Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
CrixxusVinsmoke
Charybdis
Level 39
God Stats
41W - 28L
1,637 SR
Queue Stats
196W - 192L
1,427 Elo+
Party 1
Odin
Odin
SadBloodWings
Odin
Level 113
God Stats
2W - 3L
1,623 SR
Queue Stats
223W - 221L
1,467 Elo+
Party 1
Baba Yaga
Baba Yaga
ggname
Baba Yaga
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 81L
1,223 Elo+
Party 3
Mercury
Mercury
НомерОдни
Mercury
Level 50
God Stats
10W - 14L
1,411 SR
Queue Stats
28W - 60L
1,217 Elo+
Party 3
Team Averages
Level 55
1,534 SR
1,367 Elo+

VS

Team Averages
Level 42
1,432 SR
1,308 Elo+
Loki
Loki
LPTX
Loki
Level 18
God Stats
0W - 2L
1,323 SR
Queue Stats
26W - 23L
1,338 Elo+
Party 2
Raijin
Raijin
Ohayo
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 4
Fenrir
Fenrir
Wikiele
Fenrir
Level 79
God Stats
2W - 4L
1,349 SR
Queue Stats
141W - 142L
1,423 Elo+
Party 2
Ymir
Ymir
iHeizu
Ymir
Level 41
God Stats
5W - 3L
1,705 SR
Queue Stats
109W - 111L
1,468 Elo+
Party 4
Janus
Janus
supergamer33
Janus
Level 42
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
3 / 1 / 2
6,095
610
1,985
6,618
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
CrixxusVinsmoke
Charybdis
9
4 / 3 / 5
5,684
568
4,210
4,489
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
5 / 2 / 5
6,178
618
4,685
5,212
2,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
ggname
Baba Yaga
10
3 / 2 / 2
6,048
605
5,273
5,992
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
5 / 1 / 5
6,337
634
4,943
6,022
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LPTX
Loki
9
3 / 3 / 2
5,959
596
3,987
6,413
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Ohayo
Raijin
8
3 / 3 / 2
5,711
571
4,272
5,462
1,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Wikiele
Fenrir
9
1 / 4 / 0
5,219
522
3,352
8,085
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
iHeizu
Ymir
8
1 / 3 / 4
5,615
562
3,959
8,410
6,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 7 / 0
4,669
467
874
5,829
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
9
9
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
2
4
W
Charybdis
CrixxusVinsmoke
Charybdis
4
3
5
2.17
L
Loki
LPTX
Loki
3
3
2
1.33
L
Raijin
Ohayo
Raijin
3
3
2
1.33
W
5
2
5
3.75
L
Fenrir
Wikiele
Fenrir
1
4
0
0.25
W
Baba Yaga
ggname
Baba Yaga
3
2
2
2
L
Ymir
iHeizu
Ymir
1
3
4
1
L
1
7
0
0.14
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
16,444
28,333
Taken
34,199
11,520
Mitigated
13,638
8,057
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,985
656
0
2,375
6,618
4,383
238
889
5,639
10,942
0
W
Charybdis
CrixxusVinsmoke
Charybdis
4,210
2,284
0
666
4,489
1,459
467
1,716
2,759
0
19,296
L
Loki
LPTX
Loki
3,987
1,494
0
1,810
6,413
1,585
0
1,018
5,395
0
20,003
L
Raijin
Ohayo
Raijin
4,272
845
0
335
5,462
1,663
94
2,478
2,984
16,843
0
W
4,685
1,228
587
1,283
5,212
2,096
201
2,500
2,616
0
14,060
L
Fenrir
Wikiele
Fenrir
3,352
1,180
0
3,187
8,085
3,340
0
1,675
6,410
0
21,727
W
Baba Yaga
ggname
Baba Yaga
5,273
481
0
2,733
5,992
1,777
964
2,611
3,090
30,261
0
L
Ymir
iHeizu
Ymir
3,959
1,145
0
2,030
8,410
6,099
0
1,149
7,261
20,232
0
L
874
108
0
218
5,829
951
738
938
4,891
13,615
0
W
4,943
3,382
0
413
6,022
1,805
926
854
5,124
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
27,173
183
Minions Killed
172
0
Camps Cleared
0
1,013,957
Distance Traveled
909,354
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,095
610
23
2
0
194,800
0
W
Charybdis
5,684
568
34
3
0
196,592
2
L
Loki
5,959
596
43
4
0
192,992
1
L
Raijin
5,711
571
33
3
0
176,039
0
W
Odin
6,178
618
24
2
0
195,879
4
L
Fenrir
5,219
522
35
4
0
184,622
1
W
Baba Yaga
6,048
605
51
5
0
203,430
1
L
Ymir
5,615
562
37
4
0
162,780
0
L
Janus
4,669
467
24
2
0
192,921
0
W
Mercury
6,337
634
51
5
0
223,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role