Player Matchup

Kukulkan
Kukulkan
Amanda590
Kukulkan
Level 34
God Stats
32W - 61L
1,361 SR
Queue Stats
164W - 223L
1,357 Elo+
Party 2
Yemoja
Yemoja
Antz_Toyota
Yemoja
Level 28
God Stats
35W - 47L
1,466 SR
Queue Stats
127W - 174L
1,384 Elo+
Party 2
Merlin
Merlin
Poodle
Merlin
Level 29
God Stats
3W - 4L
1,519 SR
Queue Stats
147W - 180L
1,367 Elo+
Party 2
Izanami
Izanami
ToTo-36-13
Izanami
Level 25
God Stats
27W - 21L
1,543 SR
Queue Stats
118W - 131L
1,487 Elo+
Solo
Anhur
Anhur
thatguypeak
Anhur
Level 7
God Stats
2W - 1L
1,350 SR
Queue Stats
6W - 3L
1,343 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,388 Elo+

VS

Team Averages
Level 14
1,503 SR
1,376 Elo+
Artio
Artio
Agilkhal
Artio
Level 5
God Stats
3W - 7L
1,412 SR
Queue Stats
17W - 41L
1,358 Elo+
Solo
Fafnir
Fafnir
Alpha_Di_Nigtmar
Fafnir
Level 17
God Stats
15W - 21L
1,324 SR
Queue Stats
40W - 55L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KYP_Piloto
Tsukuyomi
Level 14
God Stats
15W - 10L
1,561 SR
Queue Stats
25W - 29L
1,344 Elo+
Party 1
Da Ji
Da Ji
NMBCwhiteSoul
Da Ji
Level 18
God Stats
23W - 20L
1,667 SR
Queue Stats
57W - 58L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Tatiana973053
Kukulkan
Level 18
God Stats
9W - 7L
1,550 SR
Queue Stats
20W - 29L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amanda590
Kukulkan
20
14 / 9 / 18
15,665
1,119
30,562
18,008
9,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
3 / 13 / 29
15,350
1,096
9,078
30,466
24,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Poodle
Merlin
20
14 / 7 / 26
17,363
1,240
38,477
24,466
13,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ToTo-36-13
Izanami
17
0 / 1 / 3
10,797
771
970
985
278
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 7 / 18
17,112
1,222
30,692
24,466
13,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Agilkhal
Artio
20
0 / 22 / 14
12,438
888
1,215
38,043
11,109
20
1 / 3 / 33
15,971
1,141
11,045
22,125
28,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
KYP_Piloto
Tsukuyomi
20
20 / 10 / 12
18,597
1,328
36,866
27,602
9,315
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
14 / 10 / 14
16,431
1,174
30,593
25,972
8,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Tatiana973053
Kukulkan
20
2 / 2 / 20
14,817
1,058
14,912
12,254
4,648
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
130
47
Kills
37
37
Deaths
47
94
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artio
Agilkhal
Artio
0
22
14
0.32
L
1
3
33
5.83
W
Kukulkan
Amanda590
Kukulkan
14
9
18
2.56
W
Yemoja
3
13
29
1.35
L
Tsukuyomi
KYP_Piloto
Tsukuyomi
20
10
12
2.6
L
14
10
14
2.1
W
Merlin
Poodle
Merlin
14
7
26
3.86
L
Kukulkan
Tatiana973053
Kukulkan
2
2
20
6
W
Izanami
ToTo-36-13
Izanami
0
1
3
1.5
W
16
7
18
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,779
Damage
94,631
98,391
Taken
125,996
61,481
Mitigated
61,437
11,298
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Agilkhal
Artio
1,215
968
140
140
38,043
11,109
0
23,227
14,816
6,325
0
L
11,045
1,320
0
1,930
22,125
28,129
0
12,320
9,805
21,582
0
W
Kukulkan
Amanda590
Kukulkan
30,562
4,598
0
848
18,008
9,582
0
5,154
12,782
47,161
0
W
Yemoja
9,078
1,040
916
1,106
30,466
24,520
0
7,248
22,983
23,862
0
L
Tsukuyomi
KYP_Piloto
Tsukuyomi
36,866
15,770
0
2,786
27,602
9,315
0
18,027
9,575
0
70,447
L
30,593
17,629
0
1,828
25,972
8,236
0
14,413
11,559
0
46,465
W
Merlin
Poodle
Merlin
38,477
3,459
309
4,098
24,466
13,712
0
7,989
16,477
71,982
0
L
Kukulkan
Tatiana973053
Kukulkan
14,912
1,067
0
1,784
12,254
4,648
0
10,130
2,124
58,754
0
W
Izanami
ToTo-36-13
Izanami
970
539
0
0
985
278
0
80
905
0
3,300
W
30,692
19,760
0
4,021
24,466
13,389
0
6,394
18,072
0
60,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,287
Gold Earned
78,254
239
Minions Killed
225
4
Camps Cleared
4
845,904
Distance Traveled
1,305,938
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,438
888
14
1
0
232,121
0
L
Fafnir
15,971
1,141
9
1
2
275,599
1
W
Kukulkan
15,665
1,119
59
4
1
202,570
0
W
Yemoja
15,350
1,096
16
1
0
195,421
3
L
Tsukuyomi
18,597
1,328
63
5
0
293,363
0
L
Da Ji
16,431
1,174
33
2
2
290,270
0
W
Merlin
17,363
1,240
75
5
2
222,654
0
L
Kukulkan
14,817
1,058
106
8
0
214,585
0
W
Izanami
10,797
771
6
0
0
16,807
0
W
Anhur
17,112
1,222
83
6
1
208,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role