Player Matchup

Anubis
Anubis
Céphys
Anubis
Level 47
God Stats
3W - 7L
1,500 SR
Queue Stats
129W - 125L
1,491 Elo+
Party 3
Tyr
Tyr
JadeFoXx
Tyr
Level 49
God Stats
5W - 1L
1,568 SR
Queue Stats
59W - 49L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
Kurodeuh
Aphrodite
Level 82
God Stats
6W - 8L
1,468 SR
Queue Stats
218W - 208L
1,434 Elo+
Party 3
Da Ji
Da Ji
Thazman
Da Ji
Level 48
God Stats
8W - 6L
1,577 SR
Queue Stats
69W - 61L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
skulonly
Danzaburou
Level 88
God Stats
8W - 9L
1,441 SR
Queue Stats
252W - 241L
1,467 Elo+
Party 3
Team Averages
Level 63
1,511 SR
1,468 Elo+

VS

Team Averages
Level 72
1,546 SR
1,519 Elo+
Loki
Loki
Akhenubses
Loki
Level 149
God Stats
1W - 7L
1,371 SR
Queue Stats
405W - 345L
1,619 Elo+
Party 4
King Arthur
King Arthur
Error154SK
King Arthur
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
210W - 174L
1,596 Elo+
Party 4
Cerberus
Cerberus
Marzipanzer33
Cerberus
Level 67
God Stats
14W - 13L
1,552 SR
Queue Stats
64W - 85L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
MiloMcFly
Nu Wa
Level 66
God Stats
2W - 3L
1,649 SR
Queue Stats
68W - 80L
1,483 Elo+
Party 1
Izanami
Izanami
Volusper
Izanami
Level 41
God Stats
17W - 12L
1,659 SR
Queue Stats
101W - 107L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Céphys
Anubis
19
7 / 5 / 10
13,665
569
15,569
16,035
7,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 14
13,497
562
12,356
21,091
21,634
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Kurodeuh
Aphrodite
17
2 / 7 / 15
11,630
485
6,902
21,043
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Thazman
Da Ji
20
6 / 7 / 15
13,421
559
12,108
22,395
11,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
skulonly
Danzaburou
20
13 / 6 / 9
14,768
615
32,503
21,673
8,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 5
14,524
605
20,567
19,741
7,516
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Error154SK
King Arthur
16
0 / 8 / 3
9,831
410
11,430
21,888
17,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Marzipanzer33
Cerberus
15
2 / 5 / 9
9,922
413
9,093
24,032
27,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
MiloMcFly
Nu Wa
18
7 / 7 / 7
11,958
498
21,578
14,361
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Volusper
Izanami
17
3 / 9 / 7
10,562
440
10,537
18,574
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
35
Kills
26
26
Deaths
35
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
14
6
5
2.75
W
Anubis
Céphys
Anubis
7
5
10
2.4
L
King Arthur
Error154SK
King Arthur
0
8
3
0.19
W
7
1
14
14
W
Aphrodite
Kurodeuh
Aphrodite
2
7
15
1.36
L
Cerberus
Marzipanzer33
Cerberus
2
5
9
1.3
L
Nu Wa
MiloMcFly
Nu Wa
7
7
7
1.5
W
Da Ji
Thazman
Da Ji
6
7
15
1.93
L
Izanami
Volusper
Izanami
3
9
7
0.72
W
Danzaburou
skulonly
Danzaburou
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,438
Damage
73,205
102,237
Taken
98,596
59,054
Mitigated
61,526
36,154
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,567
4,453
0
2,469
19,741
7,516
0
4,206
15,535
0
95,076
W
Anubis
Céphys
Anubis
15,569
1,010
0
7,066
16,035
7,289
1,005
7,694
8,051
92,975
0
L
King Arthur
Error154SK
King Arthur
11,430
1,137
0
750
21,888
17,898
70
5,894
15,994
4,578
55,257
W
12,356
2,572
0
3,089
21,091
21,634
460
3,655
17,174
0
65,530
W
Aphrodite
Kurodeuh
Aphrodite
6,902
2,075
6,905
8,008
21,043
10,788
1,361
8,442
12,254
36,270
0
L
Cerberus
Marzipanzer33
Cerberus
9,093
705
0
4,743
24,032
27,620
236
5,833
18,199
32,840
0
L
Nu Wa
MiloMcFly
Nu Wa
21,578
2,947
237
1,788
14,361
3,080
0
5,506
8,855
83,243
0
W
Da Ji
Thazman
Da Ji
12,108
4,199
0
3,377
22,395
11,242
648
4,293
17,846
0
113,807
L
Izanami
Volusper
Izanami
10,537
5,651
0
2,462
18,574
5,412
0
1,414
17,160
0
83,940
W
Danzaburou
skulonly
Danzaburou
32,503
15,518
0
7,709
21,673
8,101
5,950
6,795
14,649
0
118,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,981
Gold Earned
56,797
652
Minions Killed
561
0
Camps Cleared
0
2,265,295
Distance Traveled
2,020,834
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,524
605
119
5
0
445,690
0
W
Anubis
13,665
569
181
8
0
434,606
5
L
King Arthur
9,831
410
105
4
0
414,227
0
W
Tyr
13,497
562
125
5
0
464,847
5
W
Aphrodite
11,630
485
60
3
0
455,063
1
L
Cerberus
9,922
413
55
2
0
393,729
9
L
Nu Wa
11,958
498
144
6
0
397,898
0
W
Da Ji
13,421
559
138
6
0
443,579
3
L
Izanami
10,562
440
138
6
0
369,290
1
W
Danzaburou
14,768
615
148
6
0
467,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role