Player Matchup

Olorun
Olorun
A-long-Hard-D
Olorun
Level 7
God Stats
2W - 1L
1,838 SR
Queue Stats
15W - 13L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UmmmmNah
Tsukuyomi
Level 3
God Stats
2W - 1L
1,569 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 1
Zeus
Zeus
VIGUEN
Zeus
Level 8
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,719 SR
1,565 Elo+

VS

Team Averages
Level 54
1,583 SR
1,444 Elo+
Hou Yi
Hou Yi
Donzerio
Hou Yi
Level 19
God Stats
5W - 6L
1,133 SR
Queue Stats
111W - 57L
1,608 Elo+
Solo
Scylla
Scylla
Drakamar
Scylla
Level 82
God Stats
5W - 2L
1,799 SR
Queue Stats
125W - 122L
1,376 Elo+
Party 2
Geb
Geb
Drunkmar
Geb
Level 62
God Stats
3W - 0L
1,817 SR
Queue Stats
136W - 157L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,555
656
4,271
7,560
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
UmmmmNah
Tsukuyomi
10
2 / 1 / 1
7,055
706
5,110
5,897
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
VIGUEN
Zeus
9
0 / 7 / 1
5,798
580
4,201
9,735
2,805
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Donzerio
Hou Yi
12
7 / 3 / 3
7,753
775
9,709
8,339
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Drakamar
Scylla
11
2 / 0 / 7
6,963
696
7,200
4,282
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 8
7,413
741
3,236
6,112
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Hou Yi
Donzerio
Hou Yi
7
3
3
2.83
W
Scylla
Drakamar
Scylla
2
0
7
5.5
W
1
0
8
5
L
Tsukuyomi
UmmmmNah
Tsukuyomi
2
1
1
2.5
L
Zeus
VIGUEN
Zeus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,582
Damage
20,145
23,192
Taken
18,733
8,957
Mitigated
10,072
4,409
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,271
1,636
406
2,527
7,560
3,025
0
3,965
3,595
22,513
3,050
W
Hou Yi
Donzerio
Hou Yi
9,709
4,563
0
2,125
8,339
3,420
0
3,842
4,082
0
25,119
W
Scylla
Drakamar
Scylla
7,200
565
0
922
4,282
1,233
513
1,696
2,337
26,502
0
W
3,236
68
0
1,227
6,112
5,419
0
2,654
3,121
11,641
0
L
Tsukuyomi
UmmmmNah
Tsukuyomi
5,110
993
0
1,008
5,897
3,127
0
3,614
2,283
0
17,166
L
Zeus
VIGUEN
Zeus
4,201
1,293
0
468
9,735
2,805
0
3,689
6,046
12,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,408
Gold Earned
22,129
116
Minions Killed
113
5
Camps Cleared
4
526,341
Distance Traveled
561,608
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,555
656
59
6
3
176,642
4
W
Hou Yi
7,753
775
48
5
3
169,860
5
W
Scylla
6,963
696
60
6
0
193,626
1
W
Geb
7,413
741
5
1
1
198,122
2
L
Tsukuyomi
7,055
706
34
3
1
201,487
4
L
Zeus
5,798
580
23
2
1
148,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role