Player Matchup

Artemis
Artemis
Cobra5096
Artemis
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 5L
1,279 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NûtNût
Morgan Le Fay
Level 24
God Stats
2W - 5L
1,349 SR
Queue Stats
32W - 29L
1,411 Elo+
Solo
Xing Tian
Xing Tian
ReMortooo
Xing Tian
Level 24
God Stats
8W - 4L
1,572 SR
Queue Stats
14W - 15L
1,316 Elo+
Party 1
Izanami
Izanami
Slayerninee
Izanami
Level 25
God Stats
6W - 3L
1,575 SR
Queue Stats
16W - 16L
1,337 Elo+
Party 1
Tyr
Tyr
StrikeGamezz89
Tyr
Level 24
God Stats
1W - 0L
1,476 SR
Queue Stats
5W - 2L
1,512 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,371 Elo+

VS

Team Averages
Level 20
1,577 SR
1,302 Elo+
Arachne
Arachne
FIyveqq
Arachne
Level 28
God Stats
3W - 3L
1,733 SR
Queue Stats
44W - 44L
1,398 Elo+
Solo
Tiamat
Tiamat
HarbingerOfMemz
Tiamat
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 184L
1,267 Elo+
Solo
Ares
Ares
TenChudy
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,342 Elo+
Solo
Chaac
Chaac
azetl
Chaac
Level 29
God Stats
2W - 2L
1,651 SR
Queue Stats
4W - 8L
1,122 Elo+
Solo
Ullr
Ullr
liljake92
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cobra5096
Artemis
16
6 / 6 / 4
10,589
481
16,101
12,875
6,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
NûtNût
Morgan Le Fay
18
2 / 5 / 4
11,575
526
9,087
12,938
5,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ReMortooo
Xing Tian
15
2 / 5 / 13
10,871
494
9,240
21,521
23,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Slayerninee
Izanami
20
11 / 7 / 5
13,175
599
18,478
18,716
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 5
10,054
457
4,931
15,703
12,265
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FIyveqq
Arachne
19
16 / 4 / 6
13,277
604
22,176
18,318
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 2
8,678
394
3,607
7,374
3,196
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
16
3 / 6 / 8
11,119
505
8,811
19,659
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
azetl
Chaac
18
5 / 4 / 4
12,088
549
18,762
20,167
22,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
13
1 / 8 / 6
8,801
400
6,870
13,972
4,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
23
Kills
26
26
Deaths
24
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cobra5096
Artemis
6
6
4
1.33
L
Arachne
FIyveqq
Arachne
16
4
6
4.75
L
1
2
2
1
W
Morgan Le Fay
NûtNût
Morgan Le Fay
2
5
4
0.8
W
Xing Tian
ReMortooo
Xing Tian
2
5
13
1.7
W
Izanami
Slayerninee
Izanami
11
7
5
1.93
W
2
3
5
1.5
L
Ares
3
6
8
1.17
L
Chaac
azetl
Chaac
5
4
4
1.75
L
Ullr
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,837
Damage
60,226
81,753
Taken
79,490
56,946
Mitigated
58,439
16,478
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cobra5096
Artemis
16,101
7,892
0
1,642
12,875
6,517
1,318
1,867
10,956
0
58,957
L
Arachne
FIyveqq
Arachne
22,176
18,128
0
4,949
18,318
7,902
2,089
4,320
13,845
0
80,568
L
3,607
375
0
3,122
7,374
3,196
574
2,305
5,069
34,151
0
W
Morgan Le Fay
NûtNût
Morgan Le Fay
9,087
1,080
80
3,810
12,938
5,257
1,770
3,265
9,533
70,565
0
W
Xing Tian
ReMortooo
Xing Tian
9,240
1,594
0
3,602
21,521
23,039
158
6,727
14,644
21,952
0
W
Izanami
Slayerninee
Izanami
18,478
11,608
0
6,103
18,716
9,868
1,284
3,316
14,960
0
114,902
W
4,931
899
0
1,241
15,703
12,265
415
1,807
13,328
0
35,424
L
Ares
8,811
851
0
2,810
19,659
19,798
0
5,050
14,609
29,341
0
L
Chaac
azetl
Chaac
18,762
2,368
0
5,506
20,167
22,924
58
4,014
16,018
16,701
59,588
L
Ullr
6,870
4,000
0
2,146
13,972
4,619
484
2,500
11,382
0
45,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,264
Gold Earned
53,963
447
Minions Killed
455
0
Camps Cleared
0
1,977,538
Distance Traveled
1,715,895
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,589
481
93
4
0
360,363
1
L
Arachne
13,277
604
124
6
0
466,759
6
L
Tiamat
8,678
394
71
3
0
208,087
6
W
Morgan Le Fay
11,575
526
137
6
0
368,398
1
W
Xing Tian
10,871
494
22
1
0
427,523
1
W
Izanami
13,175
599
136
6
0
361,264
3
W
Tyr
10,054
457
59
3
0
459,990
0
L
Ares
11,119
505
40
2
0
369,632
0
L
Chaac
12,088
549
142
6
0
374,735
2
L
Ullr
8,801
400
78
4
0
296,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role