Player Matchup

Raijin
Raijin
BornStew361408
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,504 Elo+
Solo
Athena
Athena
CantEven5ee
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,522 Elo+
Solo
Mercury
Mercury
LilGStick
Mercury
Level 6
God Stats
4W - 2L
1,694 SR
Queue Stats
8W - 7L
1,665 Elo+
Solo
Guan Yu
Guan Yu
Tempest21
Guan Yu
Level 29
God Stats
2W - 2L
1,757 SR
Queue Stats
26W - 30L
1,450 Elo+
Solo
Neith
Neith
manuelojeda12
Neith
Level 17
God Stats
27W - 20L
1,647 SR
Queue Stats
218W - 227L
1,430 Elo+
Solo
Team Averages
Level 17
1,620 SR
1,514 Elo+

VS

Team Averages
Level 21
1,603 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Eman0311CAR
Kali
Level 27
God Stats
8W - 9L
1,606 SR
Queue Stats
431W - 402L
1,556 Elo+
Solo
Merlin
Merlin
TheKillerNachos
Merlin
Level 17
God Stats
2W - 0L
1,571 SR
Queue Stats
58W - 46L
1,584 Elo+
Solo
Chang'e
Chang'e
lolamentoloko
Chang'e
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 121L
1,590 Elo+
Solo
Cthulhu
Cthulhu
sucrose_colorida
Cthulhu
Level 16
God Stats
5W - 0L
1,837 SR
Queue Stats
12W - 13L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,766
425
9,546
18,973
7,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
13
2 / 4 / 5
10,161
442
9,486
23,374
20,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
LilGStick
Mercury
17
5 / 8 / 1
11,765
512
10,074
18,815
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Tempest21
Guan Yu
14
4 / 10 / 4
9,983
434
11,470
23,966
18,221
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 7 / 1
11,139
484
13,721
16,129
6,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 7 / 2
12,083
525
5,816
12,793
4,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 1 / 9
14,519
631
20,530
26,214
11,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 8 / 8
10,784
469
11,428
11,775
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
20
16 / 2 / 11
14,471
629
29,230
25,918
28,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 2 / 13
10,615
462
5,929
21,217
9,986
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
19
Kills
35
36
Deaths
20
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
7
2
0.43
L
3
7
4
0.71
L
Athena
2
4
5
1.13
W
14
1
9
18.5
L
Mercury
LilGStick
Mercury
5
8
1
0.69
L
Guan Yu
Tempest21
Guan Yu
4
10
4
0.6
W
3
8
8
0.88
W
Chang'e
16
2
11
10.75
L
5
7
1
0.79
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,297
Damage
72,933
101,257
Taken
97,917
60,583
Mitigated
58,006
20,695
Healing
40,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,816
1,925
0
4,024
12,793
4,629
2,076
1,665
11,128
0
66,368
L
9,546
1,904
0
4,828
18,973
7,535
15
10,094
8,525
50,438
0
L
Athena
9,486
2,992
1,654
4,820
23,374
20,188
552
9,749
13,315
31,872
0
W
20,530
10,979
0
11,637
26,214
11,284
4,032
4,481
21,733
0
139,279
L
Mercury
LilGStick
Mercury
10,074
6,083
0
2,170
18,815
7,988
917
7,975
10,724
0
74,382
L
Guan Yu
Tempest21
Guan Yu
11,470
2,241
463
2,355
23,966
18,221
149
8,722
15,036
128
60,538
W
11,428
662
0
224
11,775
3,565
634
4,381
7,394
44,099
0
W
Chang'e
29,230
883
3,244
16,735
25,918
28,542
1,707
6,238
19,680
109,281
0
L
13,721
6,557
0
4,405
16,129
6,651
3,434
8,955
7,070
0
62,245
W
5,929
374
218
4,737
21,217
9,986
579
2,367
18,850
33,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
62,472
413
Minions Killed
630
0
Camps Cleared
0
1,992,847
Distance Traveled
2,091,740
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,083
525
139
6
0
314,913
8
L
Raijin
9,766
425
80
3
0
354,382
0
L
Athena
10,161
442
32
1
0
433,690
20
W
Kali
14,519
631
177
8
0
487,381
0
L
Mercury
11,765
512
102
4
0
431,095
0
L
Guan Yu
9,983
434
85
4
0
427,390
5
W
Merlin
10,784
469
72
3
0
412,958
1
W
Chang'e
14,471
629
184
8
0
443,540
1
L
Neith
11,139
484
114
5
0
346,290
0
W
Cthulhu
10,615
462
58
3
0
432,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role