Player Matchup

Chaac
Chaac
Silver I
FairotGamingg
Chaac
Silver I
Level 109
God Stats
2W - 0L
1,919 SR
Queue Stats
7W - 7L
1,460 MMR
Party 2
Neith
Neith
Silver IV
Kelvinvat
Neith
Silver IV
Level 80
God Stats
6W - 3L
1,576 SR
Queue Stats
8W - 10L
1,324 MMR
Party 2
Discordia
Discordia
Silver III
realpainless
Discordia
Silver III
Level 103
God Stats
3W - 0L
1,732 SR
Queue Stats
12W - 12L
1,392 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,742 SR
1,392 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,644 SR
1,325 MMR
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
Belette1133292
Kukulkan
Silver IV
Level 82
God Stats
6W - 11L
1,520 SR
Queue Stats
23W - 44L
957 MMR
Solo
Danzaburou
Danzaburou
Bronze III
musschix
Danzaburou
Bronze III
Level 128
God Stats
0W - 1L
1,912 SR
Queue Stats
21W - 20L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
10,240
731
13,012
15,947
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Kelvinvat
Neith
13
2 / 3 / 12
9,400
671
12,718
9,131
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
realpainless
Discordia
14
9 / 4 / 8
10,677
763
15,190
8,573
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KumbhakarnaAthenaBacchusMorgan Le FaySkadi

VS

Bans
TiamatZeusKaliChronosArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 4 / 6
8,602
614
5,071
19,057
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
4 / 7 / 3
9,927
709
8,099
11,454
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
musschix
Danzaburou
13
5 / 7 / 2
10,343
739
8,689
13,853
5,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
9
9
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
6
0.75
L
Kukulkan
4
7
3
0.79
W
7
2
9
5.75
W
Neith
Kelvinvat
Neith
2
3
12
2.67
L
Danzaburou
musschix
Danzaburou
5
7
2
0.86
W
Discordia
realpainless
Discordia
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,920
Damage
21,859
33,651
Taken
44,364
22,264
Mitigated
27,947
14,387
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,071
526
0
2,986
19,057
17,592
0
5,042
13,528
15,928
0
L
Kukulkan
8,099
137
0
1,282
11,454
4,896
0
4,168
6,989
22,282
0
W
13,012
2,115
0
8,388
15,947
15,100
222
5,213
10,734
0
28,634
W
Neith
Kelvinvat
Neith
12,718
7,447
0
3,775
9,131
3,450
1,950
5,158
3,973
0
47,924
L
Danzaburou
musschix
Danzaburou
8,689
2,652
0
1,651
13,853
5,459
0
6,115
7,350
0
29,458
W
Discordia
realpainless
Discordia
15,190
344
0
2,224
8,573
3,714
342
3,161
5,412
31,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
28,872
167
Minions Killed
119
8
Camps Cleared
2
719,538
Distance Traveled
688,202
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,602
614
15
1
0
243,150
3
L
Kukulkan
9,927
709
46
3
0
226,645
1
W
Chaac
10,240
731
33
2
2
268,912
2
W
Neith
9,400
671
98
7
5
218,288
2
L
Danzaburou
10,343
739
58
4
2
218,407
2
W
Discordia
10,677
763
36
3
1
232,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role