Player Matchup

Jormungandr
Jormungandr
AtreyuCT
Jormungandr
Level 20
God Stats
6W - 2L
1,741 SR
Queue Stats
33W - 30L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Billiebong85
Kukulkan
Level 28
God Stats
38W - 41L
1,560 SR
Queue Stats
131W - 157L
1,385 Elo+
Party 1
Neith
Neith
Lollino_pirulino
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,112 Elo+
Solo
Ymir
Ymir
McHammer1986
Ymir
Level 21
God Stats
52W - 54L
1,496 SR
Queue Stats
56W - 74L
1,371 Elo+
Party 1
Susano
Susano
parllament-posad
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,143 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,308 Elo+

VS

Team Averages
Level 13
1,431 SR
1,297 Elo+
Izanami
Izanami
Airewave
Izanami
Level 7
God Stats
1W - 0L
1,401 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HondaBikerXx
Fenrir
Level 15
God Stats
66W - 77L
1,358 SR
Queue Stats
110W - 130L
1,250 Elo+
Solo
Skadi
Skadi
Ichimatsupsyc
Skadi
Level 8
God Stats
50W - 66L
1,033 SR
Queue Stats
95W - 193L
974 Elo+
Solo
Chaac
Chaac
Nahlot Kroniid
Chaac
Level 29
God Stats
5W - 3L
1,863 SR
Queue Stats
151W - 160L
1,459 Elo+
Solo
Tiamat
Tiamat
phonisch_Alkohol
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtreyuCT
Jormungandr
19
8 / 1 / 6
12,953
1,178
15,050
9,137
10,001
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Billiebong85
Kukulkan
17
7 / 6 / 4
11,422
1,038
15,750
12,107
4,707
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 0
6,700
609
0
0
0
17
1 / 6 / 9
10,291
936
6,463
22,681
18,290
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 11 / 5
9,810
892
5,560
17,209
6,694
Mace

Mace

+10
Physical Power

Team 1 Tickets

141

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Airewave
Izanami
17
6 / 4 / 10
11,457
1,042
18,812
11,182
4,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
17
12 / 2 / 4
11,758
1,069
12,325
11,967
4,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 5 / 12
9,664
879
6,001
13,709
9,611
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 0 / 12
10,376
943
9,949
5,418
4,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 5 / 12
11,041
1,004
8,325
10,925
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
16
Kills
23
24
Deaths
16
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
Airewave
Izanami
6
4
10
2.75
L
Jormungandr
AtreyuCT
Jormungandr
8
1
6
11
L
Kukulkan
Billiebong85
Kukulkan
7
6
4
1.5
W
Fenrir
12
2
4
7
W
0
5
12
1.2
L
0
0
0
0
L
1
6
9
0.92
W
2
0
12
8
L
0
11
5
0.23
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,823
Damage
55,412
61,134
Taken
53,201
39,692
Mitigated
28,653
0
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Airewave
Izanami
18,812
13,931
8
2,270
11,182
4,154
0
7,924
3,258
0
39,294
L
Jormungandr
AtreyuCT
Jormungandr
15,050
4,209
0
0
9,137
10,001
0
1,327
7,708
43,028
0
L
Kukulkan
Billiebong85
Kukulkan
15,750
2,706
0
0
12,107
4,707
0
2,910
9,197
27,604
0
W
Fenrir
12,325
3,298
0
1,659
11,967
4,878
0
8,127
3,840
0
22,799
W
6,001
2,410
0
0
13,709
9,611
0
10,369
3,340
0
12,529
L
0
0
0
0
0
0
0
0
0
0
0
L
6,463
1,504
0
0
22,681
18,290
0
2,908
19,601
18,699
0
W
9,949
2,349
0
1,946
5,418
4,467
0
2,498
2,920
0
28,989
L
5,560
1,768
0
0
17,209
6,694
0
1,180
15,673
0
22,922
W
8,325
841
63
3,033
10,925
5,543
0
8,345
2,580
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,176
Gold Earned
54,296
150
Minions Killed
170
5
Camps Cleared
8
722,754
Distance Traveled
922,086
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,457
1,042
59
5
1
175,504
0
L
Jormungandr
12,953
1,178
63
6
1
221,134
0
L
Kukulkan
11,422
1,038
42
4
1
170,624
0
W
Fenrir
11,758
1,069
25
2
0
212,710
0
W
Skadi
9,664
879
8
1
1
142,466
5
L
Neith
6,700
609
0
0
0
0
0
L
Ymir
10,291
936
18
2
1
159,197
0
W
Chaac
10,376
943
38
3
5
211,785
2
L
Susano
9,810
892
27
2
2
171,799
0
W
Tiamat
11,041
1,004
40
4
1
179,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role