Player Matchup

Apollo
Apollo
Chronickillerbee
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Party 1
Thanatos
Thanatos
DBD__22
Thanatos
Level 21
God Stats
2W - 6L
1,260 SR
Queue Stats
74W - 100L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
Disabelito_
Sun Wukong
Level 6
God Stats
5W - 3L
1,304 SR
Queue Stats
34W - 35L
1,206 Elo+
Solo
Loki
Loki
Mxtrix_SNZ
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 1
Baron Samedi
Baron Samedi
TwiceTheClone
Baron Samedi
Level 17
God Stats
12W - 10L
1,330 SR
Queue Stats
32W - 27L
1,279 Elo+
Solo
Team Averages
Level 10
1,379 SR
1,297 Elo+

VS

Team Averages
Level 17
1,444 SR
1,350 Elo+
Yemoja
Yemoja
Angryxman1419
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eolgie
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,288 Elo+
Solo
Awilix
Awilix
MissinYhuu
Awilix
Level 28
God Stats
1W - 3L
1,310 SR
Queue Stats
121W - 138L
1,401 Elo+
Solo
Chaac
Chaac
Vintao_Divino
Chaac
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
249W - 292L
1,313 Elo+
Solo
Nemesis
Nemesis
bunny0822
Nemesis
Level 18
God Stats
25W - 33L
1,408 SR
Queue Stats
35W - 45L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,020
351
5,273
10,708
3,233
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DBD__22
Thanatos
9
1 / 7 / 2
7,099
355
3,805
8,654
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Disabelito_
Sun Wukong
15
3 / 8 / 0
9,501
475
9,240
17,505
13,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 8 / 1
6,689
334
3,780
9,180
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TwiceTheClone
Baron Samedi
15
2 / 9 / 1
9,084
454
9,421
17,769
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
10,000
500
3,597
12,010
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Eolgie
Artemis
17
7 / 0 / 3
11,303
565
5,810
10,240
4,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
MissinYhuu
Awilix
20
14 / 0 / 9
13,313
666
19,184
13,627
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 3 / 8
12,114
606
16,119
20,152
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
bunny0822
Nemesis
19
7 / 0 / 4
12,021
601
5,036
10,781
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
7
Kills
41
41
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
0
9
2
0.11
L
Thanatos
DBD__22
Thanatos
1
7
2
0.29
L
Sun Wukong
Disabelito_
Sun Wukong
3
8
0
0.38
W
Artemis
Eolgie
Artemis
7
0
3
8.5
W
Awilix
MissinYhuu
Awilix
14
0
9
18.5
L
1
8
1
0.19
L
Baron Samedi
TwiceTheClone
Baron Samedi
2
9
1
0.28
W
11
3
8
5
W
Nemesis
bunny0822
Nemesis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,519
Damage
49,746
63,816
Taken
66,810
29,240
Mitigated
39,575
11,929
Healing
24,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,597
828
644
741
12,010
8,957
729
5,308
6,361
21,641
0
L
5,273
2,730
0
0
10,708
3,233
504
721
9,839
0
28,817
L
Thanatos
DBD__22
Thanatos
3,805
846
0
2,956
8,654
3,278
0
373
8,069
0
19,564
L
Sun Wukong
Disabelito_
Sun Wukong
9,240
4,099
0
3,775
17,505
13,054
119
309
16,081
0
47,499
W
Artemis
Eolgie
Artemis
5,810
1,925
0
2,372
10,240
4,070
5,673
755
9,435
0
79,499
W
Awilix
MissinYhuu
Awilix
19,184
9,006
0
6,029
13,627
6,282
3,928
1,285
12,288
0
102,507
L
3,780
1,271
0
646
9,180
3,193
112
864
8,182
0
11,549
L
Baron Samedi
TwiceTheClone
Baron Samedi
9,421
1,363
263
4,289
17,769
6,482
1,102
1,492
16,128
54,907
0
W
16,119
3,571
0
9,534
20,152
15,286
1,819
1,036
19,048
1,362
63,536
W
Nemesis
bunny0822
Nemesis
5,036
1,880
0
5,558
10,781
4,980
0
448
10,257
0
84,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
58,751
280
Minions Killed
541
0
Camps Cleared
0
1,544,537
Distance Traveled
1,934,849
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,000
500
28
1
0
330,519
0
L
Apollo
7,020
351
46
2
0
313,040
2
L
Thanatos
7,099
355
36
2
0
234,522
1
L
Sun Wukong
9,501
475
78
4
0
354,922
2
W
Artemis
11,303
565
127
6
0
396,169
1
W
Awilix
13,313
666
146
7
0
425,339
0
L
Loki
6,689
334
20
1
0
336,785
0
L
Baron Samedi
9,084
454
100
5
0
305,268
0
W
Chaac
12,114
606
109
5
0
363,399
0
W
Nemesis
12,021
601
131
7
0
419,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role