Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Hibakusi
Mulan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,466 Elo+
Party 2
Serqet
Serqet
ItzHatake
Serqet
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 172L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Starjunkdragon
Cabrakan
Level 135
God Stats
9W - 2L
1,669 SR
Queue Stats
296W - 311L
1,427 Elo+
Solo
Xbalanque
Xbalanque
mazared
Xbalanque
Level 65
God Stats
1W - 1L
1,374 SR
Queue Stats
24W - 22L
1,353 Elo+
Party 2
Team Averages
Level 82
1,508 SR
1,447 Elo+

VS

Team Averages
Level 77
1,499 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Lupin21
Sun Wukong
Level 99
God Stats
6W - 8L
1,247 SR
Queue Stats
257W - 239L
1,429 Elo+
Party 1
Agni
Agni
RageAce_
Agni
Level 115
God Stats
5W - 4L
1,523 SR
Queue Stats
201W - 234L
1,440 Elo+
Solo
Susano
Susano
darksider-3010
Susano
Level 47
God Stats
2W - 2L
1,723 SR
Queue Stats
85W - 95L
1,472 Elo+
Solo
Cthulhu
Cthulhu
sessilon
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 9
8,226
823
14,546
9,935
5,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Hibakusi
Mulan
13
3 / 3 / 2
7,436
744
3,243
10,957
12,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
ItzHatake
Serqet
14
2 / 1 / 5
7,460
746
2,941
6,960
5,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
14
2 / 2 / 9
7,814
781
4,516
12,747
16,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
mazared
Xbalanque
16
4 / 1 / 5
7,908
791
11,300
9,578
5,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 3 / 5
8,517
852
10,672
7,962
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lupin21
Sun Wukong
15
4 / 2 / 5
8,419
842
6,087
8,734
9,324
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
14
0 / 2 / 8
7,619
762
11,663
6,296
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 6
7,062
706
9,314
8,556
3,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
sessilon
Cthulhu
12
0 / 2 / 4
6,912
691
6,126
7,729
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
13
Kills
9
9
Deaths
13
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
9
3.25
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
5
2.17
W
Mulan
Hibakusi
Mulan
3
3
2
1.33
W
Serqet
ItzHatake
Serqet
2
1
5
4.5
L
Sun Wukong
Lupin21
Sun Wukong
4
2
5
3.25
L
Agni
0
2
8
2
W
Cabrakan
2
2
9
3.25
L
1
4
6
1
W
Xbalanque
mazared
Xbalanque
4
1
5
6.5
L
Cthulhu
sessilon
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,546
Damage
43,862
50,177
Taken
39,277
46,383
Mitigated
22,694
14,562
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,546
872
1,961
1,910
9,935
5,499
61
3,551
6,132
36,873
0
L
Ah Muzen Cab
 
Ah Muzen Cab
10,672
2,946
1,381
2,254
7,962
3,055
155
3,845
4,053
0
24,773
W
Mulan
Hibakusi
Mulan
3,243
406
695
611
10,957
12,970
40
2,856
7,970
0
7,326
W
Serqet
ItzHatake
Serqet
2,941
472
1,200
1,188
6,960
5,679
0
1,721
5,065
0
6,814
L
Sun Wukong
Lupin21
Sun Wukong
6,087
1,031
1,851
2,033
8,734
9,324
0
4,191
4,322
0
10,032
L
Agni
11,663
524
2,414
1,871
6,296
2,271
0
3,323
2,973
22,533
0
W
Cabrakan
4,516
619
1,649
1,480
12,747
16,833
120
4,958
7,457
5,222
0
L
9,314
733
1,285
1,083
8,556
3,860
0
3,667
4,643
0
14,854
W
Xbalanque
mazared
Xbalanque
11,300
5,849
1,447
2,421
9,578
5,402
288
3,682
5,764
0
24,615
L
Cthulhu
sessilon
Cthulhu
6,126
134
328
1,100
7,729
4,184
0
4,036
3,693
13,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
38,529
116
Minions Killed
98
0
Camps Cleared
0
915,216
Distance Traveled
1,018,142
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,226
823
51
5
0
173,999
0
L
Ah Muzen Cab
8,517
852
26
3
0
195,642
3
W
Mulan
7,436
744
9
1
0
144,626
0
W
Serqet
7,460
746
13
1
0
205,137
0
L
Sun Wukong
8,419
842
15
2
0
218,379
2
L
Agni
7,619
762
29
3
0
195,597
0
W
Cabrakan
7,814
781
4
0
0
208,938
0
L
Susano
7,062
706
13
1
0
198,002
4
W
Xbalanque
7,908
791
39
4
0
182,516
0
L
Cthulhu
6,912
691
15
2
0
210,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role