Player Matchup

Bacchus
Bacchus
DizzyReaper101
Bacchus
Level 59
God Stats
3W - 2L
1,837 SR
Queue Stats
32W - 56L
1,190 Elo+
Solo
Artemis
Artemis
ElFree_0
Artemis
Level 112
God Stats
12W - 10L
1,527 SR
Queue Stats
660W - 726L
1,408 Elo+
Party 2
Awilix
Awilix
Unkeptboar
Awilix
Level 84
God Stats
1W - 3L
1,730 SR
Queue Stats
249W - 254L
1,430 Elo+
Solo
Cabrakan
Cabrakan
YAKUZA_Magonu123
Cabrakan
Level 69
God Stats
2W - 11L
1,248 SR
Queue Stats
584W - 614L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
xPanda_Marcelo-
Nu Wa
Level 107
God Stats
3W - 2L
1,615 SR
Queue Stats
267W - 284L
1,407 Elo+
Party 2
Team Averages
Level 86
1,591 SR
1,371 Elo+

VS

Team Averages
Level 83
1,519 SR
1,427 Elo+
Chronos
Chronos
Cptn-N1k0
Chronos
Level 70
God Stats
4W - 5L
1,343 SR
Queue Stats
19W - 23L
1,415 Elo+
Party 1
Yemoja
Yemoja
Frozzen-Blade
Yemoja
Level 60
God Stats
5W - 7L
1,439 SR
Queue Stats
95W - 102L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Juz-Eto
Sylvanus
Level 125
God Stats
15W - 7L
1,626 SR
Queue Stats
216W - 225L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Tojo2809
Danzaburou
Level 57
God Stats
36W - 33L
1,491 SR
Queue Stats
74W - 83L
1,410 Elo+
Party 1
Odin
Odin
Ximenes-J
Odin
Level 102
God Stats
8W - 2L
1,696 SR
Queue Stats
126W - 127L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,356
484
2,425
7,992
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
ElFree_0
Artemis
6
0 / 2 / 0
4,163
463
2,460
4,539
961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
Unkeptboar
Awilix
9
2 / 2 / 0
5,184
576
2,489
5,183
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
4,879
542
2,436
4,782
2,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,184
465
1,065
5,190
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cptn-N1k0
Chronos
11
2 / 0 / 3
6,330
703
2,467
3,306
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
1 / 2 / 2
4,912
546
1,558
5,510
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Juz-Eto
Sylvanus
11
2 / 0 / 0
6,257
695
2,962
5,102
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Tojo2809
Danzaburou
7
2 / 0 / 3
5,251
583
3,607
4,058
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
10
7 / 0 / 2
6,076
675
4,976
6,241
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
Cptn-N1k0
Chronos
2
0
3
3.5
L
0
4
1
0.13
L
Artemis
ElFree_0
Artemis
0
2
0
0
W
1
2
2
1
W
Sylvanus
Juz-Eto
Sylvanus
2
0
0
2
W
Danzaburou
Tojo2809
Danzaburou
2
0
3
3.5
L
Awilix
Unkeptboar
Awilix
2
2
0
1
W
Odin
7
0
2
8
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
15,570
27,686
Taken
24,217
11,836
Mitigated
11,564
5,879
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Cptn-N1k0
Chronos
2,467
621
0
1,331
3,306
871
0
997
2,309
39,912
0
L
2,425
232
0
1,171
7,992
5,691
253
1,097
6,895
10,255
0
L
Artemis
ElFree_0
Artemis
2,460
657
0
638
4,539
961
0
431
4,108
0
15,197
W
1,558
612
1,026
1,333
5,510
4,361
256
1,032
4,478
10,981
0
W
Sylvanus
Juz-Eto
Sylvanus
2,962
911
0
3,441
5,102
3,197
180
2,436
2,666
27,381
7,934
W
Danzaburou
Tojo2809
Danzaburou
3,607
1,600
0
1,322
4,058
1,195
404
1,074
2,984
0
20,003
L
Awilix
Unkeptboar
Awilix
2,489
565
0
1,433
5,183
1,955
0
673
4,510
0
29,697
W
Odin
4,976
990
0
3,326
6,241
1,940
0
387
5,854
0
24,184
L
2,436
414
0
947
4,782
2,043
0
2,566
2,216
25,383
0
L
1,065
484
0
1,690
5,190
1,186
0
1,824
3,366
13,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
28,826
207
Minions Killed
256
0
Camps Cleared
0
830,351
Distance Traveled
882,767
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,330
703
72
8
0
187,974
0
L
Bacchus
4,356
484
9
1
0
164,205
3
L
Artemis
4,163
463
39
4
0
170,955
1
W
Yemoja
4,912
546
22
2
0
161,081
1
W
Sylvanus
6,257
695
84
9
0
154,805
3
W
Danzaburou
5,251
583
33
4
0
177,561
5
L
Awilix
5,184
576
62
7
0
203,350
1
W
Odin
6,076
675
45
5
0
201,346
0
L
Cabrakan
4,879
542
69
8
0
155,226
1
L
Nu Wa
4,184
465
28
3
0
136,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role