Player Matchup

Morgan Le Fay
Morgan Le Fay
Heavenly-Requiem
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,186 SR
Queue Stats
4W - 9L
1,141 Elo+
Solo
Loki
Loki
TrulyBalanced
Loki
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,450 Elo+
Solo
Chaac
Chaac
luismarin100501
Chaac
Level 28
God Stats
3W - 1L
1,805 SR
Queue Stats
128W - 155L
1,370 Elo+
Solo
Team Averages
Level 28
1,497 SR
1,320 Elo+

VS

Team Averages
Level 36
1,389 SR
1,265 Elo+
Yemoja
Yemoja
Alega1761
Yemoja
Level 18
God Stats
0W - 5L
1,135 SR
Queue Stats
49W - 48L
1,281 Elo+
Solo
Da Ji
Da Ji
HiLLi-Bee
Da Ji
Level 61
God Stats
2W - 12L
1,308 SR
Queue Stats
627W - 1,007L
1,234 Elo+
Solo
Achilles
Achilles
Maple_Thunder
Achilles
Level 28
God Stats
0W - 2L
1,725 SR
Queue Stats
39W - 59L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Heavenly-Requiem
Morgan Le Fay
14
2 / 2 / 7
11,576
609
13,605
8,246
3,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 6
11,760
619
10,621
11,699
4,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 5 / 5
12,289
647
20,560
20,573
23,178
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alega1761
Yemoja
15
1 / 0 / 9
11,281
594
4,284
15,028
19,940
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
HiLLi-Bee
Da Ji
15
6 / 8 / 2
12,542
660
11,031
17,964
12,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Maple_Thunder
Achilles
14
3 / 3 / 5
11,936
628
12,173
24,800
32,124
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
10
10
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alega1761
Yemoja
1
0
9
5.5
W
Morgan Le Fay
Heavenly-Requiem
Morgan Le Fay
2
2
7
2.75
L
Da Ji
HiLLi-Bee
Da Ji
6
8
2
0.88
L
Achilles
Maple_Thunder
Achilles
3
3
5
1.83
W
3
3
6
2
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
27,488
40,518
Taken
57,792
30,889
Mitigated
64,935
7,686
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alega1761
Yemoja
4,284
1,390
3,995
2,798
15,028
19,940
390
2,580
12,448
26,611
0
W
Morgan Le Fay
Heavenly-Requiem
Morgan Le Fay
13,605
4,403
133
1,359
8,246
3,585
1,303
954
7,292
37,585
0
L
Da Ji
HiLLi-Bee
Da Ji
11,031
3,003
0
1,654
17,964
12,871
248
5,250
12,714
0
30,356
L
Achilles
Maple_Thunder
Achilles
12,173
4,807
0
2,386
24,800
32,124
580
6,006
18,794
0
42,397
W
10,621
4,193
0
385
11,699
4,126
0
2,117
9,582
0
40,532
W
20,560
3,906
0
5,809
20,573
23,178
429
2,621
17,952
0
53,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
35,759
161
Minions Killed
127
9
Camps Cleared
4
1,030,638
Distance Traveled
959,032
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,281
594
37
2
0
324,342
5
W
Morgan Le Fay
11,576
609
45
2
2
288,203
3
L
Da Ji
12,542
660
28
1
4
281,654
0
L
Achilles
11,936
628
62
3
0
353,036
1
W
Loki
11,760
619
58
3
5
391,149
3
W
Chaac
12,289
647
58
3
2
351,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role