Player Matchup

Mulan
Mulan
 
Mulan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Tαurus
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,922 Elo+
Party 1
Xing Tian
Xing Tian
itsmeeguy
Xing Tian
Level 59
God Stats
76W - 51L
1,589 SR
Queue Stats
386W - 297L
1,549 Elo+
Party 1
Team Averages
Level 43
1,530 SR
1,657 Elo+

VS

Team Averages
Level 53
1,568 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MaraDonuuts
Ra
Level 27
God Stats
12W - 8L
1,686 SR
Queue Stats
49W - 42L
1,542 Elo+
Solo
Rama
Rama
weedman3D
Rama
Level 6
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 6L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
8 / 1 / 6
8,228
823
9,849
9,032
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
Tαurus
He Bo
12
7 / 0 / 5
8,331
833
8,126
2,966
1,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
itsmeeguy
Xing Tian
11
0 / 1 / 12
7,573
757
3,808
11,392
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 2
5,927
593
5,166
10,237
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 6 / 1
5,997
600
4,530
6,207
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
2 / 7 / 0
6,261
626
3,802
8,467
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
6
11
L
Hercules
 
Hercules
0
2
2
0.5
L
0
6
1
0.08
W
He Bo
Tαurus
He Bo
7
0
5
9.5
W
Xing Tian
itsmeeguy
Xing Tian
0
1
12
6
L
Rama
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
13,498
23,390
Taken
24,911
17,547
Mitigated
11,191
10,210
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,849
1,798
440
5,379
9,032
7,078
306
2,295
6,410
0
30,300
L
Hercules
 
Hercules
5,166
1,283
0
2,224
10,237
6,280
0
5,019
4,765
0
10,873
L
4,530
208
624
605
6,207
2,191
0
2,857
3,265
22,665
0
W
He Bo
Tαurus
He Bo
8,126
704
308
1,090
2,966
1,043
631
917
1,929
29,581
0
W
Xing Tian
itsmeeguy
Xing Tian
3,808
578
550
2,443
11,392
9,426
115
1,984
9,122
13,063
0
L
Rama
3,802
3,288
0
0
8,467
2,720
0
4,215
3,909
0
10,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,132
Gold Earned
18,185
107
Minions Killed
81
8
Camps Cleared
1
539,654
Distance Traveled
495,732
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,228
823
35
4
4
194,739
2
L
Hercules
5,927
593
14
1
0
175,662
4
L
Ra
5,997
600
47
5
1
163,930
2
W
He Bo
8,331
833
58
6
3
163,182
3
W
Xing Tian
7,573
757
14
1
1
181,733
1
L
Rama
6,261
626
20
2
0
156,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role