Player Matchup

Ymir
Ymir
Eliot711
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
Nagel30
Gilgamesh
Level 23
God Stats
12W - 11L
1,230 SR
Queue Stats
71W - 93L
1,321 Elo+
Solo
Sol
Sol
SantiB4Glory
Sol
Level 18
God Stats
4W - 6L
1,386 SR
Queue Stats
163W - 167L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Teinted-
Danzaburou
Level 29
God Stats
15W - 8L
1,692 SR
Queue Stats
144W - 131L
1,571 Elo+
Solo
Thor
Thor
YoungKarma180
Thor
Level 28
God Stats
48W - 32L
1,655 SR
Queue Stats
106W - 82L
1,616 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,516 Elo+

VS

Team Averages
Level 8
1,507 SR
1,551 Elo+
Fenrir
Fenrir
BellaKai
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 1
Ra
Ra
HalfAZNSensation
Ra
Level 6
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 3L
1,559 Elo+
Solo
Sol
Sol
HuntingShadoWolf
Sol
Level 28
God Stats
10W - 7L
1,634 SR
Queue Stats
121W - 111L
1,606 Elo+
Solo
Ymir
Ymir
RangerJoe171
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Bellona
Bellona
twistedkara9982
Bellona
Level 3
God Stats
1W - 3L
1,657 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 3 / 1
3,248
541
382
2,879
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Nagel30
Gilgamesh
7
3 / 1 / 2
4,503
751
2,098
3,485
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 0 / 2
4,397
733
1,124
2,333
528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Teinted-
Danzaburou
9
5 / 0 / 0
5,653
942
3,453
3,683
1,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 0 / 3
4,375
729
1,688
3,110
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BellaKai
Fenrir
6
2 / 2 / 1
3,941
657
1,246
3,852
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 1
3,291
549
598
2,924
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 1 / 0
3,955
659
2,448
2,708
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 2 / 0
2,810
468
104
2,170
753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 5 / 1
3,308
551
1,020
3,973
1,348
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BellaKai
Fenrir
2
2
1
1.25
W
Ymir
0
3
1
0.17
L
0
2
1
0.25
L
2
1
0
2
W
Gilgamesh
Nagel30
Gilgamesh
3
1
2
4
L
0
2
0
0
W
1
0
2
2
W
Danzaburou
Teinted-
Danzaburou
5
0
0
5
W
2
0
3
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,745
Damage
5,416
15,490
Taken
15,627
5,081
Mitigated
4,345
6,477
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BellaKai
Fenrir
1,246
65
0
1,260
3,852
901
0
0
3,852
0
10,638
W
Ymir
382
272
0
240
2,879
1,379
0
1,097
1,740
1,986
0
L
598
149
25
371
2,924
549
234
294
2,630
9,599
0
L
2,448
1,024
0
562
2,708
794
0
1,040
1,668
15,949
2,119
W
Gilgamesh
Nagel30
Gilgamesh
2,098
598
0
678
3,485
1,352
248
109
3,342
0
13,278
L
104
104
0
0
2,170
753
44
172
1,998
973
0
W
1,124
302
0
890
2,333
528
1,134
718
1,611
18,419
0
W
Danzaburou
Teinted-
Danzaburou
3,453
1,939
0
2,571
3,683
1,065
168
295
3,388
0
27,517
W
1,688
299
0
2,098
3,110
757
0
507
2,563
0
15,500
L
1,020
421
0
60
3,973
1,348
184
0
3,973
0
4,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,176
Gold Earned
17,305
172
Minions Killed
90
0
Camps Cleared
0
546,235
Distance Traveled
551,286
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,941
657
32
5
0
131,713
1
W
Ymir
3,248
541
1
0
0
84,653
0
L
Ra
3,291
549
17
3
0
109,692
0
L
Sol
3,955
659
35
6
0
119,364
1
W
Gilgamesh
4,503
751
32
5
0
130,813
1
L
Ymir
2,810
468
2
0
0
63,910
0
W
Sol
4,397
733
40
7
0
83,985
0
W
Danzaburou
5,653
942
62
10
0
117,328
2
W
Thor
4,375
729
37
6
0
129,456
1
L
Bellona
3,308
551
4
1
0
126,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role