Player Matchup

Artemis
Artemis
MADARA_FLEXONE
Artemis
Level 8
God Stats
0W - 1L
1,523 SR
Queue Stats
65W - 95L
1,166 Elo+
Party 1
Kukulkan
Kukulkan
RIQUEGRENINJA
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,034 Elo+
Party 1
Nemesis
Nemesis
XuxaDivinah
Nemesis
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 7L
1,408 Elo+
Solo
Apollo
Apollo
cahenrique46
Apollo
Level 26
God Stats
2W - 5L
1,294 SR
Queue Stats
68W - 93L
1,392 Elo+
Solo
Scylla
Scylla
poison095unkind
Scylla
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 9L
1,235 Elo+
Party 1
Team Averages
Level 10
1,475 SR
1,247 Elo+

VS

Team Averages
Level 22
1,537 SR
1,411 Elo+
Bakasura
Bakasura
Paulo RicardoxD
Bakasura
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 104L
1,370 Elo+
Solo
Ares
Ares
VictorTX8
Ares
Level 28
God Stats
23W - 14L
1,670 SR
Queue Stats
129W - 117L
1,568 Elo+
Solo
He Bo
He Bo
Wheitz L2R2
He Bo
Level 25
God Stats
3W - 4L
1,225 SR
Queue Stats
94W - 130L
1,311 Elo+
Solo
Amaterasu
Amaterasu
WillzimX2
Amaterasu
Level 14
God Stats
4W - 0L
1,919 SR
Queue Stats
4W - 4L
1,429 Elo+
Solo
Charybdis
Charybdis
javi010004
Charybdis
Level 18
God Stats
5W - 3L
1,370 SR
Queue Stats
126W - 143L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 15 / 4
11,239
511
9,726
19,195
6,136
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RIQUEGRENINJA
Kukulkan
14
2 / 18 / 5
9,942
452
8,176
19,055
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
XuxaDivinah
Nemesis
10
0 / 6 / 3
7,154
325
1,579
9,962
3,609
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
16
7 / 16 / 3
11,638
529
10,156
18,663
5,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 19 / 4
10,608
482
9,715
22,023
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 3 / 7
12,600
573
7,393
16,935
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
11 / 2 / 25
13,277
604
16,411
25,006
38,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
26 / 4 / 13
13,379
608
17,525
12,816
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WillzimX2
Amaterasu
18
12 / 2 / 7
12,805
582
12,106
19,600
10,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
javi010004
Charybdis
18
15 / 6 / 9
13,033
592
18,206
17,910
7,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
132
17
Kills
71
74
Deaths
17
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
15
4
0.4
W
Bakasura
7
3
7
3.5
L
Kukulkan
RIQUEGRENINJA
Kukulkan
2
18
5
0.25
W
Ares
11
2
25
11.75
W
26
4
13
8.13
W
Amaterasu
WillzimX2
Amaterasu
12
2
7
7.75
L
Nemesis
XuxaDivinah
Nemesis
0
6
3
0.25
L
Apollo
7
16
3
0.53
W
Charybdis
javi010004
Charybdis
15
6
9
3.25
L
4
19
4
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,352
Damage
71,641
88,898
Taken
92,267
27,000
Mitigated
70,586
2,680
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,726
4,780
0
1,150
19,195
6,136
90
8,209
10,513
0
32,158
W
Bakasura
7,393
5,098
0
5,880
16,935
9,951
3,148
3,166
13,643
0
96,927
L
Kukulkan
RIQUEGRENINJA
Kukulkan
8,176
1,643
0
0
19,055
5,792
407
7,285
11,366
30,289
0
W
Ares
16,411
1,258
0
4,659
25,006
38,222
932
3,577
21,249
52,146
0
W
17,525
535
681
947
12,816
4,717
713
2,967
9,343
53,134
0
W
Amaterasu
WillzimX2
Amaterasu
12,106
5,970
0
10,482
19,600
10,471
5,215
4,313
15,203
0
76,076
L
Nemesis
XuxaDivinah
Nemesis
1,579
436
0
255
9,962
3,609
0
3,515
6,295
0
11,640
L
Apollo
10,156
5,070
0
928
18,663
5,583
562
6,566
11,704
0
25,375
W
Charybdis
javi010004
Charybdis
18,206
11,973
0
5,692
17,910
7,225
3,052
3,270
14,546
0
91,791
L
9,715
2,232
0
347
22,023
5,880
87
7,651
13,798
36,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,581
Gold Earned
65,094
188
Minions Killed
574
0
Camps Cleared
0
1,558,570
Distance Traveled
2,067,626
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,239
511
39
2
0
314,955
0
W
Bakasura
12,600
573
162
7
0
431,607
0
L
Kukulkan
9,942
452
56
3
0
332,673
0
W
Ares
13,277
604
55
3
0
454,806
3
W
He Bo
13,379
608
79
4
0
410,965
1
W
Amaterasu
12,805
582
136
6
0
390,990
7
L
Nemesis
7,154
325
16
1
0
259,225
2
L
Apollo
11,638
529
33
2
0
317,022
0
W
Charybdis
13,033
592
142
6
0
379,258
2
L
Scylla
10,608
482
44
2
0
334,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role