Player Matchup

Tiamat
Tiamat
Bensimp
Tiamat
Level 66
God Stats
15W - 9L
1,704 SR
Queue Stats
55W - 41L
1,526 Elo+
Solo
Thor
Thor
Briictom
Thor
Level 127
God Stats
4W - 1L
1,400 SR
Queue Stats
190W - 201L
1,432 Elo+
Solo
Geb
Geb
Catalinawolf
Geb
Level 157
God Stats
1W - 1L
1,399 SR
Queue Stats
200W - 186L
1,543 Elo+
Solo
Chernobog
Chernobog
ZackDaKidd
Chernobog
Level 69
God Stats
19W - 14L
1,514 SR
Queue Stats
700W - 702L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
justtjace
Sun Wukong
Level 87
God Stats
126W - 87L
1,615 SR
Queue Stats
305W - 305L
1,464 Elo+
Solo
Team Averages
Level 101
1,527 SR
1,491 Elo+

VS

Team Averages
Level 100
1,500 SR
1,501 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Peregrinebow
The Morrigan
Level 94
God Stats
19W - 19L
1,560 SR
Queue Stats
462W - 470L
1,555 Elo+
Solo
Thanatos
Thanatos
Th3Prodigy5
Thanatos
Level 87
God Stats
42W - 43L
1,488 SR
Queue Stats
83W - 75L
1,477 Elo+
Solo
King Arthur
King Arthur
TheDarkScholar
King Arthur
Level 107
God Stats
25W - 30L
1,528 SR
Queue Stats
929W - 886L
1,483 Elo+
Solo
Cthulhu
Cthulhu
sebi60
Cthulhu
Level 122
God Stats
0W - 1L
1,423 SR
Queue Stats
57W - 58L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bensimp
Tiamat
14
6 / 2 / 2
8,817
588
8,285
7,136
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
2 / 1 / 3
7,986
532
4,345
10,692
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 5
6,540
436
4,756
11,257
6,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
ZackDaKidd
Chernobog
13
2 / 1 / 2
7,814
521
4,593
7,740
2,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
justtjace
Sun Wukong
15
7 / 2 / 3
9,688
646
11,738
9,608
7,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 0 / 1
6,684
446
3,611
4,176
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Peregrinebow
The Morrigan
13
2 / 5 / 1
7,946
530
6,860
7,966
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Th3Prodigy5
Thanatos
14
5 / 5 / 0
8,697
580
6,480
11,179
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TheDarkScholar
King Arthur
11
0 / 4 / 1
6,529
435
3,505
12,192
10,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
sebi60
Cthulhu
10
0 / 3 / 2
6,088
406
4,832
13,339
9,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
1
0.5
W
Tiamat
Bensimp
Tiamat
6
2
2
3.5
W
Thor
2
1
3
3.5
W
0
1
5
2.5
L
The Morrigan
Peregrinebow
The Morrigan
2
5
1
0.5
L
Thanatos
Th3Prodigy5
Thanatos
5
5
0
1
L
King Arthur
TheDarkScholar
King Arthur
0
4
1
0.13
W
Chernobog
ZackDaKidd
Chernobog
2
1
2
3
W
Sun Wukong
justtjace
Sun Wukong
7
2
3
4.25
L
Cthulhu
sebi60
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
25,288
46,433
Taken
48,852
24,183
Mitigated
27,252
14,358
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,611
1,220
0
1,565
4,176
1,256
0
1,497
2,679
0
35,915
W
Tiamat
Bensimp
Tiamat
8,285
419
69
2,816
7,136
3,441
291
1,626
5,384
54,059
0
W
Thor
4,345
1,301
0
4,884
10,692
3,738
0
2,075
8,401
0
57,154
W
4,756
849
60
840
11,257
6,335
0
2,747
8,468
25,912
0
L
The Morrigan
Peregrinebow
The Morrigan
6,860
1,029
0
1,384
7,966
2,320
0
3,641
4,007
39,575
1,822
L
Thanatos
Th3Prodigy5
Thanatos
6,480
1,917
0
7,924
11,179
3,975
1,640
157
10,970
0
51,214
L
King Arthur
TheDarkScholar
King Arthur
3,505
575
0
2,791
12,192
10,660
28
1,268
10,898
0
28,725
W
Chernobog
ZackDaKidd
Chernobog
4,593
3,795
0
3,469
7,740
2,696
0
2,150
5,548
0
57,450
W
Sun Wukong
justtjace
Sun Wukong
11,738
4,186
0
2,220
9,608
7,973
1,773
1,215
8,321
0
61,624
L
Cthulhu
sebi60
Cthulhu
4,832
432
90
3,508
13,339
9,041
0
5,927
7,239
26,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
35,944
477
Minions Killed
359
0
Camps Cleared
0
1,417,221
Distance Traveled
1,318,092
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,684
446
84
6
0
267,485
4
W
Tiamat
8,817
588
101
7
0
287,517
4
W
Thor
7,986
532
103
7
0
315,973
3
W
Geb
6,540
436
34
2
0
270,737
7
L
The Morrigan
7,946
530
101
7
0
244,475
2
L
Thanatos
8,697
580
87
6
0
272,205
4
L
King Arthur
6,529
435
59
4
0
253,429
0
W
Chernobog
7,814
521
116
8
0
281,137
0
W
Sun Wukong
9,688
646
123
8
0
261,857
6
L
Cthulhu
6,088
406
28
2
0
280,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role