Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LissyMaeB
Bellona
Level 124
God Stats
173W - 161L
1,335 SR
Queue Stats
1,060W - 1,134L
1,319 Elo+
Solo
Skadi
Skadi
Oggycr10
Skadi
Level 147
God Stats
4W - 3L
1,664 SR
Queue Stats
233W - 206L
1,464 Elo+
Party 1
Anubis
Anubis
SwampBandit25
Anubis
Level 122
God Stats
11W - 11L
1,341 SR
Queue Stats
27W - 33L
1,313 Elo+
Solo
Nemesis
Nemesis
jukkapalacios
Nemesis
Level 140
God Stats
5W - 3L
1,420 SR
Queue Stats
253W - 244L
1,501 Elo+
Party 1
Team Averages
Level 136
1,452 SR
1,419 Elo+

VS

Team Averages
Level 109
1,406 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
AXLTMRLOSTS
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,178 SR
Queue Stats
197W - 200L
1,484 Elo+
Solo
Geb
Geb
B1Krusher8
Geb
Level 145
God Stats
283W - 290L
1,501 SR
Queue Stats
798W - 785L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Lilly_Pad_
Aphrodite
Level 126
God Stats
3W - 4L
1,479 SR
Queue Stats
363W - 354L
1,390 Elo+
Solo
Susano
Susano
M0GU3L18
Susano
Level 51
God Stats
7W - 12L
1,450 SR
Queue Stats
349W - 429L
1,349 Elo+
Solo
King Arthur
King Arthur
caras43xd
King Arthur
Level 96
God Stats
4W - 5L
1,421 SR
Queue Stats
124W - 150L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 2 / 3
10,749
597
15,454
11,227
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LissyMaeB
Bellona
14
2 / 1 / 11
8,724
485
5,363
14,269
10,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Oggycr10
Skadi
16
8 / 2 / 2
10,303
572
10,983
10,333
3,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 12
9,459
526
6,430
10,050
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
15
8 / 5 / 9
10,160
564
13,916
14,279
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AXLTMRLOSTS
Ah Muzen Cab
14
1 / 6 / 3
8,251
458
9,815
13,613
3,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 7 / 4
8,124
451
6,544
16,358
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Lilly_Pad_
Aphrodite
13
2 / 4 / 6
8,501
472
6,841
11,842
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
M0GU3L18
Susano
14
4 / 7 / 3
8,904
495
8,879
13,885
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
caras43xd
King Arthur
13
1 / 9 / 4
8,195
455
5,604
15,769
9,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
33
Kills
12
13
Deaths
33
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
2
3
7.25
L
Ah Muzen Cab
AXLTMRLOSTS
Ah Muzen Cab
1
6
3
0.42
L
4
7
4
0.86
L
Aphrodite
Lilly_Pad_
Aphrodite
2
4
6
1.25
W
Bellona
LissyMaeB
Bellona
2
1
11
7.5
L
Susano
M0GU3L18
Susano
4
7
3
0.79
W
Skadi
Oggycr10
Skadi
8
2
2
4.5
W
2
3
12
2.67
L
King Arthur
caras43xd
King Arthur
1
9
4
0.33
W
Nemesis
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,146
Damage
37,683
60,158
Taken
71,467
31,291
Mitigated
29,068
16,354
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,454
2,418
0
4,751
11,227
4,022
1,544
2,163
9,064
53,659
0
L
Ah Muzen Cab
AXLTMRLOSTS
Ah Muzen Cab
9,815
3,247
0
2,150
13,613
3,021
456
2,185
11,402
0
58,487
L
6,544
703
0
1,163
16,358
9,466
30
5,280
10,966
31,975
4,873
L
Aphrodite
Lilly_Pad_
Aphrodite
6,841
624
3,812
5,725
11,842
3,302
0
4,452
7,284
47,493
0
W
Bellona
LissyMaeB
Bellona
5,363
1,523
0
2,485
14,269
10,523
162
2,148
12,121
64
39,589
L
Susano
M0GU3L18
Susano
8,879
1,643
0
1,995
13,885
3,767
1,498
3,950
9,795
0
37,869
W
Skadi
Oggycr10
Skadi
10,983
6,097
0
2,367
10,333
3,596
3,481
1,746
8,587
0
65,860
W
6,430
500
161
3,630
10,050
6,817
711
3,048
7,002
45,265
0
L
King Arthur
caras43xd
King Arthur
5,604
1,024
0
1,982
15,769
9,512
265
5,549
9,848
0
38,093
W
Nemesis
13,916
6,607
0
2,960
14,279
6,333
63
3,959
10,320
0
58,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,395
Gold Earned
41,975
467
Minions Killed
375
0
Camps Cleared
0
1,585,499
Distance Traveled
1,517,678
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,749
597
121
7
0
275,874
1
L
Ah Muzen Cab
8,251
458
91
5
0
301,527
0
L
Geb
8,124
451
61
3
0
298,908
2
L
Aphrodite
8,501
472
94
5
0
305,478
1
W
Bellona
8,724
485
58
3
0
398,259
4
L
Susano
8,904
495
52
3
0
312,857
0
W
Skadi
10,303
572
131
7
0
302,638
3
W
Anubis
9,459
526
76
4
0
278,682
8
L
King Arthur
8,195
455
77
4
0
298,908
0
W
Nemesis
10,160
564
81
5
0
330,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role