Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Damianlj
Hachiman
Level 113
God Stats
2W - 1L
1,453 SR
Queue Stats
61W - 48L
1,707 Elo+
Party 1
Mulan
Mulan
VersacheLemonade
Mulan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 1
Ares
Ares
devildog3543
Ares
Level 143
God Stats
13W - 6L
1,796 SR
Queue Stats
111W - 88L
1,516 Elo+
Party 1
Loki
Loki
seashark-gaming
Loki
Level 124
God Stats
3W - 0L
1,524 SR
Queue Stats
56W - 42L
1,500 Elo+
Party 1
Team Averages
Level 118
1,555 SR
1,545 Elo+

VS

Team Averages
Level 41
1,563 SR
1,396 Elo+
Pele
Pele
DrNick_Fortin
Pele
Level 64
God Stats
13W - 11L
1,286 SR
Queue Stats
22W - 27L
1,350 Elo+
Party 2
Vulcan
Vulcan
EL_Marcos337
Vulcan
Level 17
God Stats
1W - 1L
1,683 SR
Queue Stats
9W - 10L
1,371 Elo+
Party 2
Charybdis
Charybdis
Jemelle
Charybdis
Level 42
God Stats
1W - 2L
1,742 SR
Queue Stats
201W - 178L
1,603 Elo+
Solo
Cthulhu
Cthulhu
coolguylouis406
Cthulhu
Level 45
God Stats
2W - 3L
1,555 SR
Queue Stats
20W - 25L
1,316 Elo+
Party 2
Izanami
Izanami
xj0rgee-I7I
Izanami
Level 35
God Stats
16W - 14L
1,549 SR
Queue Stats
38W - 43L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 2
6,201
564
5,781
5,374
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Damianlj
Hachiman
10
2 / 0 / 2
5,998
545
4,820
2,130
603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 2
6,435
585
2,552
3,742
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 3
6,287
572
2,402
7,344
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 1
6,440
585
3,672
4,721
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,139
558
3,846
9,170
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
9
0 / 2 / 3
5,510
501
3,298
3,579
919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Jemelle
Charybdis
9
0 / 2 / 0
5,202
473
3,045
5,237
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,522
411
1,316
6,327
2,940
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xj0rgee-I7I
Izanami
10
0 / 3 / 0
5,684
517
550
4,378
1,237
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
2
0.67
W
Hachiman
Damianlj
Hachiman
2
0
2
3
L
4
2
0
2
L
Vulcan
0
2
3
0.75
L
Charybdis
Jemelle
Charybdis
0
2
0
0
W
1
0
2
2
L
0
2
0
0
W
2
0
3
3.5
W
4
1
1
4.5
L
Izanami
xj0rgee-I7I
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,227
Damage
12,055
23,311
Taken
28,691
11,956
Mitigated
9,071
7,382
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,781
941
48
1,374
5,374
1,332
543
1,971
3,403
28,793
0
W
Hachiman
Damianlj
Hachiman
4,820
1,757
0
862
2,130
603
527
394
1,736
0
39,146
L
3,846
760
0
3,690
9,170
2,739
0
2,352
6,601
0
34,849
L
Vulcan
3,298
1,375
0
624
3,579
919
0
2,043
1,288
24,185
0
L
Charybdis
Jemelle
Charybdis
3,045
2,234
0
500
5,237
1,236
0
1,163
4,042
0
30,174
W
2,552
408
0
1,153
3,742
3,167
322
0
3,742
0
25,269
L
1,316
97
0
1,351
6,327
2,940
0
1,720
4,565
13,726
0
W
2,402
30
60
2,003
7,344
5,576
240
1,015
6,329
14,519
0
W
3,672
1,005
0
1,882
4,721
1,278
0
1,234
3,487
0
30,836
L
Izanami
xj0rgee-I7I
Izanami
550
338
0
226
4,378
1,237
586
375
3,685
0
28,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
27,057
287
Minions Killed
295
0
Camps Cleared
0
1,062,932
Distance Traveled
938,381
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,201
564
63
6
0
201,252
1
W
Hachiman
5,998
545
90
8
0
191,928
2
L
Pele
6,139
558
71
6
0
246,202
3
L
Vulcan
5,510
501
57
5
0
199,467
1
L
Charybdis
5,202
473
63
6
0
169,639
0
W
Mulan
6,435
585
72
7
0
219,146
2
L
Cthulhu
4,522
411
25
2
0
149,996
0
W
Ares
6,287
572
12
1
0
206,016
5
W
Loki
6,440
585
50
5
0
244,590
2
L
Izanami
5,684
517
79
7
0
173,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role