Player Matchup

Nu Wa
Nu Wa
Ether0us
Nu Wa
Level 25
God Stats
5W - 8L
1,524 SR
Queue Stats
43W - 77L
1,262 Elo+
Party 2
Achilles
Achilles
Mónólíth
Achilles
Level 15
God Stats
7W - 11L
1,338 SR
Queue Stats
9W - 12L
1,337 Elo+
Party 2
Anhur
Anhur
Ruizelbala
Anhur
Level 66
God Stats
1W - 3L
1,946 SR
Queue Stats
253W - 266L
1,285 Elo+
Solo
Team Averages
Level 35
1,603 SR
1,295 Elo+

VS

Team Averages
Level 8
1,362 SR
1,052 Elo+
Merlin
Merlin
Dshashun
Merlin
Level 13
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 35L
1,034 Elo+
Party 1
Bellona
Bellona
Lakasha
Bellona
Level 7
God Stats
1W - 3L
1,660 SR
Queue Stats
2W - 19L
1,014 Elo+
Party 1
Bacchus
Bacchus
ДруидВоудин
Bacchus
Level 4
God Stats
0W - 4L
1,140 SR
Queue Stats
3W - 26L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ether0us
Nu Wa
12
4 / 1 / 14
8,376
838
5,633
3,210
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mónólíth
Achilles
11
6 / 2 / 9
8,121
812
11,844
8,060
6,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
13
9 / 2 / 8
8,913
891
14,726
7,774
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dshashun
Merlin
10
1 / 5 / 2
6,900
690
5,083
8,171
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Lakasha
Bellona
9
2 / 7 / 2
7,265
727
4,790
14,655
9,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 7 / 1
7,415
742
4,196
14,611
14,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
5
5
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dshashun
Merlin
1
5
2
0.4
W
Nu Wa
Ether0us
Nu Wa
4
1
14
11
L
Bellona
Lakasha
Bellona
2
7
2
0.43
W
Achilles
Mónólíth
Achilles
6
2
9
5.25
W
Anhur
9
2
8
6.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,203
Damage
14,069
19,044
Taken
37,437
10,465
Mitigated
26,033
2,574
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dshashun
Merlin
5,083
870
244
403
8,171
2,559
0
1,177
6,788
21,098
0
W
Nu Wa
Ether0us
Nu Wa
5,633
1,698
0
111
3,210
1,138
368
1,586
1,624
19,503
0
L
Bellona
Lakasha
Bellona
4,790
1,454
232
2,382
14,655
9,396
0
2,144
12,195
0
16,302
W
Achilles
Mónólíth
Achilles
11,844
6,417
0
1,586
8,060
6,091
120
3,526
4,534
0
18,167
W
Anhur
14,726
7,830
0
877
7,774
3,236
549
4,385
3,389
0
32,619
L
4,196
1,109
340
952
14,611
14,078
0
1,918
12,384
10,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
21,580
96
Minions Killed
72
7
Camps Cleared
2
524,740
Distance Traveled
504,084
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,900
690
34
3
1
173,839
3
W
Nu Wa
8,376
838
36
4
1
196,655
3
L
Bellona
7,265
727
23
2
1
177,535
4
W
Achilles
8,121
812
10
1
2
166,038
2
W
Anhur
8,913
891
50
5
4
162,047
3
L
Bacchus
7,415
742
15
2
0
152,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role