Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
BIGz_DaddyFatSax
Sobek
Platinum I
Level 143
God Stats
5W - 3L
1,752 SR
Queue Stats
325W - 332L
1,888 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Clownish CrZ
Cernunnos
Platinum II
Level 148
God Stats
4W - 1L
1,715 SR
Queue Stats
152W - 145L
1,874 MMR
Solo
Ravana
Ravana
Platinum I
artotem29
Ravana
Platinum I
Level 128
God Stats
2W - 5L
1,435 SR
Queue Stats
351W - 341L
1,922 MMR
Solo
Bellona
Bellona
Platinum IV
iDanvari
Bellona
Platinum IV
Level 128
God Stats
7W - 10L
1,501 SR
Queue Stats
87W - 82L
1,779 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,580 SR
1,792 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,718 SR
1,888 MMR
Zhong Kui
Zhong Kui
Diamond I
CRUPl
Zhong Kui
Diamond I
Level 159
God Stats
48W - 25L
1,792 SR
Queue Stats
348W - 343L
2,088 MMR
Party 2
Yemoja
Yemoja
Gold I
PlusDonJuan57
Yemoja
Gold I
Level 120
God Stats
35W - 40L
1,568 SR
Queue Stats
617W - 622L
1,725 MMR
Party 1
Vamana
Vamana
Platinum V
Ziagen
Vamana
Platinum V
Level 128
God Stats
11W - 5L
1,653 SR
Queue Stats
194W - 193L
1,756 MMR
Solo
Arachne
Arachne
Diamond IV
bigQoQ
Arachne
Diamond IV
Level 105
God Stats
4W - 0L
1,903 SR
Queue Stats
123W - 108L
1,985 MMR
Party 2
Artemis
Artemis
Platinum I
hollowssuk
Artemis
Platinum I
Level 155
God Stats
17W - 11L
1,674 SR
Queue Stats
437W - 427L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 6 / 1
7,988
499
3,348
10,397
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 5
7,013
438
6,549
13,706
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Clownish CrZ
Cernunnos
14
2 / 3 / 2
8,305
519
5,099
10,924
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
artotem29
Ravana
13
3 / 5 / 2
7,825
489
8,498
10,213
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
iDanvari
Bellona
14
2 / 3 / 0
8,157
510
9,278
13,864
9,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TiamatOdinArtioCharybdis

VS

Bans
AthenaPersephoneGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRUPl
Zhong Kui
15
5 / 1 / 5
9,420
589
11,420
12,174
8,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 6
7,435
465
4,330
11,238
6,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
Ziagen
Vamana
15
1 / 2 / 2
8,977
561
6,790
14,382
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
bigQoQ
Arachne
17
10 / 0 / 2
10,192
637
13,166
10,382
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
hollowssuk
Artemis
16
2 / 3 / 0
9,094
568
6,334
10,503
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
19
19
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
1
0.25
L
0
2
5
1.25
W
Zhong Kui
CRUPl
Zhong Kui
5
1
5
7.5
L
Cernunnos
Clownish CrZ
Cernunnos
2
3
2
1
W
1
2
6
2
W
Vamana
Ziagen
Vamana
1
2
2
1
L
Ravana
artotem29
Ravana
3
5
2
0.8
W
Arachne
bigQoQ
Arachne
10
0
2
11
W
Artemis
hollowssuk
Artemis
2
3
0
0.67
L
Bellona
iDanvari
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
42,040
59,104
Taken
58,679
33,913
Mitigated
31,712
16,182
Healing
29,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,348
352
0
1,324
10,397
3,747
0
5,251
5,146
58,087
0
L
6,549
997
0
5,250
13,706
11,658
0
6,702
7,004
25,947
0
W
Zhong Kui
CRUPl
Zhong Kui
11,420
822
51
6,304
12,174
8,065
0
4,157
8,017
66,154
0
L
Cernunnos
Clownish CrZ
Cernunnos
5,099
2,030
0
2,860
10,924
4,346
805
1,034
9,890
0
66,212
W
4,330
1,251
1,944
3,296
11,238
6,230
353
3,097
8,141
24,878
0
W
Vamana
Ziagen
Vamana
6,790
2,235
0
7,062
14,382
8,458
1,176
76
14,306
0
55,774
L
Ravana
artotem29
Ravana
8,498
2,123
0
1,614
10,213
4,243
0
2,452
7,761
0
56,185
W
Arachne
bigQoQ
Arachne
13,166
8,409
0
6,027
10,382
5,600
0
1,762
8,620
0
70,807
W
Artemis
hollowssuk
Artemis
6,334
3,031
0
4,670
10,503
3,359
0
874
9,629
0
72,334
L
Bellona
iDanvari
Bellona
9,278
3,497
0
5,134
13,864
9,919
0
373
13,491
0
56,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
45,118
485
Minions Killed
491
0
Camps Cleared
0
1,380,412
Distance Traveled
1,550,558
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,988
499
107
7
0
258,012
2
L
Sobek
7,013
438
39
2
0
277,610
3
W
Zhong Kui
9,420
589
120
8
0
320,048
2
L
Cernunnos
8,305
519
133
8
0
258,551
3
W
Yemoja
7,435
465
27
2
0
271,391
8
W
Vamana
8,977
561
119
7
0
298,860
4
L
Ravana
7,825
489
95
6
0
310,070
3
W
Arachne
10,192
637
99
6
0
374,465
4
W
Artemis
9,094
568
126
8
0
285,794
4
L
Bellona
8,157
510
111
7
0
276,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role