Player Matchup

Baron Samedi
Baron Samedi
Carlossqrt2
Baron Samedi
Level 159
God Stats
3W - 0L
1,823 SR
Queue Stats
228W - 194L
1,710 Elo+
Solo
Jormungandr
Jormungandr
Evilbabynumber1
Jormungandr
Level 144
God Stats
2W - 2L
1,312 SR
Queue Stats
250W - 220L
1,654 Elo+
Solo
Cerberus
Cerberus
HarbingerOfLaw
Cerberus
Level 128
God Stats
9W - 5L
1,729 SR
Queue Stats
447W - 427L
1,632 Elo+
Party 1
Chaac
Chaac
MrClem
Chaac
Level 74
God Stats
26W - 34L
1,472 SR
Queue Stats
471W - 446L
1,613 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SliverBreed
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,896 SR
Queue Stats
67W - 48L
1,680 Elo+
Solo
Team Averages
Level 132
1,646 SR
1,658 Elo+

VS

Team Averages
Level 129
1,634 SR
1,619 Elo+
Bellona
Bellona
Darktoastz
Bellona
Level 118
God Stats
5W - 3L
1,752 SR
Queue Stats
357W - 360L
1,617 Elo+
Solo
Awilix
Awilix
Denthatus
Awilix
Level 159
God Stats
17W - 29L
1,416 SR
Queue Stats
339W - 324L
1,553 Elo+
Solo
Hel
Hel
Shinjitsukan
Hel
Level 106
God Stats
5W - 4L
1,784 SR
Queue Stats
240W - 122L
1,735 Elo+
Solo
Janus
Janus
ShirtlessGoku
Janus
Level 141
God Stats
33W - 30L
1,515 SR
Queue Stats
385W - 381L
1,585 Elo+
Solo
Izanami
Izanami
zogoez
Izanami
Level 120
God Stats
48W - 25L
1,701 SR
Queue Stats
224W - 191L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carlossqrt2
Baron Samedi
13
3 / 2 / 7
8,398
560
8,298
8,894
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Evilbabynumber1
Jormungandr
14
3 / 1 / 8
8,138
543
5,485
7,564
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
13
2 / 3 / 7
7,793
520
5,222
9,626
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MrClem
Chaac
13
5 / 3 / 2
8,210
547
7,477
11,033
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
SliverBreed
Ah Muzen Cab
16
8 / 1 / 2
9,827
655
11,325
9,198
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darktoastz
Bellona
12
1 / 5 / 3
7,188
479
3,768
10,410
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Denthatus
Awilix
10
4 / 4 / 3
6,946
463
6,414
9,838
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 5
6,654
444
3,852
11,820
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 2 / 3
8,432
562
9,347
7,419
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
zogoez
Izanami
11
0 / 5 / 2
6,702
447
3,853
10,136
2,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
21
Kills
10
10
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carlossqrt2
Baron Samedi
3
2
7
3.25
L
Bellona
Darktoastz
Bellona
1
5
3
0.5
L
Awilix
Denthatus
Awilix
4
4
3
1.38
W
Jormungandr
Evilbabynumber1
Jormungandr
3
1
8
7
W
Cerberus
2
3
7
1.83
W
Chaac
MrClem
Chaac
5
3
2
2
L
1
5
5
0.7
L
4
2
3
2.75
W
Ah Muzen Cab
SliverBreed
Ah Muzen Cab
8
1
2
9
L
Izanami
zogoez
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,807
Damage
27,234
46,315
Taken
49,623
25,733
Mitigated
24,502
19,914
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carlossqrt2
Baron Samedi
8,298
688
867
2,939
8,894
4,922
0
4,158
4,588
52,931
0
L
Bellona
Darktoastz
Bellona
3,768
1,604
0
2,749
10,410
7,431
0
2,236
8,174
0
41,912
L
Awilix
Denthatus
Awilix
6,414
2,607
0
2,319
9,838
4,768
0
3,658
6,180
0
27,602
W
Jormungandr
Evilbabynumber1
Jormungandr
5,485
2,075
0
2,335
7,564
5,509
494
1,792
5,716
32,593
0
W
Cerberus
5,222
231
0
4,384
9,626
3,446
386
2,419
7,117
43,576
0
W
Chaac
MrClem
Chaac
7,477
1,924
0
4,904
11,033
8,592
62
2,936
7,984
0
45,902
L
3,852
154
1,842
5,222
11,820
7,289
0
6,481
5,339
21,777
0
L
9,347
786
0
1,154
7,419
2,518
0
4,195
3,224
57,317
0
W
Ah Muzen Cab
SliverBreed
Ah Muzen Cab
11,325
3,790
0
4,485
9,198
3,264
2,670
1,496
7,646
0
77,531
L
Izanami
zogoez
Izanami
3,853
2,807
0
1,299
10,136
2,496
0
2,435
7,701
0
42,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
35,922
476
Minions Killed
414
0
Camps Cleared
0
1,477,675
Distance Traveled
1,442,584
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,398
560
96
6
0
261,968
3
L
Bellona
7,188
479
99
7
0
286,764
4
L
Awilix
6,946
463
51
3
0
281,792
2
W
Jormungandr
8,138
543
61
4
0
294,654
8
W
Cerberus
7,793
520
94
6
0
286,847
4
W
Chaac
8,210
547
86
6
0
307,898
2
L
Hel
6,654
444
41
3
0
296,545
5
L
Janus
8,432
562
121
8
0
338,207
2
W
Ah Muzen Cab
9,827
655
139
9
0
326,308
5
L
Izanami
6,702
447
102
7
0
239,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role