Player Matchup

Cthulhu
Cthulhu
AndromedaMythos
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,483 Elo+
Solo
Neith
Neith
GhoshBiine
Neith
Level 7
God Stats
7W - 11L
1,247 SR
Queue Stats
8W - 13L
1,226 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KarenDripz
Tsukuyomi
Level 27
God Stats
2W - 2L
1,375 SR
Queue Stats
55W - 74L
1,465 Elo+
Solo
Ra
Ra
Windmill2602
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,510 Elo+
Solo
Ymir
Ymir
jquinpatata
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Team Averages
Level 10
1,425 SR
1,396 Elo+

VS

Team Averages
Level 21
1,477 SR
1,414 Elo+
Athena
Athena
AkatsukiBrad
Athena
Level 26
God Stats
10W - 9L
1,392 SR
Queue Stats
134W - 166L
1,255 Elo+
Solo
Thanatos
Thanatos
KIRLEYs
Thanatos
Level 18
God Stats
57W - 40L
1,531 SR
Queue Stats
269W - 238L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
crimdus
Gilgamesh
Level 26
God Stats
18W - 15L
1,544 SR
Queue Stats
193W - 185L
1,453 Elo+
Solo
Anubis
Anubis
sfsdfdsgfdg
Anubis
Level 16
God Stats
5W - 6L
1,473 SR
Queue Stats
13W - 17L
1,425 Elo+
Solo
Neith
Neith
tm43211
Neith
Level 17
God Stats
7W - 7L
1,443 SR
Queue Stats
30W - 25L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,869
406
2,803
6,904
5,263
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
2 / 3 / 1
5,477
456
4,058
6,898
3,615
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KarenDripz
Tsukuyomi
11
6 / 4 / 1
7,362
614
6,308
8,233
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
6,215
518
3,657
4,616
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,845
404
2,022
7,201
4,633
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 0 / 5
6,433
536
1,712
7,803
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
KIRLEYs
Thanatos
12
5 / 3 / 1
7,535
628
4,810
7,977
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
crimdus
Gilgamesh
12
8 / 2 / 3
7,513
626
6,413
6,124
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
10
2 / 1 / 2
6,618
552
3,209
3,677
1,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
tm43211
Neith
11
1 / 3 / 7
6,103
509
6,493
8,159
2,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
18
18
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
5
4.5
L
0
3
0
0
L
Neith
2
3
1
0.83
W
Thanatos
KIRLEYs
Thanatos
5
3
1
1.83
L
Tsukuyomi
KarenDripz
Tsukuyomi
6
4
1
1.63
L
1
3
2
0.67
W
Gilgamesh
crimdus
Gilgamesh
8
2
3
4.75
L
0
5
1
0.1
W
Anubis
2
1
2
3
W
Neith
tm43211
Neith
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
22,637
33,852
Taken
33,740
17,484
Mitigated
16,175
5,938
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,712
456
0
2,550
7,803
5,132
0
2,359
5,296
16,090
0
L
2,803
184
0
772
6,904
5,263
0
626
6,278
18,112
0
L
Neith
4,058
1,524
0
2,311
6,898
3,615
215
541
6,357
0
24,034
W
Thanatos
KIRLEYs
Thanatos
4,810
1,707
0
7,445
7,977
2,994
0
1,246
6,647
0
44,772
L
Tsukuyomi
KarenDripz
Tsukuyomi
6,308
1,354
0
1,774
8,233
3,033
0
1,009
7,224
0
41,085
L
3,657
331
135
946
4,616
940
41
2,010
2,606
22,219
0
W
Gilgamesh
crimdus
Gilgamesh
6,413
1,752
0
1,995
6,124
3,884
0
1,178
4,899
0
29,969
L
2,022
436
0
0
7,201
4,633
90
735
6,466
9,972
0
W
Anubis
3,209
231
0
1,563
3,677
1,355
424
719
2,890
31,214
0
W
Neith
tm43211
Neith
6,493
3,918
0
3,188
8,159
2,810
1,024
2,587
5,526
0
38,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,768
Gold Earned
34,202
231
Minions Killed
322
0
Camps Cleared
0
1,100,446
Distance Traveled
1,140,819
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,433
536
34
3
0
239,304
2
L
Cthulhu
4,869
406
37
3
0
187,783
4
L
Neith
5,477
456
38
3
0
208,059
0
W
Thanatos
7,535
628
79
7
0
218,380
1
L
Tsukuyomi
7,362
614
80
7
0
222,710
0
L
Ra
6,215
518
57
5
0
282,472
0
W
Gilgamesh
7,513
626
57
5
0
259,165
2
L
Ymir
4,845
404
19
2
0
199,422
0
W
Anubis
6,618
552
74
6
0
224,729
1
W
Neith
6,103
509
78
7
0
199,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role