Player Matchup

Sun Wukong
Sun Wukong
ActingBadge8282
Sun Wukong
Level 12
God Stats
12W - 13L
1,248 SR
Queue Stats
33W - 38L
1,273 Elo+
Solo
Anubis
Anubis
Bluefishh14
Anubis
Level 29
God Stats
10W - 4L
1,553 SR
Queue Stats
33W - 14L
1,421 Elo+
Solo
Chiron
Chiron
Drk-_-leo
Chiron
Level 28
God Stats
5W - 0L
1,799 SR
Queue Stats
138W - 167L
1,283 Elo+
Solo
Thor
Thor
krokro72
Thor
Level 26
God Stats
46W - 40L
1,503 SR
Queue Stats
46W - 40L
1,346 Elo+
Solo
Neith
Neith
solgtn
Neith
Level 5
God Stats
1W - 1L
1,277 SR
Queue Stats
148W - 163L
1,060 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,276 Elo+

VS

Team Averages
Level 14
1,486 SR
1,269 Elo+
Hel
Hel
Aries Davcio
Hel
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,082 Elo+
Party 1
Baron Samedi
Baron Samedi
Lazarek07
Baron Samedi
Level 29
God Stats
0W - 2L
1,431 SR
Queue Stats
68W - 75L
1,403 Elo+
Party 1
Scylla
Scylla
brouno90
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,049 Elo+
Solo
Olorun
Olorun
imperAn0x
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
He Bo
He Bo
Гранж
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ActingBadge8282
Sun Wukong
14
3 / 1 / 10
9,991
526
5,491
9,150
4,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
17
16 / 3 / 7
11,604
611
19,430
12,355
5,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Drk-_-leo
Chiron
15
17 / 4 / 7
11,720
617
23,558
13,991
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
15
8 / 6 / 10
10,799
568
6,670
14,684
8,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
solgtn
Neith
15
6 / 5 / 9
10,340
544
12,980
14,425
5,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 16 / 7
7,993
421
5,235
17,784
4,887
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Lazarek07
Baron Samedi
16
9 / 8 / 3
11,113
585
13,669
18,171
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
brouno90
Scylla
9
0 / 14 / 4
6,415
338
2,383
18,060
3,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
imperAn0x
Olorun
14
6 / 8 / 3
9,102
479
7,071
17,676
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
6
0 / 6 / 2
6,208
327
1,337
9,040
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
50
Kills
16
19
Deaths
52
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ActingBadge8282
Sun Wukong
3
1
10
8
L
1
16
7
0.28
W
Anubis
16
3
7
6.5
W
Chiron
Drk-_-leo
Chiron
17
4
7
5.13
L
Baron Samedi
Lazarek07
Baron Samedi
9
8
3
1.31
L
Scylla
brouno90
Scylla
0
14
4
0.14
L
Olorun
imperAn0x
Olorun
6
8
3
0.94
W
Thor
8
6
10
2.17
W
Neith
solgtn
Neith
6
5
9
2.1
L
He Bo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,129
Damage
29,695
64,605
Taken
80,731
27,651
Mitigated
25,687
20,428
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ActingBadge8282
Sun Wukong
5,491
1,115
0
599
9,150
4,024
1,673
2,999
6,151
173
33,668
L
5,235
1,782
98
1,832
17,784
4,887
0
6,059
11,725
16,108
0
W
Anubis
19,430
672
0
7,246
12,355
5,725
1,626
5,599
5,258
72,495
0
W
Chiron
Drk-_-leo
Chiron
23,558
10,307
1,992
4,236
13,991
4,441
3,699
10,080
3,911
0
53,859
L
Baron Samedi
Lazarek07
Baron Samedi
13,669
1,201
518
5,302
18,171
7,998
0
5,393
12,778
48,738
0
L
Scylla
brouno90
Scylla
2,383
1,266
36
881
18,060
3,989
108
3,731
14,329
16,286
0
L
Olorun
imperAn0x
Olorun
7,071
3,724
96
4,074
17,676
7,513
0
2,470
15,206
32,047
4,098
W
Thor
6,670
1,371
0
2,804
14,684
8,389
2,007
6,775
7,909
8,384
46,231
W
Neith
solgtn
Neith
12,980
6,846
0
3,551
14,425
5,072
4,892
3,733
10,692
0
59,095
L
He Bo
1,337
105
0
1,532
9,040
1,300
128
2,949
6,091
10,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,454
Gold Earned
40,831
433
Minions Killed
195
0
Camps Cleared
0
1,693,573
Distance Traveled
1,195,010
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,991
526
80
4
0
365,324
1
L
Hel
7,993
421
27
1
0
273,717
0
W
Anubis
11,604
611
96
5
0
324,407
0
W
Chiron
11,720
617
71
4
0
338,902
0
L
Baron Samedi
11,113
585
65
3
0
306,494
0
L
Scylla
6,415
338
25
1
0
210,040
3
L
Olorun
9,102
479
58
3
0
295,375
3
W
Thor
10,799
568
89
5
0
336,143
5
W
Neith
10,340
544
97
5
0
328,797
0
L
He Bo
6,208
327
20
1
0
109,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role