Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Botluca
Apollo
Level 95
God Stats
18W - 10L
1,697 SR
Queue Stats
189W - 173L
1,567 Elo+
Solo
Ares
Ares
F4stSK1lls
Ares
Level 62
God Stats
3W - 1L
1,551 SR
Queue Stats
208W - 155L
1,556 Elo+
Solo
Poseidon
Poseidon
Piugpiug
Poseidon
Level 124
God Stats
33W - 50L
1,500 SR
Queue Stats
949W - 989L
1,580 Elo+
Solo
Odin
Odin
Razvan87
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 231L
1,556 Elo+
Solo
Team Averages
Level 111
1,550 SR
1,552 Elo+

VS

Team Averages
Level 121
1,580 SR
1,569 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
DarkMattBola8
Awilix
Level 148
God Stats
10W - 5L
1,617 SR
Queue Stats
745W - 628L
1,539 Elo+
Party 2
Hel
Hel
HoloDragon
Hel
Level 116
God Stats
0W - 1L
1,594 SR
Queue Stats
308W - 277L
1,576 Elo+
Party 1
Ymir
Ymir
davidennco
Ymir
Level 62
God Stats
2W - 1L
1,650 SR
Queue Stats
158W - 117L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
jimmyelrexulon
Nu Wa
Level 160
God Stats
2W - 4L
1,542 SR
Queue Stats
459W - 414L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 3
7,228
602
6,540
8,239
5,343
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Botluca
Apollo
11
3 / 1 / 5
6,936
578
5,173
5,031
1,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 4
6,030
503
5,932
8,861
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Piugpiug
Poseidon
12
1 / 1 / 6
7,410
618
6,060
7,601
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
14
7 / 0 / 3
8,685
724
5,796
4,922
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 1 / 1
6,243
520
2,593
5,968
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 3 / 2
5,674
473
3,870
7,551
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
5,642
470
1,970
8,344
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 4 / 2
5,023
419
2,783
11,441
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 3
6,534
545
8,427
7,599
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
6
6
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
3
3.75
L
Rama
 
Rama
2
1
1
2.5
W
Apollo
Botluca
Apollo
3
1
5
5.5
L
2
3
2
1
W
0
2
4
1
L
0
5
1
0.1
W
Poseidon
Piugpiug
Poseidon
1
1
6
4
W
Odin
7
0
3
8.5
L
1
4
2
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
19,643
34,654
Taken
40,903
15,801
Mitigated
17,455
13,400
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,540
1,126
0
2,948
8,239
5,343
0
2,974
5,265
0
27,392
L
Rama
 
Rama
2,593
2,218
0
1,941
5,968
1,534
0
1,596
4,372
0
33,926
W
Apollo
Botluca
Apollo
5,173
4,186
0
2,068
5,031
1,335
378
969
4,062
0
44,998
L
3,870
1,745
0
973
7,551
2,991
0
2,041
5,466
0
28,079
W
5,932
212
0
2,426
8,861
5,226
0
3,642
5,219
19,735
0
L
1,970
110
519
3,367
8,344
2,001
0
401
7,776
27,632
0
W
Poseidon
Piugpiug
Poseidon
6,060
1,081
0
2,988
7,601
2,076
0
4,622
2,979
49,325
0
W
Odin
5,796
2,601
0
2,970
4,922
1,821
916
1,032
3,890
0
52,765
L
2,783
851
0
1,849
11,441
8,141
46
4,424
7,017
10,245
0
L
8,427
2,330
0
1,246
7,599
2,788
416
3,594
3,831
51,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
29,116
355
Minions Killed
299
0
Camps Cleared
0
1,171,391
Distance Traveled
1,140,186
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,228
602
43
4
0
229,004
3
L
Rama
6,243
520
82
7
0
229,168
3
W
Apollo
6,936
578
83
7
0
215,812
1
L
Awilix
5,674
473
52
4
0
262,799
2
W
Ares
6,030
503
27
2
0
238,295
3
L
Hel
5,642
470
55
5
0
223,479
1
W
Poseidon
7,410
618
97
8
0
233,371
8
W
Odin
8,685
724
105
9
0
254,909
3
L
Ymir
5,023
419
11
1
0
214,307
3
L
Nu Wa
6,534
545
99
8
0
210,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role