Player Matchup

Ares
Ares
DarthDemiMaul
Ares
Level 3
God Stats
7W - 2L
1,500 SR
Queue Stats
47W - 16L
1,687 Elo+
Party 1
Cernunnos
Cernunnos
Joogy
Cernunnos
Level 26
God Stats
10W - 10L
1,521 SR
Queue Stats
72W - 60L
1,514 Elo+
Solo
Nemesis
Nemesis
Meutral
Nemesis
Level 23
God Stats
1W - 3L
1,109 SR
Queue Stats
72W - 58L
1,421 Elo+
Solo
Discordia
Discordia
SxCNuggetLord
Discordia
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
213W - 126L
1,625 Elo+
Solo
Bellona
Bellona
Yodark sidious
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,687 Elo+
Party 1
Team Averages
Level 30
1,426 SR
1,587 Elo+

VS

Team Averages
Level 21
1,423 SR
1,473 Elo+
Persephone
Persephone
 
Persephone
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KIRLEYs
Thanatos
Level 18
God Stats
57W - 40L
1,594 SR
Queue Stats
269W - 238L
1,544 Elo+
Solo
Artemis
Artemis
gankpoo
Artemis
Level 16
God Stats
2W - 8L
1,256 SR
Queue Stats
27W - 29L
1,528 Elo+
Solo
Nu Wa
Nu Wa
hansasandwich
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,451 Elo+
Solo
Amaterasu
Amaterasu
kkrocks34
Amaterasu
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
31W - 38L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 7
6,915
692
5,887
7,720
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Joogy
Cernunnos
10
3 / 0 / 3
6,280
628
3,329
3,455
974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Meutral
Nemesis
10
4 / 2 / 3
6,000
600
3,061
6,227
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SxCNuggetLord
Discordia
12
7 / 2 / 2
6,888
689
5,565
4,453
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,855
486
2,770
4,234
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
1 / 7 / 2
5,171
517
1,546
6,984
4,274
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
KIRLEYs
Thanatos
11
4 / 2 / 0
6,000
600
5,067
8,029
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
gankpoo
Artemis
8
0 / 2 / 0
4,760
476
2,318
4,726
1,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
4,195
420
2,155
4,630
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
kkrocks34
Amaterasu
7
0 / 3 / 1
4,657
466
2,535
6,164
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
5
5
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
7
2
0.29
W
5
0
7
8.5
W
Cernunnos
Joogy
Cernunnos
3
0
3
4.5
L
Thanatos
KIRLEYs
Thanatos
4
2
0
2
W
Nemesis
Meutral
Nemesis
4
2
3
2.75
W
Discordia
SxCNuggetLord
Discordia
7
2
2
4
W
1
1
0
1
L
Artemis
gankpoo
Artemis
0
2
0
0
L
0
5
0
0
L
Amaterasu
kkrocks34
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
13,621
26,089
Taken
30,533
12,762
Mitigated
12,531
8,421
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,546
355
0
217
6,984
4,274
198
3,965
2,777
15,071
0
W
5,887
255
0
1,840
7,720
4,891
0
894
6,622
19,538
0
W
Cernunnos
Joogy
Cernunnos
3,329
1,648
0
2,357
3,455
974
0
816
2,537
0
38,640
L
Thanatos
KIRLEYs
Thanatos
5,067
1,429
0
7,459
8,029
3,113
0
2,744
5,128
0
35,335
W
Nemesis
Meutral
Nemesis
3,061
1,367
0
2,516
6,227
2,294
0
567
5,574
0
32,586
W
Discordia
SxCNuggetLord
Discordia
5,565
541
0
712
4,453
1,150
422
902
3,445
36,216
0
W
2,770
786
0
996
4,234
3,453
294
158
4,056
0
13,894
L
Artemis
gankpoo
Artemis
2,318
1,002
0
1,370
4,726
1,072
0
917
3,769
0
23,506
L
2,155
231
0
220
4,630
912
152
1,921
2,627
11,391
0
L
Amaterasu
kkrocks34
Amaterasu
2,535
1,056
0
1,121
6,164
3,160
270
1,465
4,322
0
15,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
24,783
275
Minions Killed
176
0
Camps Cleared
0
963,424
Distance Traveled
857,201
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,171
517
19
2
0
159,756
2
W
Ares
6,915
692
27
3
0
204,811
5
W
Cernunnos
6,280
628
79
8
0
184,123
4
L
Thanatos
6,000
600
61
6
0
186,121
0
W
Nemesis
6,000
600
69
7
0
222,035
5
W
Discordia
6,888
689
76
8
0
183,120
3
W
Bellona
4,855
486
24
2
0
169,335
2
L
Artemis
4,760
476
43
4
0
184,581
3
L
Nu Wa
4,195
420
24
2
0
161,797
1
L
Amaterasu
4,657
466
29
3
0
164,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role