Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Abyssalwolf6009
Gilgamesh
Level 146
God Stats
12W - 8L
1,577 SR
Queue Stats
238W - 259L
1,333 Elo+
Solo
Zeus
Zeus
Pelonp792
Zeus
Level 88
God Stats
9W - 12L
1,451 SR
Queue Stats
207W - 218L
1,344 Elo+
Party 2
Ymir
Ymir
SirTerrakion117
Ymir
Level 100
God Stats
23W - 32L
1,549 SR
Queue Stats
558W - 626L
1,327 Elo+
Solo
Bellona
Bellona
eli5on-h
Bellona
Level 83
God Stats
81W - 67L
1,520 SR
Queue Stats
332W - 370L
1,378 Elo+
Party 2
Team Averages
Level 109
1,519 SR
1,376 Elo+

VS

Team Averages
Level 110
1,285 SR
1,348 Elo+
Agni
Agni
DollyPurrs
Agni
Level 127
God Stats
0W - 2L
1,262 SR
Queue Stats
338W - 386L
1,384 Elo+
Solo
Bellona
Bellona
LissyMaeB
Bellona
Level 124
God Stats
173W - 161L
1,378 SR
Queue Stats
1,060W - 1,134L
1,344 Elo+
Party 1
Cernunnos
Cernunnos
SwampBandit25
Cernunnos
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 33L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
USFguy2005
Sylvanus
Level 113
God Stats
4W - 6L
1,155 SR
Queue Stats
81W - 95L
1,360 Elo+
Solo
Tyr
Tyr
WZX-Silvexz
Tyr
Level 65
God Stats
4W - 10L
1,132 SR
Queue Stats
410W - 437L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 2 / 6
10,829
570
8,210
9,312
3,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Abyssalwolf6009
Gilgamesh
19
13 / 1 / 6
11,743
618
13,235
16,088
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
16
5 / 2 / 7
10,369
546
14,100
8,761
3,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 16
9,516
501
5,074
15,172
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
eli5on-h
Bellona
17
8 / 1 / 5
11,191
589
17,360
18,195
14,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,438
391
5,579
11,232
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LissyMaeB
Bellona
12
2 / 9 / 1
7,657
403
4,698
15,073
9,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SwampBandit25
Cernunnos
13
4 / 5 / 1
8,557
450
12,160
14,952
5,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
USFguy2005
Sylvanus
11
1 / 8 / 5
6,998
368
6,450
16,266
12,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 7 / 0
7,748
408
7,575
18,064
15,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
32
Kills
8
8
Deaths
32
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
6
4
W
Gilgamesh
Abyssalwolf6009
Gilgamesh
13
1
6
16
L
1
3
1
0.5
L
Bellona
LissyMaeB
Bellona
2
9
1
0.28
W
Zeus
5
2
7
4.25
W
1
2
16
4.5
L
Cernunnos
SwampBandit25
Cernunnos
4
5
1
0.9
L
Sylvanus
USFguy2005
Sylvanus
1
8
5
0.44
L
0
7
0
0
W
Bellona
eli5on-h
Bellona
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,979
Damage
36,462
67,528
Taken
75,587
44,568
Mitigated
46,331
24,529
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,210
2,739
688
5,494
9,312
3,135
4,821
1,503
7,809
0
80,153
W
Gilgamesh
Abyssalwolf6009
Gilgamesh
13,235
4,453
0
5,973
16,088
8,125
0
3,532
12,389
0
92,539
L
5,579
955
51
2,250
11,232
3,315
535
4,342
6,890
31,698
0
L
Bellona
LissyMaeB
Bellona
4,698
647
0
894
15,073
9,840
0
4,610
10,463
0
26,850
W
Zeus
14,100
2,522
0
3,931
8,761
3,566
2,611
2,339
6,130
66,861
0
W
5,074
564
0
1,401
15,172
14,873
60
2,409
12,618
25,136
0
L
Cernunnos
SwampBandit25
Cernunnos
12,160
4,914
0
3,606
14,952
5,136
121
3,939
11,013
0
54,504
L
Sylvanus
USFguy2005
Sylvanus
6,450
2,773
1,112
2,846
16,266
12,058
15
3,947
12,319
21,154
8,413
L
7,575
1,003
0
5,162
18,064
15,982
0
2,336
15,728
0
46,665
W
Bellona
eli5on-h
Bellona
17,360
9,348
0
7,042
18,195
14,869
664
621
17,537
0
73,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
38,398
572
Minions Killed
324
0
Camps Cleared
0
1,745,282
Distance Traveled
1,519,173
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,829
570
146
8
0
321,446
1
W
Gilgamesh
11,743
618
114
6
0
401,792
4
L
Agni
7,438
391
66
3
0
298,103
5
L
Bellona
7,657
403
46
2
0
360,059
5
W
Zeus
10,369
546
116
6
0
290,576
1
W
Ymir
9,516
501
45
2
0
351,282
3
L
Cernunnos
8,557
450
98
5
0
278,415
6
L
Sylvanus
6,998
368
33
2
0
262,903
4
L
Tyr
7,748
408
81
4
0
319,693
0
W
Bellona
11,191
589
151
8
0
380,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role