Player Matchup

Neith
Neith
AceManitou98296
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
AlexRD
Bellona
Level 24
God Stats
19W - 15L
1,499 SR
Queue Stats
52W - 54L
1,401 Elo+
Party 1
Ymir
Ymir
Floupin
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
GandulesVerdes
Anubis
Level 28
God Stats
31W - 22L
1,534 SR
Queue Stats
171W - 213L
1,420 Elo+
Party 1
Arachne
Arachne
Googler625
Arachne
Level 28
God Stats
34W - 27L
1,520 SR
Queue Stats
81W - 101L
1,404 Elo+
Party 1
Team Averages
Level 17
1,511 SR
1,445 Elo+

VS

Team Averages
Level 18
1,463 SR
1,423 Elo+
Artemis
Artemis
Arintute112
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Hybrid Scout
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
OutkastDreams
Ares
Level 27
God Stats
1W - 3L
1,409 SR
Queue Stats
74W - 78L
1,375 Elo+
Solo
Thoth
Thoth
SuperMeh86
Thoth
Level 29
God Stats
6W - 9L
1,544 SR
Queue Stats
250W - 316L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
yDoguinho
Tsukuyomi
Level 26
God Stats
7W - 5L
1,363 SR
Queue Stats
205W - 229L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,572
571
5,430
8,015
2,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
AlexRD
Bellona
13
1 / 2 / 2
7,812
521
3,685
6,615
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Floupin
Ymir
11
3 / 2 / 5
7,555
504
1,384
7,335
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 0 / 3
9,300
620
8,748
3,264
1,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Googler625
Arachne
15
5 / 3 / 2
8,819
588
5,599
10,963
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arintute112
Artemis
2
0 / 2 / 0
4,613
308
289
1,258
244
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Hybrid Scout
King Arthur
8
0 / 8 / 1
5,833
389
2,091
10,504
5,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 8 / 2
6,627
442
2,856
11,949
7,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
12
6 / 5 / 0
7,738
516
9,829
7,406
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
yDoguinho
Tsukuyomi
13
3 / 1 / 1
7,769
518
5,178
9,577
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
24
Kills
10
10
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Bellona
AlexRD
Bellona
1
2
2
1
L
Artemis
Arintute112
Artemis
0
2
0
0
W
Ymir
Floupin
Ymir
3
2
5
2.75
W
10
0
3
11.5
W
Arachne
Googler625
Arachne
5
3
2
2
L
King Arthur
Hybrid Scout
King Arthur
0
8
1
0.06
L
1
8
2
0.25
L
Thoth
6
5
0
1.2
L
Tsukuyomi
yDoguinho
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
20,243
36,192
Taken
40,694
20,698
Mitigated
18,561
11,130
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,430
3,112
0
2,270
8,015
2,478
2,438
4,144
3,871
0
49,331
W
Bellona
AlexRD
Bellona
3,685
746
0
1,238
6,615
5,945
306
1,464
5,151
6,348
25,903
L
Artemis
Arintute112
Artemis
289
289
0
55
1,258
244
0
98
1,160
0
1,787
W
Ymir
Floupin
Ymir
1,384
186
0
623
7,335
6,467
264
3,630
3,705
7,248
0
W
8,748
805
0
1,924
3,264
1,375
1,114
1,377
1,887
43,184
0
W
Arachne
Googler625
Arachne
5,599
4,172
0
5,075
10,963
4,433
0
2,240
8,723
0
63,629
L
King Arthur
Hybrid Scout
King Arthur
2,091
706
0
250
10,504
5,793
0
3,223
7,281
0
21,235
L
2,856
246
0
918
11,949
7,850
90
2,962
8,987
26,174
0
L
Thoth
9,829
507
0
821
7,406
1,447
43
3,683
3,723
40,947
0
L
Tsukuyomi
yDoguinho
Tsukuyomi
5,178
1,267
0
4,150
9,577
3,227
565
1,003
8,574
0
52,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
32,580
364
Minions Killed
255
0
Camps Cleared
0
1,439,477
Distance Traveled
1,152,356
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,572
571
91
6
0
287,752
3
W
Bellona
7,812
521
80
5
0
315,218
3
L
Artemis
4,613
308
4
0
0
49,264
0
W
Ymir
7,555
504
13
1
0
248,513
0
W
Anubis
9,300
620
81
5
0
265,275
3
W
Arachne
8,819
588
99
7
0
322,719
4
L
King Arthur
5,833
389
29
2
0
275,974
0
L
Ares
6,627
442
54
4
0
215,570
1
L
Thoth
7,738
516
76
5
0
258,344
4
L
Tsukuyomi
7,769
518
92
6
0
353,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role