Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ACombatInfidel
Ullr
Level 18
God Stats
5W - 4L
1,457 SR
Queue Stats
122W - 89L
1,671 Elo+
Solo
Bastet
Bastet
CacatuaLateral
Bastet
Level 18
God Stats
15W - 15L
1,427 SR
Queue Stats
206W - 193L
1,529 Elo+
Solo
Bellona
Bellona
EVILTWINN
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,563 Elo+
Solo
Izanami
Izanami
Jennifrmdablock7
Izanami
Level 17
God Stats
49W - 38L
1,795 SR
Queue Stats
115W - 101L
1,627 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,578 Elo+

VS

Team Averages
Level 14
1,528 SR
1,619 Elo+
Cthulhu
Cthulhu
Mazapan2x
Cthulhu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 36L
1,580 Elo+
Solo
Ra
Ra
Molleteconqueso
Ra
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
7W - 4L
1,726 Elo+
Solo
Ymir
Ymir
StormShadow4799
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,649 Elo+
Solo
Artemis
Artemis
Viktor_Viken
Artemis
Level 12
God Stats
14W - 16L
1,507 SR
Queue Stats
21W - 31L
1,407 Elo+
Solo
Thanatos
Thanatos
WhiteMan3998
Thanatos
Level 29
God Stats
3W - 1L
1,441 SR
Queue Stats
18W - 10L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
3 / 0 / 5
5,324
761
2,276
3,991
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,349
621
517
3,253
940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 1 / 1
4,461
637
2,921
3,639
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
EVILTWINN
Bellona
9
2 / 0 / 0
4,612
659
2,422
3,270
1,853
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
4 / 2 / 2
4,973
710
2,825
3,443
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mazapan2x
Cthulhu
7
0 / 2 / 0
4,055
579
1,903
4,890
2,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 1
3,960
566
1,474
2,410
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 3 / 2
3,439
491
645
2,964
1,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Viktor_Viken
Artemis
5
0 / 4 / 1
3,369
481
1,668
3,186
494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
WhiteMan3998
Thanatos
7
4 / 2 / 0
4,669
667
3,309
3,708
930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
5
5.5
W
0
1
0
0
W
3
1
1
3.5
W
Bellona
EVILTWINN
Bellona
2
0
0
2
W
4
2
2
2.5
L
Cthulhu
Mazapan2x
Cthulhu
0
2
0
0
L
0
1
1
0.5
L
0
3
2
0.33
L
Artemis
Viktor_Viken
Artemis
0
4
1
0.13
L
Thanatos
WhiteMan3998
Thanatos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,961
Damage
8,999
17,596
Taken
17,158
7,901
Mitigated
5,075
6,439
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,276
1,046
0
1,726
3,991
3,268
0
320
3,671
6,758
0
W
517
200
0
606
3,253
940
0
1,090
2,027
0
24,623
W
2,921
1,119
0
1,559
3,639
708
0
385
3,188
0
15,635
W
Bellona
EVILTWINN
Bellona
2,422
423
0
1,134
3,270
1,853
0
1,700
1,570
0
16,949
W
2,825
1,859
0
1,414
3,443
1,132
236
382
3,061
0
28,915
L
Cthulhu
Mazapan2x
Cthulhu
1,903
105
0
1,542
4,890
2,073
0
0
4,648
18,764
0
L
1,474
220
16
411
2,410
543
54
0
2,410
17,214
0
L
645
292
0
216
2,964
1,035
0
432
2,532
2,629
0
L
Artemis
Viktor_Viken
Artemis
1,668
742
0
257
3,186
494
0
494
2,692
0
10,633
L
Thanatos
WhiteMan3998
Thanatos
3,309
1,021
0
2,435
3,708
930
0
1,350
2,314
0
15,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,719
Gold Earned
19,492
195
Minions Killed
121
0
Camps Cleared
0
672,587
Distance Traveled
606,328
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,324
761
7
1
0
133,158
0
W
Ullr
4,349
621
59
8
0
131,451
1
W
Bastet
4,461
637
33
5
0
163,605
1
W
Bellona
4,612
659
42
6
0
127,711
1
W
Izanami
4,973
710
54
8
0
116,662
0
L
Cthulhu
4,055
579
39
6
0
123,790
2
L
Ra
3,960
566
30
4
0
130,213
2
L
Ymir
3,439
491
2
0
0
85,370
0
L
Artemis
3,369
481
19
3
0
118,467
0
L
Thanatos
4,669
667
31
4
0
148,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role