Player Matchup

Gilgamesh
Gilgamesh
BdoScam
Gilgamesh
Level 17
God Stats
2W - 1L
1,760 SR
Queue Stats
42W - 35L
1,518 Elo+
Party 1
Sobek
Sobek
Kazumezume
Sobek
Level 9
God Stats
2W - 0L
1,269 SR
Queue Stats
26W - 24L
1,525 Elo+
Solo
Freya
Freya
NetoMori
Freya
Level 29
God Stats
1W - 2L
1,697 SR
Queue Stats
167W - 146L
1,492 Elo+
Party 1
Ravana
Ravana
lMrBlackGuyl
Ravana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 119L
1,646 Elo+
Solo
Poseidon
Poseidon
schilvi
Poseidon
Level 26
God Stats
5W - 1L
1,706 SR
Queue Stats
60W - 66L
1,608 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,558 Elo+

VS

Team Averages
Level 17
1,660 SR
1,531 Elo+
Set
Set
ImXupo
Set
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,522 Elo+
Solo
Geb
Geb
RedCaribou2
Geb
Level 6
God Stats
2W - 2L
1,709 SR
Queue Stats
9W - 6L
1,719 Elo+
Solo
Nu Wa
Nu Wa
flapgod
Nu Wa
Level 29
God Stats
13W - 6L
1,876 SR
Queue Stats
146W - 172L
1,456 Elo+
Solo
Neith
Neith
sh1bq
Neith
Level 8
God Stats
3W - 3L
1,594 SR
Queue Stats
7W - 9L
1,501 Elo+
Solo
Bellona
Bellona
yaniyankov
Bellona
Level 20
God Stats
18W - 14L
1,621 SR
Queue Stats
167W - 192L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BdoScam
Gilgamesh
18
1 / 1 / 0
10,991
578
6,050
14,148
13,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
15
1 / 0 / 7
9,478
499
2,310
13,159
17,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
NetoMori
Freya
17
3 / 0 / 2
10,625
559
4,304
10,394
7,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
20
8 / 0 / 4
11,869
625
8,935
9,323
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
schilvi
Poseidon
19
5 / 1 / 5
11,941
628
7,673
9,132
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ImXupo
Set
14
1 / 5 / 0
8,594
452
4,994
11,520
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
6,683
352
2,091
4,939
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
flapgod
Nu Wa
13
0 / 7 / 1
8,307
437
6,767
10,095
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
sh1bq
Neith
12
0 / 4 / 0
7,080
373
6,201
7,303
2,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
yaniyankov
Bellona
15
1 / 1 / 0
8,876
467
4,916
10,439
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
2
2
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BdoScam
Gilgamesh
1
1
0
1
L
Set
ImXupo
Set
1
5
0
0.2
W
Sobek
1
0
7
4.5
W
Freya
NetoMori
Freya
3
0
2
4
L
0
1
1
0.5
L
Nu Wa
flapgod
Nu Wa
0
7
1
0.07
W
Ravana
8
0
4
10
W
Poseidon
schilvi
Poseidon
5
1
5
7.5
L
Neith
sh1bq
Neith
0
4
0
0
L
Bellona
yaniyankov
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
24,969
56,156
Taken
44,296
48,089
Mitigated
23,641
21,868
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BdoScam
Gilgamesh
6,050
1,696
388
4,228
14,148
13,065
1,318
419
13,729
1,841
86,698
L
Set
ImXupo
Set
4,994
2,033
0
1,953
11,520
6,486
0
1,171
10,201
0
66,011
W
Sobek
2,310
356
0
2,724
13,159
17,578
703
1,884
11,275
15,279
0
W
Freya
NetoMori
Freya
4,304
1,530
0
7,453
10,394
7,215
770
1,160
9,234
72,123
0
L
2,091
0
0
796
4,939
2,884
0
2,578
2,315
12,583
0
L
Nu Wa
flapgod
Nu Wa
6,767
999
0
1,342
10,095
2,564
556
5,760
4,027
62,980
0
W
Ravana
8,935
2,863
0
3,901
9,323
6,498
0
1,982
7,341
0
107,634
W
Poseidon
schilvi
Poseidon
7,673
835
0
3,174
9,132
3,733
1,677
3,413
5,719
104,829
0
L
Neith
sh1bq
Neith
6,201
2,971
0
1,431
7,303
2,336
411
3,792
3,465
0
37,443
L
Bellona
yaniyankov
Bellona
4,916
912
0
1,711
10,439
9,371
0
732
9,591
0
54,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,904
Gold Earned
39,540
672
Minions Killed
456
0
Camps Cleared
0
1,869,674
Distance Traveled
1,617,931
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,991
578
164
9
0
377,103
2
L
Set
8,594
452
128
7
0
363,244
3
W
Sobek
9,478
499
20
1
0
385,978
6
W
Freya
10,625
559
129
7
0
325,127
2
L
Geb
6,683
352
12
1
0
239,788
3
L
Nu Wa
8,307
437
115
6
0
314,830
12
W
Ravana
11,869
625
158
8
0
414,896
5
W
Poseidon
11,941
628
201
11
0
366,570
5
L
Neith
7,080
373
67
4
0
308,926
1
L
Bellona
8,876
467
134
7
0
391,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role