Player Matchup

Kukulkan
Kukulkan
So-Var-GONE-02X
Kukulkan
Level 149
God Stats
2W - 7L
1,209 SR
Queue Stats
430W - 413L
1,606 Elo+
Solo
Chang'e
Chang'e
WheezyNormal96
Chang'e
Level 160
God Stats
8W - 4L
1,838 SR
Queue Stats
343W - 383L
1,620 Elo+
Party 1
Rama
Rama
spyalval
Rama
Level 100
God Stats
2W - 3L
1,534 SR
Queue Stats
423W - 454L
1,603 Elo+
Party 1
Team Averages
Level 136
1,527 SR
1,609 Elo+

VS

Team Averages
Level 107
1,460 SR
1,611 Elo+
Morgan Le Fay
Morgan Le Fay
Ap3x_Pr3dator90_
Morgan Le Fay
Level 95
God Stats
9W - 10L
1,541 SR
Queue Stats
137W - 135L
1,585 Elo+
Solo
Fafnir
Fafnir
ExiledScythe
Fafnir
Level 159
God Stats
7W - 5L
1,282 SR
Queue Stats
449W - 415L
1,571 Elo+
Solo
Izanami
Izanami
Jermy02-
Izanami
Level 68
God Stats
2W - 0L
1,558 SR
Queue Stats
78W - 39L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 2 / 4
10,956
577
4,964
7,207
1,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 6 / 7
14,924
785
32,408
23,982
8,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
18
6 / 8 / 14
14,287
752
10,340
18,492
5,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ap3x_Pr3dator90_
Morgan Le Fay
18
9 / 6 / 3
14,838
781
17,456
17,183
6,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
17
5 / 4 / 11
15,195
800
9,571
23,254
32,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Jermy02-
Izanami
16
2 / 10 / 10
13,131
691
8,910
19,612
6,934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
20
Kills
16
16
Deaths
20
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ap3x_Pr3dator90_
Morgan Le Fay
9
6
3
1.75
W
Fafnir
5
4
11
2.63
W
Izanami
Jermy02-
Izanami
2
10
10
0.7
L
Kukulkan
2
2
4
2
L
12
6
7
2.58
L
Rama
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,712
Damage
35,937
49,681
Taken
60,049
15,672
Mitigated
46,749
18,336
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ap3x_Pr3dator90_
Morgan Le Fay
17,456
3,037
0
3,042
17,183
6,890
1,635
11,571
5,612
57,480
0
W
Fafnir
9,571
1,843
0
5,692
23,254
32,925
627
12,968
10,286
30,285
0
W
Izanami
Jermy02-
Izanami
8,910
4,529
0
2,546
19,612
6,934
1,446
13,236
6,376
0
71,409
L
Kukulkan
4,964
413
239
1,339
7,207
1,892
634
5,170
2,037
22,791
0
L
32,408
1,005
2,708
10,786
23,982
8,070
800
12,066
11,916
89,023
0
L
Rama
10,340
7,613
0
3,264
18,492
5,710
2,148
10,514
7,978
0
40,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
43,164
208
Minions Killed
217
8
Camps Cleared
7
801,556
Distance Traveled
954,700
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,838
781
60
3
2
307,906
3
W
Fafnir
15,195
800
19
1
0
355,673
20
W
Izanami
13,131
691
138
7
5
291,121
5
L
Kukulkan
10,956
577
45
2
1
173,048
1
L
Chang'e
14,924
785
100
5
7
334,628
3
L
Rama
14,287
752
63
3
0
293,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role