Player Matchup

Bellona
Bellona
AndromedaMythos
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 22L
1,606 Elo+
Solo
Olorun
Olorun
DonDaxx
Olorun
Level 8
God Stats
2W - 1L
1,879 SR
Queue Stats
51W - 45L
1,590 Elo+
Party 1
Terra
Terra
Mikkel1408
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 92L
1,448 Elo+
Party 1
Arachne
Arachne
kusse421
Arachne
Level 22
God Stats
9W - 13L
1,463 SR
Queue Stats
74W - 65L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
昊天至尊
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Team Averages
Level 11
1,568 SR
1,564 Elo+

VS

Team Averages
Level 16
1,563 SR
1,493 Elo+
Achilles
Achilles
GhostGapy
Achilles
Level 3
God Stats
9W - 9L
1,542 SR
Queue Stats
9W - 10L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
KIRLEYs
Zhong Kui
Level 18
God Stats
13W - 8L
1,722 SR
Queue Stats
269W - 238L
1,495 Elo+
Solo
Bellona
Bellona
KarenDripz
Bellona
Level 27
God Stats
3W - 1L
1,381 SR
Queue Stats
55W - 74L
1,450 Elo+
Solo
Artemis
Artemis
Sevvyn
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 25L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
kiasadija
Baron Samedi
Level 27
God Stats
1W - 0L
1,671 SR
Queue Stats
17W - 15L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,131
509
3,668
7,579
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
DonDaxx
Olorun
10
3 / 5 / 1
6,572
469
6,475
10,562
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
9
1 / 3 / 0
6,125
438
2,679
12,453
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
kusse421
Arachne
10
2 / 4 / 1
6,501
464
6,299
11,080
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
9
0 / 8 / 1
5,623
402
4,938
11,330
2,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GhostGapy
Achilles
10
0 / 5 / 3
6,437
460
3,436
8,936
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
KIRLEYs
Zhong Kui
12
4 / 0 / 8
7,834
560
7,016
8,724
8,277
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KarenDripz
Bellona
13
4 / 3 / 3
8,345
596
5,421
8,949
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Sevvyn
Artemis
15
11 / 1 / 2
9,395
671
14,370
9,146
3,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
kiasadija
Baron Samedi
14
3 / 0 / 2
8,755
625
8,224
7,114
3,472
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
22
22
Deaths
9
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Olorun
DonDaxx
Olorun
3
5
1
0.7
W
Achilles
GhostGapy
Achilles
0
5
3
0.3
W
Zhong Kui
KIRLEYs
Zhong Kui
4
0
8
8
W
Bellona
KarenDripz
Bellona
4
3
3
1.83
L
Terra
1
3
0
0.33
W
Artemis
Sevvyn
Artemis
11
1
2
12
W
Baron Samedi
kiasadija
Baron Samedi
3
0
2
4
L
Arachne
kusse421
Arachne
2
4
1
0.63
L
Hou Yi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
38,467
53,004
Taken
42,869
22,840
Mitigated
29,192
11,242
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,668
813
0
626
7,579
5,815
0
2,636
4,943
5,161
28,196
L
Olorun
DonDaxx
Olorun
6,475
3,630
50
2,355
10,562
4,047
0
5,668
4,389
26,861
3,164
W
Achilles
GhostGapy
Achilles
3,436
834
0
909
8,936
8,032
312
3,036
5,803
2,259
15,036
W
Zhong Kui
KIRLEYs
Zhong Kui
7,016
992
0
3,978
8,724
8,277
378
1,213
7,470
29,290
0
W
Bellona
KarenDripz
Bellona
5,421
1,441
0
2,466
8,949
6,371
1,725
737
8,212
0
51,125
L
Terra
2,679
607
1,661
3,502
12,453
7,039
0
2,521
9,800
10,943
0
W
Artemis
Sevvyn
Artemis
14,370
6,776
0
3,548
9,146
3,040
266
1,664
7,356
0
64,970
W
Baron Samedi
kiasadija
Baron Samedi
8,224
1,810
135
4,907
7,114
3,472
2,096
1,841
5,273
53,145
0
L
Arachne
kusse421
Arachne
6,299
4,307
0
1,881
11,080
3,393
0
3,352
7,728
0
38,577
L
Hou Yi
4,938
3,368
0
1,167
11,330
2,546
87
1,669
9,445
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
40,766
270
Minions Killed
406
0
Camps Cleared
0
1,288,590
Distance Traveled
1,280,660
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,131
509
79
6
0
271,255
4
L
Olorun
6,572
469
66
5
0
214,415
1
W
Achilles
6,437
460
24
2
0
262,686
2
W
Zhong Kui
7,834
560
45
3
0
242,690
2
W
Bellona
8,345
596
103
7
0
271,281
0
L
Terra
6,125
438
11
1
0
283,705
1
W
Artemis
9,395
671
107
8
0
258,995
4
W
Baron Samedi
8,755
625
127
9
0
245,008
2
L
Arachne
6,501
464
60
4
0
276,110
0
L
Hou Yi
5,623
402
54
4
0
243,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role