Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AliTheShortGirl
Ganesha
Level 79
God Stats
17W - 16L
1,579 SR
Queue Stats
50W - 45L
1,546 Elo+
Solo
Hel
Hel
MrSkellingt0n
Hel
Level 66
God Stats
21W - 26L
1,514 SR
Queue Stats
123W - 131L
1,515 Elo+
Solo
Osiris
Osiris
OniiTrashu
Osiris
Level 115
God Stats
0W - 1L
1,736 SR
Queue Stats
10W - 9L
1,641 Elo+
Solo
Charybdis
Charybdis
RedDragonElite2
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,732 Elo+
Solo
Team Averages
Level 94
1,566 SR
1,587 Elo+

VS

Team Averages
Level 72
1,539 SR
1,526 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AMurder0fCrows
Achilles
Level 86
God Stats
42W - 23L
1,622 SR
Queue Stats
639W - 620L
1,606 Elo+
Solo
Cthulhu
Cthulhu
JackReapers
Cthulhu
Level 34
God Stats
35W - 42L
1,511 SR
Queue Stats
220W - 273L
1,474 Elo+
Solo
Raijin
Raijin
Zolly
Raijin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
amNomadz
Ao Kuang
Level 53
God Stats
83W - 82L
1,563 SR
Queue Stats
421W - 447L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 1
6,044
1,209
5,663
5,460
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 2
5,445
1,089
3,142
5,016
4,978
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
4,908
982
1,311
2,368
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
OniiTrashu
Osiris
10
0 / 5 / 3
5,492
1,098
5,603
9,185
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
RedDragonElite2
Charybdis
10
1 / 4 / 2
5,600
1,120
3,374
5,935
1,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

307

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 0 / 5
6,135
1,227
7,745
3,337
1,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
11
3 / 0 / 6
6,371
1,274
3,951
4,098
3,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
JackReapers
Cthulhu
11
0 / 2 / 9
5,701
1,140
4,479
6,555
2,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Raijin
Zolly
Raijin
11
3 / 1 / 6
6,606
1,321
3,904
3,994
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
amNomadz
Ao Kuang
11
4 / 0 / 3
6,377
1,275
5,000
5,364
1,963
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
3
Kills
13
13
Deaths
3
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
1
1.25
W
Bastet
 
Bastet
3
0
5
5.5
W
Achilles
3
0
6
6
L
0
0
2
1
W
Cthulhu
JackReapers
Cthulhu
0
2
9
2.25
L
0
2
0
0
L
Osiris
OniiTrashu
Osiris
0
5
3
0.3
L
Charybdis
RedDragonElite2
Charybdis
1
4
2
0.5
W
Raijin
Zolly
Raijin
3
1
6
6
W
Ao Kuang
amNomadz
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
25,079
27,964
Taken
23,348
16,080
Mitigated
10,308
2,602
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,663
0
0
0
5,460
1,607
0
1,530
3,930
17,613
0
W
Bastet
 
Bastet
7,745
913
0
90
3,337
1,043
0
1,581
1,730
0
12,724
W
Achilles
3,951
1,682
0
773
4,098
3,256
0
1,451
2,601
0
9,712
L
3,142
485
484
254
5,016
4,978
0
2,954
2,017
10,979
0
W
Cthulhu
JackReapers
Cthulhu
4,479
547
374
1,256
6,555
2,690
0
2,596
3,861
13,407
0
L
1,311
0
98
256
2,368
624
0
946
1,422
2,829
0
L
Osiris
OniiTrashu
Osiris
5,603
2,334
0
1,354
9,185
7,120
0
4,964
3,934
0
11,290
L
Charybdis
RedDragonElite2
Charybdis
3,374
1,492
0
156
5,935
1,751
0
2,989
2,770
0
9,567
W
Raijin
Zolly
Raijin
3,904
271
0
318
3,994
1,356
0
1,159
2,809
16,840
0
W
Ao Kuang
amNomadz
Ao Kuang
5,000
1,929
0
822
5,364
1,963
0
3,133
2,231
8,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
31,190
79
Minions Killed
87
4
Camps Cleared
4
437,959
Distance Traveled
572,660
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,044
1,209
29
6
1
79,312
0
W
Bastet
6,135
1,227
13
3
1
137,858
0
W
Achilles
6,371
1,274
22
4
0
111,050
0
L
Ganesha
5,445
1,089
0
0
0
111,709
0
W
Cthulhu
5,701
1,140
9
2
0
102,924
1
L
Hel
4,908
982
6
1
0
39,778
0
L
Osiris
5,492
1,098
15
3
2
105,609
2
L
Charybdis
5,600
1,120
29
6
1
101,551
0
W
Raijin
6,606
1,321
32
6
1
103,290
0
W
Ao Kuang
6,377
1,275
11
2
2
117,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role