Player Matchup

Bacchus
Bacchus
Drothus
Bacchus
Level 124
God Stats
27W - 19L
1,509 SR
Queue Stats
362W - 353L
1,483 Elo+
Solo
Danzaburou
Danzaburou
JohnAllynMyth
Danzaburou
Level 143
God Stats
15W - 10L
1,532 SR
Queue Stats
1,189W - 1,142L
1,401 Elo+
Party 1
Chaac
Chaac
Nannoc32
Chaac
Level 154
God Stats
20W - 16L
1,554 SR
Queue Stats
880W - 844L
1,446 Elo+
Party 1
Ra
Ra
TortaDPapaya350
Ra
Level 64
God Stats
13W - 11L
1,581 SR
Queue Stats
69W - 65L
1,457 Elo+
Solo
Arachne
Arachne
Vgfvgf7348
Arachne
Level 58
God Stats
83W - 79L
1,569 SR
Queue Stats
445W - 500L
1,477 Elo+
Solo
Team Averages
Level 109
1,549 SR
1,453 Elo+

VS

Team Averages
Level 112
1,556 SR
1,449 Elo+
Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Malarkey Man
Fafnir
Level 121
God Stats
8W - 8L
1,605 SR
Queue Stats
292W - 273L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Six0sickopsycho
Tsukuyomi
Level 153
God Stats
64W - 51L
1,524 SR
Queue Stats
182W - 187L
1,440 Elo+
Solo
Osiris
Osiris
THUMPERDEMONMJ
Osiris
Level 108
God Stats
16W - 10L
1,697 SR
Queue Stats
446W - 456L
1,427 Elo+
Solo
Thoth
Thoth
thelonelyraven
Thoth
Level 120
God Stats
26W - 40L
1,456 SR
Queue Stats
470W - 444L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drothus
Bacchus
13
5 / 0 / 5
9,269
545
7,553
12,176
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
JohnAllynMyth
Danzaburou
17
6 / 0 / 5
10,954
644
9,773
7,037
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Nannoc32
Chaac
17
3 / 1 / 5
10,502
618
8,331
7,956
5,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 6
9,258
545
3,039
5,371
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Vgfvgf7348
Arachne
17
11 / 0 / 3
10,757
633
8,311
10,097
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 0
7,145
420
4,227
9,272
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
0 / 4 / 0
6,270
369
1,664
11,069
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Six0sickopsycho
Tsukuyomi
12
1 / 9 / 0
7,320
431
5,384
14,045
4,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 1
7,350
432
2,706
11,134
8,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 1
8,208
483
3,704
6,634
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
25
Kills
2
2
Deaths
25
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Bacchus
Drothus
Bacchus
5
0
5
7.5
W
Danzaburou
JohnAllynMyth
Danzaburou
6
0
5
8.5
L
Fafnir
0
4
0
0
W
Chaac
Nannoc32
Chaac
3
1
5
5.5
L
Tsukuyomi
Six0sickopsycho
Tsukuyomi
1
9
0
0.11
L
0
4
1
0.13
W
0
1
6
3
W
Arachne
Vgfvgf7348
Arachne
11
0
3
12.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
17,685
42,637
Taken
52,154
28,412
Mitigated
27,262
18,472
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,227
2,498
0
1,839
9,272
2,778
0
3,215
6,057
0
49,833
W
Bacchus
Drothus
Bacchus
7,553
1,378
0
2,370
12,176
13,662
210
1,481
10,695
18,909
0
W
Danzaburou
JohnAllynMyth
Danzaburou
9,773
5,292
0
4,255
7,037
2,437
2,390
171
6,866
0
89,922
L
Fafnir
1,664
515
0
2,773
11,069
8,908
0
2,728
8,249
9,346
0
W
Chaac
Nannoc32
Chaac
8,331
884
0
3,854
7,956
5,927
1,154
901
7,055
5,566
64,817
L
Tsukuyomi
Six0sickopsycho
Tsukuyomi
5,384
1,522
116
3,537
14,045
4,631
0
1,594
12,407
0
47,152
L
2,706
707
0
1,352
11,134
8,808
480
3,072
7,828
0
42,397
W
3,039
658
350
1,855
5,371
1,789
696
1,622
3,749
59,842
0
W
Arachne
Vgfvgf7348
Arachne
8,311
5,558
0
5,788
10,097
4,597
0
1,193
8,904
0
66,737
L
3,704
220
0
610
6,634
2,137
858
1,379
5,204
63,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,740
Gold Earned
36,293
534
Minions Killed
437
0
Camps Cleared
0
1,676,074
Distance Traveled
1,488,576
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,145
420
113
7
0
294,155
2
W
Bacchus
9,269
545
17
1
0
352,039
5
W
Danzaburou
10,954
644
150
9
0
313,749
9
L
Fafnir
6,270
369
9
1
0
328,924
8
W
Chaac
10,502
618
151
9
0
332,295
6
L
Tsukuyomi
7,320
431
83
5
0
296,233
0
L
Osiris
7,350
432
91
5
0
300,103
2
W
Ra
9,258
545
117
7
0
291,629
3
W
Arachne
10,757
633
99
6
0
386,362
0
L
Thoth
8,208
483
141
8
0
269,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role