Player Matchup

Janus
Janus
SaafanZ
Janus
Level 88
God Stats
40W - 103L
1,416 SR
Queue Stats
230W - 446L
1,361 Elo+
Party 1
Ymir
Ymir
Shebita9
Ymir
Level 89
God Stats
94W - 172L
1,380 SR
Queue Stats
401W - 672L
1,403 Elo+
Party 1
Chaac
Chaac
se3da1223
Chaac
Level 85
God Stats
303W - 411L
1,528 SR
Queue Stats
340W - 555L
1,478 Elo+
Party 1
Loki
Loki
shegazy-z
Loki
Level 98
God Stats
145W - 213L
1,493 SR
Queue Stats
547W - 897L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
sherif_tarek96
Danzaburou
Level 38
God Stats
11W - 24L
1,304 SR
Queue Stats
108W - 159L
1,373 Elo+
Party 1
Team Averages
Level 80
1,424 SR
1,413 Elo+

VS

Team Averages
Level 77
1,588 SR
1,553 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
R6 Sir Maxl
Neith
Level 25
God Stats
10W - 7L
1,622 SR
Queue Stats
23W - 14L
1,613 Elo+
Party 3
Nu Wa
Nu Wa
VorTeX PaiiN
Nu Wa
Level 35
God Stats
18W - 6L
1,726 SR
Queue Stats
150W - 85L
1,590 Elo+
Party 2
Set
Set
VorTeX ZeeuS
Set
Level 49
God Stats
21W - 14L
1,587 SR
Queue Stats
233W - 139L
1,582 Elo+
Party 2
Ganesha
Ganesha
jojoXZ60
Ganesha
Level 117
God Stats
2W - 2L
1,504 SR
Queue Stats
307W - 257L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SaafanZ
Janus
10
0 / 5 / 1
5,761
524
4,085
6,137
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
1 / 2 / 2
5,614
510
2,002
9,408
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
se3da1223
Chaac
11
2 / 6 / 0
6,056
551
5,494
12,031
6,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
4 / 4 / 1
6,361
578
4,616
6,272
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Danzaburou
sherif_tarek96
Danzaburou
8
0 / 4 / 0
4,980
453
2,697
5,516
1,316
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 2 / 7
7,391
672
9,748
9,000
7,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 0 / 1
6,293
572
2,976
5,252
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 5
6,688
608
5,314
5,605
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 5
7,693
699
5,799
7,116
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
jojoXZ60
Ganesha
10
0 / 1 / 9
6,097
554
4,588
7,157
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
21
21
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
7
3.75
W
3
0
1
3.5
L
Janus
SaafanZ
Janus
0
5
1
0.1
L
Ymir
1
2
2
1
W
5
3
5
2.5
W
9
1
5
11.5
W
Ganesha
jojoXZ60
Ganesha
0
1
9
4.5
L
Chaac
se3da1223
Chaac
2
6
0
0.33
L
Loki
4
4
1
1.13
L
Danzaburou
sherif_tarek96
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,894
Damage
28,425
39,364
Taken
34,130
16,026
Mitigated
17,821
9,856
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,748
1,733
0
2,535
9,000
7,105
142
659
8,275
8,893
37,901
W
2,976
1,360
0
3,393
5,252
1,591
228
38
5,214
0
30,452
L
Janus
SaafanZ
Janus
4,085
88
0
1,005
6,137
1,459
0
1,848
4,289
35,551
0
L
Ymir
2,002
167
110
2,911
9,408
4,490
48
4,997
4,411
15,358
0
W
5,314
1,315
0
1,870
5,605
1,652
306
2,666
2,691
29,289
0
W
5,799
1,910
0
1,410
7,116
2,815
0
516
6,520
0
43,241
W
Ganesha
jojoXZ60
Ganesha
4,588
768
0
2,307
7,157
4,658
120
1,718
5,343
20,201
0
L
Chaac
se3da1223
Chaac
5,494
787
0
3,714
12,031
6,519
0
1,646
10,385
0
29,073
L
Loki
4,616
738
0
745
6,272
2,242
0
2,128
4,144
0
25,779
L
Danzaburou
sherif_tarek96
Danzaburou
2,697
890
0
1,371
5,516
1,316
336
839
4,677
0
23,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
34,162
269
Minions Killed
326
0
Camps Cleared
0
1,035,880
Distance Traveled
1,045,740
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,391
672
101
9
0
220,981
3
W
Neith
6,293
572
77
7
0
171,459
1
L
Janus
5,761
524
78
7
0
208,523
4
L
Ymir
5,614
510
30
3
0
191,873
1
W
Nu Wa
6,688
608
64
6
0
192,148
3
W
Set
7,693
699
77
7
0
234,764
2
W
Ganesha
6,097
554
7
1
0
226,388
8
L
Chaac
6,056
551
66
6
0
212,503
2
L
Loki
6,361
578
56
5
0
211,334
1
L
Danzaburou
4,980
453
39
4
0
211,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role