Player Matchup

Raijin
Raijin
CthuwuStan
Raijin
Level 29
God Stats
3W - 1L
1,812 SR
Queue Stats
114W - 46L
1,757 Elo+
Solo
Anhur
Anhur
MinecraftN00b51
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,499 Elo+
Solo
Odin
Odin
TheFinalStart
Odin
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
9W - 6L
1,503 Elo+
Solo
Hades
Hades
Zamuro
Hades
Level 26
God Stats
3W - 0L
1,787 SR
Queue Stats
36W - 32L
1,504 Elo+
Solo
Serqet
Serqet
lMrBlackGuyl
Serqet
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 119L
1,675 Elo+
Solo
Team Averages
Level 24
1,663 SR
1,587 Elo+

VS

Team Averages
Level 20
1,524 SR
1,570 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CheeseHead23
Artemis
Level 29
God Stats
1W - 2L
1,511 SR
Queue Stats
177W - 169L
1,576 Elo+
Solo
Ares
Ares
ElRonpeOjetes
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,713 Elo+
Solo
Ratatoskr
Ratatoskr
Kurokawaii
Ratatoskr
Level 16
God Stats
0W - 1L
1,470 SR
Queue Stats
12W - 12L
1,555 Elo+
Solo
Amaterasu
Amaterasu
我是嫩叠叠
Amaterasu
Level 17
God Stats
2W - 3L
1,640 SR
Queue Stats
85W - 70L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CthuwuStan
Raijin
20
7 / 3 / 2
13,740
625
14,439
9,863
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 5
11,092
504
5,973
13,752
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 4 / 1
11,764
535
14,955
14,246
13,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Zamuro
Hades
16
0 / 1 / 8
9,913
451
10,703
20,243
13,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
20
9 / 2 / 6
13,451
611
7,107
15,729
7,049
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
2 / 3 / 1
11,561
526
4,230
10,664
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
CheeseHead23
Artemis
16
2 / 4 / 2
9,548
434
13,470
12,598
4,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 2 / 5
9,950
452
11,327
18,006
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Kurokawaii
Ratatoskr
16
3 / 9 / 7
10,814
492
9,472
17,731
7,740
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
我是嫩叠叠
Amaterasu
17
4 / 6 / 2
10,237
465
7,764
18,457
14,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
24
Kills
15
15
Deaths
24
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
1
0.83
L
Artemis
CheeseHead23
Artemis
2
4
2
0.75
W
Raijin
CthuwuStan
Raijin
7
3
2
2.67
L
4
2
5
3.25
L
Ratatoskr
Kurokawaii
Ratatoskr
3
9
7
0.72
W
2
5
5
0.9
W
6
4
1
1.63
W
Hades
Zamuro
Hades
0
1
8
4
W
Serqet
9
2
6
6
L
Amaterasu
我是嫩叠叠
Amaterasu
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,177
Damage
46,263
73,833
Taken
77,456
43,256
Mitigated
50,577
27,800
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,230
1,333
162
5,838
10,664
4,057
616
6,225
4,187
81,803
0
L
Artemis
CheeseHead23
Artemis
13,470
7,299
0
4,721
12,598
4,526
0
4,444
8,106
0
76,224
W
Raijin
CthuwuStan
Raijin
14,439
589
0
1,509
9,863
4,042
188
4,029
5,834
116,287
0
L
11,327
815
0
2,116
18,006
19,863
0
8,126
9,376
35,676
0
L
Ratatoskr
Kurokawaii
Ratatoskr
9,472
3,447
0
1,441
17,731
7,740
0
5,175
11,403
0
65,558
W
5,973
2,869
0
5,506
13,752
4,664
1,660
2,793
10,950
0
57,035
W
14,955
3,999
0
1,762
14,246
13,829
1,516
700
13,024
6,492
62,117
W
Hades
Zamuro
Hades
10,703
2,471
621
10,456
20,243
13,672
0
5,832
14,362
64,938
0
W
Serqet
7,107
2,115
0
7,946
15,729
7,049
727
2,437
13,120
0
107,454
L
Amaterasu
我是嫩叠叠
Amaterasu
7,764
3,034
0
4,670
18,457
14,391
0
2,143
15,145
0
40,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
52,110
694
Minions Killed
512
0
Camps Cleared
0
2,015,695
Distance Traveled
1,926,368
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,561
526
183
8
0
344,701
6
L
Artemis
9,548
434
128
6
0
352,865
5
W
Raijin
13,740
625
197
9
0
405,398
9
L
Ares
9,950
452
25
1
0
427,495
5
L
Ratatoskr
10,814
492
100
5
0
377,890
8
W
Anhur
11,092
504
122
6
0
354,696
4
W
Odin
11,764
535
118
5
0
375,633
4
W
Hades
9,913
451
100
5
0
395,565
5
W
Serqet
13,451
611
157
7
0
484,403
2
L
Amaterasu
10,237
465
76
3
0
423,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role