Player Matchup

Yemoja
Yemoja
ICIMovement
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,555 Elo+
Party 1
Artemis
Artemis
OneTimeChamp_
Artemis
Level 22
God Stats
2W - 6L
1,437 SR
Queue Stats
42W - 47L
1,522 Elo+
Party 1
Mercury
Mercury
Vørgmær
Mercury
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 49L
1,561 Elo+
Solo
Anubis
Anubis
trexxrex
Anubis
Level 7
God Stats
1W - 5L
1,359 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo
Charybdis
Charybdis
zobekor
Charybdis
Level 29
God Stats
0W - 1L
1,237 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 20
1,407 SR
1,532 Elo+

VS

Team Averages
Level 18
1,618 SR
1,541 Elo+
Loki
Loki
ChillNerd
Loki
Level 18
God Stats
59W - 22L
1,772 SR
Queue Stats
83W - 49L
1,700 Elo+
Party 3
Yemoja
Yemoja
Mamia5
Yemoja
Level 25
God Stats
126W - 102L
1,606 SR
Queue Stats
128W - 107L
1,544 Elo+
Party 3
Anubis
Anubis
YSRanko
Anubis
Level 26
God Stats
51W - 24L
1,743 SR
Queue Stats
72W - 58L
1,663 Elo+
Solo
Izanami
Izanami
yankgod20
Izanami
Level 7
God Stats
4W - 7L
1,468 SR
Queue Stats
27W - 31L
1,399 Elo+
Party 2
Cerberus
Cerberus
yankov20
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 1 / 1
4,449
445
2,058
2,822
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
6
0 / 3 / 1
4,190
419
1,981
3,609
676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Vørgmær
Mercury
10
4 / 1 / 1
5,952
595
3,720
5,951
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
trexxrex
Anubis
8
2 / 5 / 1
5,210
521
3,616
5,575
2,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
zobekor
Charybdis
8
0 / 5 / 2
5,050
505
2,926
6,646
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
9 / 0 / 2
6,556
656
7,950
4,780
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Mamia5
Yemoja
8
0 / 1 / 3
5,063
506
662
4,186
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
YSRanko
Anubis
10
3 / 3 / 2
6,076
608
3,265
6,659
2,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
yankgod20
Izanami
8
2 / 2 / 1
4,705
471
2,019
3,658
799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
yankov20
Cerberus
8
1 / 1 / 3
5,087
509
1,862
5,215
1,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
9
0
2
10
L
Yemoja
0
1
1
0.5
W
Yemoja
Mamia5
Yemoja
0
1
3
1.5
L
Artemis
0
3
1
0.17
L
Mercury
Vørgmær
Mercury
4
1
1
4.5
W
Anubis
YSRanko
Anubis
3
3
2
1.33
L
Anubis
trexxrex
Anubis
2
5
1
0.5
W
Izanami
yankgod20
Izanami
2
2
1
1.25
W
Cerberus
yankov20
Cerberus
1
1
3
2.5
L
Charybdis
zobekor
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,301
Damage
15,758
24,603
Taken
24,498
7,602
Mitigated
8,366
7,176
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,950
3,336
0
2,205
4,780
1,165
0
1,253
3,527
0
31,638
L
Yemoja
2,058
277
266
1,005
2,822
1,105
0
350
2,472
8,106
0
W
Yemoja
Mamia5
Yemoja
662
29
310
436
4,186
2,048
507
973
3,213
16,316
0
L
Artemis
1,981
720
103
643
3,609
676
0
597
3,012
0
15,645
L
Mercury
Vørgmær
Mercury
3,720
2,365
0
2,803
5,951
1,496
0
1,337
4,614
0
30,527
W
Anubis
YSRanko
Anubis
3,265
266
0
3,062
6,659
2,650
0
2,531
4,128
33,624
0
L
Anubis
trexxrex
Anubis
3,616
43
0
1,098
5,575
2,559
0
2,206
3,369
16,348
0
W
Izanami
yankgod20
Izanami
2,019
1,173
0
698
3,658
799
0
199
3,459
0
22,083
W
Cerberus
yankov20
Cerberus
1,862
469
773
784
5,215
1,704
0
718
4,497
6,237
0
L
Charybdis
zobekor
Charybdis
2,926
1,585
0
1,258
6,646
1,766
806
1,299
5,347
0
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
27,487
205
Minions Killed
225
0
Camps Cleared
0
828,019
Distance Traveled
869,282
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,556
656
56
6
0
229,047
3
L
Yemoja
4,449
445
10
1
0
139,985
1
W
Yemoja
5,063
506
31
3
0
163,499
4
L
Artemis
4,190
419
32
3
0
151,391
2
L
Mercury
5,952
595
74
7
0
216,642
3
W
Anubis
6,076
608
77
8
0
153,633
0
L
Anubis
5,210
521
33
3
0
155,713
6
W
Izanami
4,705
471
46
5
0
165,633
2
W
Cerberus
5,087
509
15
2
0
157,470
1
L
Charybdis
5,050
505
56
6
0
164,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role