Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hipeoples0786
Fenrir
Level 28
God Stats
10W - 7L
1,659 SR
Queue Stats
83W - 80L
1,482 Elo+
Solo
Discordia
Discordia
NonBinaryLeftist
Discordia
Level 22
God Stats
5W - 3L
1,868 SR
Queue Stats
117W - 99L
1,487 Elo+
Solo
Ares
Ares
Pelieltenox
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
XMAMASPAGHETTIX
Anhur
Level 28
God Stats
47W - 25L
1,820 SR
Queue Stats
392W - 235L
1,767 Elo+
Solo
Team Averages
Level 21
1,670 SR
1,547 Elo+

VS

Team Averages
Level 22
1,527 SR
1,512 Elo+
Aphrodite
Aphrodite
AlphqFN
Aphrodite
Level 28
God Stats
4W - 2L
1,661 SR
Queue Stats
6W - 4L
1,527 Elo+
Party 1
Nike
Nike
JTToruSato
Nike
Level 31
God Stats
12W - 20L
1,421 SR
Queue Stats
198W - 249L
1,375 Elo+
Solo
Anubis
Anubis
Mugitee
Anubis
Level 18
God Stats
13W - 4L
1,764 SR
Queue Stats
41W - 49L
1,469 Elo+
Party 1
Nemesis
Nemesis
Squitch23
Nemesis
Level 15
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 4L
1,462 Elo+
Solo
Hou Yi
Hou Yi
TostisUwU
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
6 / 2 / 5
9,224
615
8,208
11,424
7,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 2 / 3
8,624
575
6,683
9,913
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
15
1 / 0 / 3
8,725
582
6,229
4,888
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 8
8,127
542
3,995
7,978
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 1 / 2
10,854
724
12,895
13,778
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlphqFN
Aphrodite
10
0 / 8 / 3
6,024
402
3,174
10,285
2,179
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
6,832
455
2,876
8,885
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Anubis
Mugitee
Anubis
14
2 / 3 / 1
8,125
542
4,474
11,510
5,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Squitch23
Nemesis
12
1 / 5 / 1
7,375
492
4,700
9,629
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
TostisUwU
Hou Yi
11
3 / 6 / 1
7,012
467
10,051
11,712
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
28
Kills
7
7
Deaths
28
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
2
5
4.25
L
Aphrodite
AlphqFN
Aphrodite
0
8
3
0.19
W
7
2
3
4.25
L
1
6
0
0.17
L
Anubis
Mugitee
Anubis
2
3
1
0.83
W
Discordia
1
0
3
2.5
W
3
2
8
3.5
L
Nemesis
Squitch23
Nemesis
1
5
1
0.3
L
Hou Yi
TostisUwU
Hou Yi
3
6
1
0.58
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
25,275
47,981
Taken
52,021
22,774
Mitigated
17,643
20,334
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,208
1,461
0
3,716
11,424
7,854
272
279
11,145
9,369
45,097
L
Aphrodite
AlphqFN
Aphrodite
3,174
1,069
1,175
2,532
10,285
2,179
774
1,385
8,868
21,855
0
W
6,683
2,562
0
3,681
9,913
3,437
647
1,650
8,263
0
49,226
L
2,876
620
0
735
8,885
3,207
193
602
8,283
0
26,437
L
Anubis
Mugitee
Anubis
4,474
0
39
5,787
11,510
5,574
0
5,510
5,566
53,261
0
W
Discordia
6,229
691
0
1,515
4,888
1,416
154
1,670
3,218
59,510
0
W
3,995
321
0
1,842
7,978
5,547
164
1,907
6,071
12,737
0
L
Nemesis
Squitch23
Nemesis
4,700
1,896
0
2,194
9,629
4,231
0
962
8,627
0
41,649
L
Hou Yi
TostisUwU
Hou Yi
10,051
5,937
0
500
11,712
2,452
368
2,219
9,449
0
43,256
W
12,895
9,386
0
9,580
13,778
4,520
2,266
2,142
11,636
0
95,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
35,368
497
Minions Killed
356
0
Camps Cleared
0
1,463,433
Distance Traveled
1,328,444
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,224
615
109
7
0
296,361
0
L
Aphrodite
6,024
402
35
2
0
263,314
0
W
Fenrir
8,624
575
76
5
0
310,022
0
L
Nike
6,832
455
72
5
0
250,113
5
L
Anubis
8,125
542
106
7
0
262,792
4
W
Discordia
8,725
582
129
9
0
295,562
2
W
Ares
8,127
542
14
1
0
301,487
0
L
Nemesis
7,375
492
73
5
0
301,402
4
L
Hou Yi
7,012
467
70
5
0
250,823
3
W
Anhur
10,854
724
169
11
0
260,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role