Player Matchup

Mercury
Mercury
DarkaniuV2020
Mercury
Level 20
God Stats
8W - 5L
1,662 SR
Queue Stats
57W - 50L
1,629 Elo+
Solo
Anubis
Anubis
GiannaJun
Anubis
Level 14
God Stats
1W - 3L
1,358 SR
Queue Stats
23W - 12L
1,690 Elo+
Solo
Ratatoskr
Ratatoskr
Hel3854
Ratatoskr
Level 22
God Stats
1W - 5L
1,337 SR
Queue Stats
25W - 19L
1,604 Elo+
Solo
Izanami
Izanami
Kursten
Izanami
Level 6
God Stats
17W - 11L
1,449 SR
Queue Stats
81W - 74L
1,804 Elo+
Solo
Ra
Ra
glutenb0t
Ra
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 12L
1,514 Elo+
Solo
Team Averages
Level 13
1,412 SR
1,648 Elo+

VS

Team Averages
Level 22
1,678 SR
1,558 Elo+
Cerberus
Cerberus
GamaLaFrppe
Cerberus
Level 16
God Stats
3W - 0L
1,721 SR
Queue Stats
53W - 51L
1,509 Elo+
Solo
Chronos
Chronos
Laphis
Chronos
Level 29
God Stats
4W - 1L
1,853 SR
Queue Stats
149W - 127L
1,632 Elo+
Solo
Neith
Neith
Rägnäröck
Neith
Level 29
God Stats
72W - 56L
1,629 SR
Queue Stats
132W - 141L
1,571 Elo+
Solo
Fenrir
Fenrir
o0megatron0o
Fenrir
Level 17
God Stats
3W - 2L
1,537 SR
Queue Stats
7W - 7L
1,479 Elo+
Solo
Sylvanus
Sylvanus
xxTaylorHill
Sylvanus
Level 21
God Stats
4W - 3L
1,652 SR
Queue Stats
49W - 35L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
6 / 2 / 0
10,999
524
6,374
15,301
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
GiannaJun
Anubis
18
4 / 6 / 2
11,483
547
18,022
17,668
6,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Hel3854
Ratatoskr
14
3 / 2 / 5
8,933
425
8,925
22,489
7,739
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Kursten
Izanami
16
1 / 2 / 5
10,450
498
10,101
12,228
3,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 11 / 1
8,221
391
4,816
12,000
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GamaLaFrppe
Cerberus
18
4 / 2 / 3
11,403
543
11,664
20,263
19,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Laphis
Chronos
20
14 / 3 / 6
13,977
666
23,874
21,803
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 2 / 4
10,355
493
6,846
6,988
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
13
0 / 5 / 3
8,830
420
3,112
12,146
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
xxTaylorHill
Sylvanus
16
2 / 3 / 5
9,944
474
9,740
13,803
13,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
14
Kills
23
23
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
6
2
0
3
W
Cerberus
GamaLaFrppe
Cerberus
4
2
3
2.75
L
Anubis
GiannaJun
Anubis
4
6
2
0.83
L
Ratatoskr
Hel3854
Ratatoskr
3
2
5
2.75
L
Izanami
Kursten
Izanami
1
2
5
1.75
W
Chronos
Laphis
Chronos
14
3
6
5.67
W
3
2
4
2.5
L
0
11
1
0.05
W
Fenrir
0
5
3
0.3
W
Sylvanus
xxTaylorHill
Sylvanus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,238
Damage
55,236
79,686
Taken
75,003
27,783
Mitigated
47,442
31,930
Healing
28,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,374
2,994
0
7,834
15,301
5,931
0
5,009
10,292
0
100,353
W
Cerberus
GamaLaFrppe
Cerberus
11,664
508
0
9,255
20,263
19,732
24
10,929
9,314
79,056
0
L
Anubis
GiannaJun
Anubis
18,022
1,226
0
8,784
17,668
6,612
389
12,748
4,920
78,680
0
L
Ratatoskr
Hel3854
Ratatoskr
8,925
1,967
0
10,004
22,489
7,739
0
9,996
12,493
0
40,571
L
Izanami
Kursten
Izanami
10,101
6,578
0
3,601
12,228
3,727
850
6,518
5,710
0
85,774
W
Chronos
Laphis
Chronos
23,874
8,047
0
6,976
21,803
7,826
4,638
7,669
13,874
98,112
0
W
6,846
2,306
0
2,219
6,988
2,094
812
0
6,988
0
58,615
L
4,816
471
137
1,570
12,000
3,774
280
10,465
1,535
33,319
0
W
Fenrir
3,112
382
0
1,619
12,146
3,903
0
2,943
9,191
0
47,499
W
Sylvanus
xxTaylorHill
Sylvanus
9,740
2,677
2,096
6,204
13,803
13,887
473
951
12,798
38,824
17,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,086
Gold Earned
54,509
596
Minions Killed
611
0
Camps Cleared
0
1,793,458
Distance Traveled
1,732,109
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,999
524
165
8
0
392,317
0
W
Cerberus
11,403
543
185
9
0
353,311
0
L
Anubis
11,483
547
157
7
0
322,959
7
L
Ratatoskr
8,933
425
56
3
0
426,354
8
L
Izanami
10,450
498
149
7
0
362,466
2
W
Chronos
13,977
666
162
8
0
388,983
5
W
Neith
10,355
493
112
5
0
343,343
4
L
Ra
8,221
391
69
3
0
289,362
5
W
Fenrir
8,830
420
73
3
0
342,238
3
W
Sylvanus
9,944
474
79
4
0
304,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role