Player Matchup

Ra
Ra
Hydraz12
Ra
Level 3
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Da Ji
Da Ji
PA5HOL
Da Ji
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 31L
1,181 Elo+
Solo
Merlin
Merlin
Virtual000
Merlin
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 89L
1,500 Elo+
Party 4
Nemesis
Nemesis
kontkonter
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
luxorvixi
Hun Batz
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 112L
1,500 Elo+
Party 4
Team Averages
Level 11
1,549 SR
1,425 Elo+

VS

Team Averages
Level 16
1,457 SR
1,419 Elo+
Hou Yi
Hou Yi
Himera99
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,430 Elo+
Party 2
Geb
Geb
HsynnSK
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,375 Elo+
Party 2
Nemesis
Nemesis
OTSOSUS
Nemesis
Level 5
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Yemoja
Yemoja
Sharuur
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,401 Elo+
Party 3
Janus
Janus
ollumaster
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 17L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 13
12,192
938
10,825
17,746
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
PA5HOL
Da Ji
19
14 / 7 / 9
15,406
1,185
26,981
19,187
7,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Virtual000
Merlin
19
0 / 5 / 8
11,199
861
7,100
11,162
3,621
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
kontkonter
Nemesis
18
2 / 10 / 10
11,697
900
10,100
22,638
9,512
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
luxorvixi
Hun Batz
20
8 / 8 / 11
14,365
1,105
15,716
25,861
9,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Himera99
Hou Yi
19
8 / 6 / 18
13,714
1,055
18,340
17,918
6,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
20
2 / 5 / 31
14,118
1,086
16,818
21,268
25,353
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
OTSOSUS
Nemesis
20
13 / 8 / 11
14,205
1,093
18,915
19,643
8,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Sharuur
Yemoja
20
0 / 4 / 19
12,937
995
5,296
13,538
11,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
20
17 / 2 / 15
16,806
1,293
29,789
7,825
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
134
25
Kills
40
40
Deaths
25
51
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Himera99
Hou Yi
8
6
18
2.83
W
Geb
2
5
31
3.5
L
1
10
13
0.75
W
Nemesis
OTSOSUS
Nemesis
13
8
11
2.31
L
Da Ji
PA5HOL
Da Ji
14
7
9
2.64
W
Yemoja
Sharuur
Yemoja
0
4
19
2.38
L
Merlin
Virtual000
Merlin
0
5
8
0.8
L
Nemesis
kontkonter
Nemesis
2
10
10
0.7
L
Hun Batz
luxorvixi
Hun Batz
8
8
11
1.69
W
Janus
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
89,158
96,594
Taken
80,192
36,380
Mitigated
54,164
8,157
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Himera99
Hou Yi
18,340
11,757
0
3,459
17,918
6,154
0
2,312
15,606
0
33,905
W
Geb
16,818
1,202
0
2,025
21,268
25,353
0
6,512
14,577
25,484
0
L
10,825
1,242
2,330
3,079
17,746
6,677
0
10,907
6,839
37,915
0
W
Nemesis
OTSOSUS
Nemesis
18,915
10,195
0
2,632
19,643
8,030
0
3,196
16,447
0
36,596
L
Da Ji
PA5HOL
Da Ji
26,981
7,294
0
1,022
19,187
7,235
0
8,401
10,786
0
45,246
W
Yemoja
Sharuur
Yemoja
5,296
1,096
1,279
1,254
13,538
11,868
0
4,789
8,749
16,726
0
L
Merlin
Virtual000
Merlin
7,100
426
116
25
11,162
3,621
0
5,583
5,579
28,404
0
L
Nemesis
kontkonter
Nemesis
10,100
4,538
0
1,585
22,638
9,512
0
12,202
10,436
0
22,410
L
Hun Batz
luxorvixi
Hun Batz
15,716
6,438
0
0
25,861
9,335
0
14,810
11,051
0
34,185
W
Janus
29,789
904
388
1,177
7,825
2,759
0
937
6,888
76,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
71,780
203
Minions Killed
226
9
Camps Cleared
6
1,187,150
Distance Traveled
1,188,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,714
1,055
42
3
3
202,343
0
W
Geb
14,118
1,086
15
1
0
266,876
0
L
Ra
12,192
938
75
6
2
220,765
0
W
Nemesis
14,205
1,093
25
2
2
246,963
0
L
Da Ji
15,406
1,185
33
3
4
265,420
0
W
Yemoja
12,937
995
22
2
0
205,293
0
L
Merlin
11,199
861
42
3
1
196,286
1
L
Nemesis
11,697
900
16
1
1
261,660
1
L
Hun Batz
14,365
1,105
37
3
1
243,019
0
W
Janus
16,806
1,293
122
9
1
267,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role