Player Matchup

Neith
Neith
GhoshBiine
Neith
Level 7
God Stats
7W - 11L
1,206 SR
Queue Stats
8W - 13L
1,200 Elo+
Party 1
Geb
Geb
TanglingCart24
Geb
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 50L
1,359 Elo+
Solo
Loki
Loki
kmoregames
Loki
Level 29
God Stats
26W - 24L
1,467 SR
Queue Stats
72W - 73L
1,396 Elo+
Solo
Hou Yi
Hou Yi
p3n3parao
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Olorun
Olorun
pvblitossg
Olorun
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 10L
1,234 Elo+
Party 1
Team Averages
Level 12
1,435 SR
1,338 Elo+

VS

Team Averages
Level 22
1,525 SR
1,367 Elo+
Sun Wukong
Sun Wukong
BestNooob1O
Sun Wukong
Level 29
God Stats
13W - 16L
1,639 SR
Queue Stats
595W - 707L
1,360 Elo+
Solo
Ra
Ra
JeanCOT
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,292 Elo+
Solo
Fenrir
Fenrir
KeepYouClapped
Fenrir
Level 7
God Stats
12W - 11L
1,419 SR
Queue Stats
20W - 27L
1,298 Elo+
Solo
Bellona
Bellona
RaWaD23
Bellona
Level 21
God Stats
2W - 10L
1,567 SR
Queue Stats
76W - 116L
1,468 Elo+
Solo
Apollo
Apollo
ninjajoe21
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 1 / 8
10,830
492
7,048
8,446
5,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 10
11,437
520
12,526
14,891
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
13 / 1 / 6
12,313
560
15,231
9,550
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
p3n3parao
Hou Yi
12
2 / 11 / 3
8,423
383
6,228
14,310
4,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
pvblitossg
Olorun
16
8 / 6 / 7
10,787
490
14,068
19,784
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BestNooob1O
Sun Wukong
15
3 / 4 / 2
9,508
432
6,640
14,113
10,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 6 / 0
7,459
339
1,309
5,744
1,596
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 7 / 2
9,484
431
8,034
18,065
8,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
RaWaD23
Bellona
15
8 / 7 / 8
10,285
468
16,165
20,815
23,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
ninjajoe21
Apollo
14
4 / 12 / 7
10,039
456
13,160
16,764
6,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
36
Kills
21
21
Deaths
36
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BestNooob1O
Sun Wukong
3
4
2
1
W
Neith
5
1
8
9
L
1
6
0
0.17
L
5
7
2
0.86
L
Bellona
RaWaD23
Bellona
8
7
8
1.71
W
8
2
10
6.5
W
13
1
6
16
L
Apollo
ninjajoe21
Apollo
4
12
7
0.63
W
Hou Yi
p3n3parao
Hou Yi
2
11
3
0.32
W
Olorun
pvblitossg
Olorun
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,101
Damage
45,308
66,981
Taken
75,501
37,275
Mitigated
50,850
22,840
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BestNooob1O
Sun Wukong
6,640
2,109
0
464
14,113
10,165
1,878
3,937
10,176
0
47,974
W
Neith
7,048
3,213
0
4,437
8,446
5,345
2,919
365
8,081
0
58,093
L
1,309
342
38
705
5,744
1,596
234
187
5,557
16,662
0
L
8,034
2,381
0
1,677
18,065
8,970
0
7,546
10,519
0
52,335
L
Bellona
RaWaD23
Bellona
16,165
4,412
0
1,401
20,815
23,626
574
9,966
10,849
12,645
33,843
W
12,526
1,599
0
1,139
14,891
15,122
565
648
14,243
51,818
0
W
15,231
4,307
0
4,568
9,550
5,354
185
1,273
8,277
0
87,856
L
Apollo
ninjajoe21
Apollo
13,160
7,319
0
2,936
16,764
6,493
26
4,958
11,806
0
52,225
W
Hou Yi
p3n3parao
Hou Yi
6,228
3,357
0
1,762
14,310
4,528
872
1,065
13,245
0
29,341
W
Olorun
pvblitossg
Olorun
14,068
8,824
438
10,496
19,784
6,926
2,407
1,334
18,450
46,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
46,775
424
Minions Killed
332
0
Camps Cleared
0
1,936,422
Distance Traveled
1,637,276
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,508
432
85
4
0
380,080
0
W
Neith
10,830
492
111
5
0
383,072
1
L
Ra
7,459
339
27
1
0
192,636
0
L
Fenrir
9,484
431
77
4
0
384,176
0
L
Bellona
10,285
468
52
2
0
371,811
1
W
Geb
11,437
520
66
3
0
439,073
1
W
Loki
12,313
560
121
6
0
448,047
0
L
Apollo
10,039
456
91
4
0
308,573
0
W
Hou Yi
8,423
383
51
2
0
320,191
1
W
Olorun
10,787
490
75
3
0
346,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role