Player Matchup

Chaac
Chaac
Disteris
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,384 Elo+
Party 1
Hachiman
Hachiman
SHOGGOT04
Hachiman
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 121L
1,318 Elo+
Party 1
Ra
Ra
iteVIN
Ra
Level 68
God Stats
26W - 28L
1,424 SR
Queue Stats
81W - 128L
1,358 Elo+
Party 1
Team Averages
Level 40
1,403 SR
1,353 Elo+

VS

Team Averages
Level 48
1,514 SR
1,383 Elo+
Scylla
Scylla
Capaneo33
Scylla
Level 30
God Stats
3W - 0L
1,619 SR
Queue Stats
33W - 38L
1,476 Elo+
Party 2
Ymir
Ymir
Mr_twentyfive
Ymir
Level 106
God Stats
4W - 4L
1,637 SR
Queue Stats
93W - 109L
1,435 Elo+
Party 2
Ullr
Ullr
elemium
Ullr
Level 8
God Stats
4W - 12L
1,287 SR
Queue Stats
4W - 12L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Disteris
Chaac
14
1 / 5 / 5
11,307
538
14,075
25,102
19,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
SHOGGOT04
Hachiman
13
0 / 8 / 5
11,060
527
10,812
20,350
7,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
8 / 5 / 2
13,207
629
18,383
16,109
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Capaneo33
Scylla
18
14 / 3 / 3
14,849
707
27,286
16,552
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 15
14,017
667
15,165
27,510
43,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
elemium
Ullr
15
2 / 4 / 13
12,881
613
13,444
12,641
7,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
18
18
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
Capaneo33
Scylla
14
3
3
5.17
L
Chaac
Disteris
Chaac
1
5
5
0.7
W
2
3
15
3.17
L
Hachiman
SHOGGOT04
Hachiman
0
8
5
0.31
W
Ullr
elemium
Ullr
2
4
13
2.13
L
Ra
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,270
Damage
55,895
61,561
Taken
56,703
33,715
Mitigated
58,005
18,470
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Capaneo33
Scylla
27,286
688
0
6,911
16,552
6,730
835
6,536
9,710
71,874
0
L
Chaac
Disteris
Chaac
14,075
1,395
0
6,079
25,102
19,197
0
16,745
8,357
0
32,802
W
15,165
2,144
1,135
5,874
27,510
43,284
299
6,254
20,696
48,433
0
L
Hachiman
SHOGGOT04
Hachiman
10,812
5,354
0
2,884
20,350
7,891
0
16,470
3,880
0
39,407
W
Ullr
elemium
Ullr
13,444
4,099
918
1,655
12,641
7,991
1,518
5,411
6,935
0
31,597
L
Ra
18,383
1,069
4,558
4,949
16,109
6,627
60
9,793
6,316
63,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
41,747
223
Minions Killed
195
9
Camps Cleared
4
1,018,138
Distance Traveled
1,017,692
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,849
707
99
5
2
346,470
1
L
Chaac
11,307
538
34
2
1
330,381
4
W
Ymir
14,017
667
57
3
1
342,185
4
L
Hachiman
11,060
527
71
3
3
319,147
5
W
Ullr
12,881
613
39
2
1
329,037
4
L
Ra
13,207
629
118
6
5
368,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role