Player Matchup

Ra
Ra
BARIN97
Ra
Level 44
God Stats
20W - 25L
1,408 SR
Queue Stats
135W - 160L
1,418 Elo+
Solo
Merlin
Merlin
DasAffeLP
Merlin
Level 34
God Stats
28W - 32L
1,437 SR
Queue Stats
51W - 48L
1,397 Elo+
Party 3
Ymir
Ymir
DirtBoyz13
Ymir
Level 16
God Stats
0W - 2L
1,491 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 1
Thanatos
Thanatos
Ledfarmer009
Thanatos
Level 79
God Stats
12W - 16L
1,404 SR
Queue Stats
264W - 265L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
misterwood
Ne Zha
Level 35
God Stats
0W - 3L
1,382 SR
Queue Stats
13W - 17L
1,401 Elo+
Party 3
Team Averages
Level 42
1,424 SR
1,414 Elo+

VS

Team Averages
Level 51
1,584 SR
1,438 Elo+
Ravana
Ravana
ChromaNebula
Ravana
Level 71
God Stats
15W - 8L
1,655 SR
Queue Stats
94W - 87L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
FatPanda7
Danzaburou
Level 42
God Stats
45W - 30L
1,547 SR
Queue Stats
144W - 156L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
KMS03
Nu Wa
Level 29
God Stats
5W - 6L
1,571 SR
Queue Stats
78W - 94L
1,442 Elo+
Party 2
Kali
Kali
TheEnchanted
Kali
Level 69
God Stats
17W - 4L
1,617 SR
Queue Stats
102W - 90L
1,473 Elo+
Party 2
Ra
Ra
ocb37
Ra
Level 43
God Stats
18W - 14L
1,527 SR
Queue Stats
146W - 178L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,821
487
6,025
7,118
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
DasAffeLP
Merlin
9
1 / 4 / 1
5,608
401
3,147
7,715
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
5,927
423
1,399
12,099
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Ledfarmer009
Thanatos
12
5 / 5 / 2
7,266
519
6,140
12,031
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
misterwood
Ne Zha
9
2 / 4 / 3
6,042
432
4,559
12,673
6,122
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 2 / 2
8,146
582
8,027
6,617
3,739
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
FatPanda7
Danzaburou
14
6 / 1 / 4
8,599
614
7,320
6,685
1,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
KMS03
Nu Wa
13
2 / 2 / 8
8,019
573
6,108
6,466
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
9 / 0 / 7
9,356
668
11,311
9,915
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
11
0 / 5 / 6
6,987
499
2,976
7,677
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
22
22
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ravana
5
2
2
3
L
Merlin
DasAffeLP
Merlin
1
4
1
0.38
L
1
5
1
0.3
W
Danzaburou
FatPanda7
Danzaburou
6
1
4
8
W
Nu Wa
KMS03
Nu Wa
2
2
8
3
L
Thanatos
Ledfarmer009
Thanatos
5
5
2
1.2
W
9
0
7
12.5
L
Ne Zha
misterwood
Ne Zha
2
4
3
0.88
W
Ra
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
35,742
51,636
Taken
37,360
20,108
Mitigated
13,570
16,460
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,025
290
418
1,398
7,118
2,061
168
2,198
4,920
49,735
0
W
Ravana
8,027
2,356
0
418
6,617
3,739
1,328
1,452
5,165
0
37,911
L
Merlin
DasAffeLP
Merlin
3,147
107
0
1,620
7,715
1,823
132
1,312
6,403
30,240
0
L
1,399
198
0
1,105
12,099
6,933
0
1,018
11,081
17,830
0
W
Danzaburou
FatPanda7
Danzaburou
7,320
3,376
0
3,418
6,685
1,990
112
1,590
5,095
0
57,793
W
Nu Wa
KMS03
Nu Wa
6,108
2,943
0
1,214
6,466
1,655
54
2,854
3,612
39,924
0
L
Thanatos
Ledfarmer009
Thanatos
6,140
1,126
0
8,614
12,031
3,169
0
2,655
9,376
0
34,200
W
11,311
6,020
0
4,276
9,915
4,092
0
2,580
7,335
0
58,549
L
Ne Zha
misterwood
Ne Zha
4,559
1,135
0
3,305
12,673
6,122
0
2,393
10,280
0
20,619
W
Ra
2,976
216
298
1,131
7,677
2,094
510
2,095
5,582
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
41,107
276
Minions Killed
386
0
Camps Cleared
0
1,260,543
Distance Traveled
1,340,460
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,821
487
93
7
0
251,530
1
W
Ravana
8,146
582
74
5
0
249,651
1
L
Merlin
5,608
401
47
3
0
213,697
3
L
Ymir
5,927
423
33
2
0
252,816
1
W
Danzaburou
8,599
614
103
7
0
274,414
5
W
Nu Wa
8,019
573
65
5
0
244,506
3
L
Thanatos
7,266
519
76
5
0
289,605
4
W
Kali
9,356
668
85
6
0
320,827
6
L
Ne Zha
6,042
432
27
2
0
252,895
0
W
Ra
6,987
499
59
4
0
251,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role