Player Matchup

Discordia
Discordia
Arielo0t911
Discordia
Level 14
God Stats
3W - 6L
1,426 SR
Queue Stats
69W - 66L
1,460 Elo+
Solo
Ratatoskr
Ratatoskr
Batata1045
Ratatoskr
Level 7
God Stats
2W - 2L
1,688 SR
Queue Stats
10W - 27L
1,170 Elo+
Solo
Nu Wa
Nu Wa
BlackHawk_RCR
Nu Wa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 59L
1,337 Elo+
Solo
Chang'e
Chang'e
DanHenryqs
Chang'e
Level 17
God Stats
3W - 8L
1,245 SR
Queue Stats
42W - 63L
1,321 Elo+
Solo
Nox
Nox
emmahh96
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,513 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,360 Elo+

VS

Team Averages
Level 11
1,507 SR
1,374 Elo+
Ne Zha
Ne Zha
YaDaDDyStaNk888
Ne Zha
Level 24
God Stats
18W - 17L
1,392 SR
Queue Stats
101W - 108L
1,262 Elo+
Solo
Thor
Thor
bauti17_
Thor
Level 8
God Stats
7W - 6L
1,666 SR
Queue Stats
21W - 17L
1,547 Elo+
Solo
Neith
Neith
grimwaifuu
Neith
Level 15
God Stats
6W - 5L
1,474 SR
Queue Stats
38W - 37L
1,422 Elo+
Solo
Kukulkan
Kukulkan
phonisch_Alkohol
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,138 Elo+
Solo
Nu Wa
Nu Wa
waxedbanana
Nu Wa
Level 4
God Stats
19W - 16L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arielo0t911
Discordia
19
5 / 8 / 6
12,943
996
16,052
21,679
6,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Batata1045
Ratatoskr
18
3 / 17 / 8
11,940
918
14,431
28,151
20,002
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 7 / 6
11,845
911
17,820
17,465
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DanHenryqs
Chang'e
18
2 / 3 / 8
11,918
917
8,860
13,600
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 5 / 5
11,319
871
9,284
17,077
5,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 16
14,497
1,115
16,301
17,892
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
20
12 / 0 / 14
14,032
1,079
18,484
13,094
4,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
5 / 2 / 16
12,517
963
13,026
16,594
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 18
13,804
1,062
23,006
12,604
4,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 26
13,960
1,074
20,439
10,290
5,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
13
Kills
40
40
Deaths
13
33
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arielo0t911
Discordia
5
8
6
1
L
Ratatoskr
Batata1045
Ratatoskr
3
17
8
0.41
L
3
7
6
0.86
L
Chang'e
DanHenryqs
Chang'e
2
3
8
2
W
12
6
16
3.33
W
Thor
12
0
14
19
L
0
5
5
0.5
W
Neith
5
2
16
6.5
W
7
4
18
4
W
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,447
Damage
91,256
97,972
Taken
70,474
41,442
Mitigated
25,738
19,057
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arielo0t911
Discordia
16,052
1,038
278
3,899
21,679
6,506
0
12,066
9,613
53,831
0
L
Ratatoskr
Batata1045
Ratatoskr
14,431
4,307
0
0
28,151
20,002
0
9,984
18,167
0
28,482
L
17,820
3,602
0
320
17,465
5,056
0
6,061
11,404
29,714
0
L
Chang'e
DanHenryqs
Chang'e
8,860
679
6,762
4,804
13,600
4,709
0
5,318
8,282
39,372
0
W
16,301
8,776
0
2,578
17,892
5,684
0
14,166
3,192
0
29,229
W
Thor
18,484
2,867
0
0
13,094
4,590
0
8,043
4,799
0
29,293
L
9,284
972
123
2,871
17,077
5,169
0
10,016
7,061
47,606
0
W
Neith
13,026
4,644
0
2,339
16,594
5,844
0
10,865
5,439
0
32,204
W
23,006
2,317
0
826
12,604
4,444
0
8,967
3,246
54,699
0
W
20,439
7,246
711
761
10,290
5,176
0
8,000
1,782
61,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,965
Gold Earned
68,810
280
Minions Killed
259
3
Camps Cleared
6
1,118,464
Distance Traveled
1,235,221
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,943
996
77
6
0
227,757
2
L
Ratatoskr
11,940
918
17
1
0
205,004
0
L
Nu Wa
11,845
911
22
2
0
217,208
0
L
Chang'e
11,918
917
61
5
3
257,015
0
W
Ne Zha
14,497
1,115
21
2
0
241,841
0
W
Thor
14,032
1,079
25
2
0
265,625
0
L
Nox
11,319
871
103
8
0
211,480
0
W
Neith
12,517
963
55
4
3
236,753
0
W
Kukulkan
13,804
1,062
102
8
0
234,525
0
W
Nu Wa
13,960
1,074
56
4
3
256,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role