukong
12,536
448
110
4
0
485,886
0
L
Gilgamesh
7,829
280
9
0
0
41,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role