Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KaizenEra
Odin
Level 122
God Stats
7W - 3L
1,721 SR
Queue Stats
62W - 58L
1,489 Elo+
Solo
Tiamat
Tiamat
YesImJaided
Tiamat
Level 124
God Stats
0W - 1L
1,567 SR
Queue Stats
29W - 37L
1,464 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,484 Elo+

VS

Team Averages
Level 62
1,576 SR
1,495 Elo+
Ares
Ares
Gransalami
Ares
Level 27
God Stats
14W - 3L
1,753 SR
Queue Stats
367W - 202L
1,711 Elo+
Solo
Janus
Janus
Scintallus
Janus
Level 68
God Stats
49W - 69L
1,475 SR
Queue Stats
70W - 93L
1,431 Elo+
Solo
Hou Yi
Hou Yi
yesacx
Hou Yi
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 4 / 2
7,297
561
5,956
8,816
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
1 / 2 / 1
7,475
575
4,910
14,211
7,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
12
2 / 2 / 1
8,423
648
4,682
8,357
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,613
663
11,514
11,078
10,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
13
4 / 1 / 2
8,775
675
7,988
5,109
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
yesacx
Hou Yi
12
1 / 2 / 6
8,221
632
7,881
6,435
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
2
0.25
W
3
0
5
5.5
L
Odin
1
2
1
0.75
W
Janus
4
1
2
5
L
Tiamat
2
2
1
1.25
W
Hou Yi
yesacx
Hou Yi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
27,383
31,384
Taken
22,622
15,387
Mitigated
14,707
7,817
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,956
3,369
0
797
8,816
2,987
0
5,703
3,113
0
20,619
W
11,514
835
543
2,231
11,078
10,406
104
2,979
8,099
26,713
0
L
Odin
4,910
397
113
4,009
14,211
7,219
0
9,011
5,200
0
10,068
W
Janus
7,988
0
216
638
5,109
1,808
117
1,354
3,755
41,920
0
L
Tiamat
4,682
347
33
2,865
8,357
5,181
0
4,907
3,450
33,540
0
W
Hou Yi
yesacx
Hou Yi
7,881
2,890
0
1,202
6,435
2,493
1,150
1,230
5,205
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
25,609
136
Minions Killed
154
1
Camps Cleared
9
673,877
Distance Traveled
755,642
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,297
561
36
3
0
212,070
1
W
Ares
8,613
663
20
2
3
252,384
2
L
Odin
7,475
575
18
1
0
238,165
4
W
Janus
8,775
675
86
7
5
278,335
5
L
Tiamat
8,423
648
82
6
1
223,642
3
W
Hou Yi
8,221
632
48
4
1
224,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role