Player Matchup

Artemis
Artemis
PadillaS1000p
Artemis
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 2L
1,642 Elo+
Party 3
King Arthur
King Arthur
Raskolnikof1988
King Arthur
Level 18
God Stats
1W - 4L
1,385 SR
Queue Stats
102W - 112L
1,353 Elo+
Solo
Ares
Ares
ThePsyto
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Yesuan
Thanatos
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,395 Elo+
Party 3
Olorun
Olorun
ghostrudi666
Olorun
Level 27
God Stats
52W - 50L
1,470 SR
Queue Stats
83W - 90L
1,358 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,450 Elo+

VS

Team Averages
Level 25
1,407 SR
1,314 Elo+
Khepri
Khepri
Bersan64
Khepri
Level 25
God Stats
5W - 3L
1,547 SR
Queue Stats
32W - 32L
1,368 Elo+
Solo
Ah Puch
Ah Puch
Hammerek
Ah Puch
Level 28
God Stats
6W - 12L
1,447 SR
Queue Stats
13W - 18L
1,291 Elo+
Party 1
Thor
Thor
SaalviG
Thor
Level 45
God Stats
2W - 6L
1,269 SR
Queue Stats
125W - 149L
1,357 Elo+
Party 2
Izanami
Izanami
keraMsk1
Izanami
Level 24
God Stats
27W - 24L
1,273 SR
Queue Stats
52W - 63L
1,331 Elo+
Party 1
Odin
Odin
manuugr
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 4 / 3
7,443
438
3,134
10,272
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Raskolnikof1988
King Arthur
13
5 / 3 / 5
8,463
498
8,560
12,330
9,435
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
8
0 / 7 / 3
6,090
358
2,219
7,735
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Yesuan
Thanatos
16
10 / 2 / 3
10,229
602
13,187
12,821
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
13
1 / 6 / 3
7,955
468
4,044
12,562
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bersan64
Khepri
11
5 / 4 / 3
8,473
498
6,518
10,350
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
Hammerek
Ah Puch
15
0 / 1 / 1
9,500
559
2,191
5,580
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
SaalviG
Thor
17
10 / 4 / 0
10,730
631
9,833
13,827
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
keraMsk1
Izanami
15
5 / 4 / 4
9,653
568
8,021
12,628
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
manuugr
Odin
12
1 / 5 / 6
8,052
474
4,235
11,190
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
17
Kills
21
22
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bersan64
Khepri
5
4
3
1.63
W
Ah Puch
Hammerek
Ah Puch
0
1
1
0.5
L
Artemis
1
4
3
0.63
L
King Arthur
Raskolnikof1988
King Arthur
5
3
5
2.5
W
Thor
SaalviG
Thor
10
4
0
2.5
L
Ares
0
7
3
0.21
L
Thanatos
Yesuan
Thanatos
10
2
3
5.75
L
Olorun
1
6
3
0.42
W
Izanami
keraMsk1
Izanami
5
4
4
1.75
W
Odin
manuugr
Odin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
30,798
55,720
Taken
53,575
23,313
Mitigated
29,793
22,835
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bersan64
Khepri
6,518
1,754
0
1,003
10,350
10,439
388
916
9,434
19,581
0
W
Ah Puch
Hammerek
Ah Puch
2,191
84
0
2,587
5,580
2,013
1,199
0
5,580
57,337
0
L
Artemis
3,134
1,748
0
2,133
10,272
2,713
145
2,715
7,099
0
28,953
L
King Arthur
Raskolnikof1988
King Arthur
8,560
872
0
1,690
12,330
9,435
0
1,098
10,749
0
36,805
W
Thor
SaalviG
Thor
9,833
3,139
0
4,715
13,827
5,181
2,047
1,751
12,076
0
69,107
L
Ares
2,219
1,345
0
436
7,735
2,727
243
165
7,328
8,191
0
L
Thanatos
Yesuan
Thanatos
13,187
5,345
0
13,849
12,821
4,562
0
3,032
9,487
0
69,753
L
Olorun
4,044
2,044
73
4,654
12,562
3,876
1,743
701
11,488
46,541
0
W
Izanami
keraMsk1
Izanami
8,021
5,337
0
4,837
12,628
4,105
3,643
1,495
11,133
0
71,806
W
Odin
manuugr
Odin
4,235
1,617
0
833
11,190
8,055
853
2,101
9,089
0
14,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
46,408
323
Minions Killed
415
0
Camps Cleared
0
1,312,769
Distance Traveled
1,552,502
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,473
498
18
1
0
331,926
0
W
Ah Puch
9,500
559
130
8
0
302,343
0
L
Artemis
7,443
438
61
4
0
272,829
0
L
King Arthur
8,463
498
64
4
0
346,081
4
W
Thor
10,730
631
122
7
0
333,049
1
L
Ares
6,090
358
11
1
0
193,538
2
L
Thanatos
10,229
602
94
6
0
305,569
6
L
Olorun
7,955
468
93
5
0
194,752
0
W
Izanami
9,653
568
114
7
0
286,194
1
W
Odin
8,052
474
31
2
0
298,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role