Player Matchup

Cthulhu
Cthulhu
BlackCodeyoyo
Cthulhu
Level 3
God Stats
2W - 5L
1,707 SR
Queue Stats
2W - 10L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Kitmail48
Sun Wukong
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,450 Elo+
Party 1
Izanami
Izanami
RTX707
Izanami
Level 18
God Stats
31W - 45L
1,497 SR
Queue Stats
209W - 258L
1,333 Elo+
Party 3
Yemoja
Yemoja
SmokingJacket
Yemoja
Level 21
God Stats
2W - 2L
1,621 SR
Queue Stats
10W - 11L
1,498 Elo+
Solo
Serqet
Serqet
TME-I
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 218L
1,303 Elo+
Party 3
Team Averages
Level 15
1,565 SR
1,407 Elo+

VS

Team Averages
Level 22
1,541 SR
1,479 Elo+
Bakasura
Bakasura
Reltiks 500
Bakasura
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 15L
1,539 Elo+
Party 2
Apollo
Apollo
Sticxs
Apollo
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 37L
1,421 Elo+
Solo
Merlin
Merlin
SumJinWoo
Merlin
Level 27
God Stats
5W - 4L
1,776 SR
Queue Stats
94W - 93L
1,550 Elo+
Solo
Mulan
Mulan
ThermalToucan
Mulan
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 68L
1,494 Elo+
Solo
Ymir
Ymir
xDmusTl
Ymir
Level 12
God Stats
13W - 19L
1,428 SR
Queue Stats
19W - 31L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 5 / 2
6,051
336
3,658
11,646
5,680
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Kitmail48
Sun Wukong
11
3 / 5 / 2
7,099
394
4,444
14,091
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
RTX707
Izanami
13
3 / 8 / 1
8,166
454
9,049
13,481
5,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 4
7,902
439
3,277
16,432
16,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
TME-I
Serqet
10
1 / 9 / 0
6,731
374
1,829
11,565
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Reltiks 500
Bakasura
15
0 / 2 / 4
9,242
513
895
11,576
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Sticxs
Apollo
15
7 / 3 / 7
10,124
562
16,306
12,601
4,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SumJinWoo
Merlin
17
11 / 1 / 5
10,747
597
16,039
7,043
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 0 / 4
10,364
576
6,697
8,114
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
xDmusTl
Ymir
14
5 / 3 / 4
9,079
504
10,815
10,524
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
29
30
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
2
0.2
L
Sun Wukong
Kitmail48
Sun Wukong
3
5
2
0.8
L
Izanami
RTX707
Izanami
3
8
1
0.44
W
Bakasura
Reltiks 500
Bakasura
0
2
4
1
L
1
3
4
1
W
Apollo
Sticxs
Apollo
7
3
7
3.5
W
Merlin
SumJinWoo
Merlin
11
1
5
13.5
L
Serqet
TME-I
Serqet
1
9
0
0.11
W
6
0
4
8
W
Ymir
xDmusTl
Ymir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
50,752
67,215
Taken
49,858
44,414
Mitigated
24,648
10,079
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,658
194
68
614
11,646
5,680
0
7,261
3,730
14,525
0
L
Sun Wukong
Kitmail48
Sun Wukong
4,444
1,008
0
1,184
14,091
12,351
0
5,297
8,299
0
27,104
L
Izanami
RTX707
Izanami
9,049
5,431
0
1,146
13,481
5,211
1,919
3,852
9,623
0
59,826
W
Bakasura
Reltiks 500
Bakasura
895
574
0
4,855
11,576
5,021
2,251
319
10,933
0
66,412
L
3,277
898
3,232
2,885
16,432
16,691
552
5,566
10,568
18,061
0
W
Apollo
Sticxs
Apollo
16,306
9,241
0
3,706
12,601
4,491
610
2,896
9,575
0
57,465
W
Merlin
SumJinWoo
Merlin
16,039
1,365
109
1,941
7,043
2,485
490
1,544
5,082
64,384
0
L
Serqet
TME-I
Serqet
1,829
277
0
950
11,565
4,481
0
4,032
7,057
0
27,257
W
6,697
636
0
3,292
8,114
8,784
437
960
6,913
204
57,106
W
Ymir
xDmusTl
Ymir
10,815
3,572
0
370
10,524
3,867
640
1,535
8,507
44,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
49,556
275
Minions Killed
498
0
Camps Cleared
0
1,589,826
Distance Traveled
1,686,423
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,051
336
29
2
0
343,150
1
L
Sun Wukong
7,099
394
49
3
0
336,069
3
L
Izanami
8,166
454
121
7
0
294,327
3
W
Bakasura
9,242
513
115
6
0
358,037
7
L
Yemoja
7,902
439
23
1
0
328,321
6
W
Apollo
10,124
562
89
5
0
321,789
3
W
Merlin
10,747
597
112
6
0
336,965
3
L
Serqet
6,731
374
53
3
0
287,959
0
W
Mulan
10,364
576
115
6
0
327,430
2
W
Ymir
9,079
504
67
4
0
342,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role