Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
Sylveonnnn
King Arthur
Gold I
Level 145
God Stats
5W - 5L
1,612 SR
Queue Stats
210W - 208L
1,530 MMR
Solo
Serqet
Serqet
Bronze III
XeroTix7
Serqet
Bronze III
Level 57
God Stats
7W - 5L
1,504 SR
Queue Stats
12W - 15L
1,492 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
stome145
Kumbhakarna
Gold III
Level 144
God Stats
3W - 5L
1,510 SR
Queue Stats
259W - 262L
1,500 MMR
Solo
Ra
Ra
Gold III
tsi3htA
Ra
Gold III
Level 160
God Stats
106W - 107L
1,497 SR
Queue Stats
435W - 449L
1,526 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,525 SR
1,510 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,490 SR
1,506 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Razyn
Fenrir
Silver II
Level 157
God Stats
0W - 1L
1,474 SR
Queue Stats
12W - 6L
1,541 MMR
Solo
Ymir
Ymir
Bronze III
Robbanswe96
Ymir
Bronze III
Level 65
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
VespaTiger
Kukulkan
Silver III
Level 114
God Stats
0W - 1L
1,676 SR
Queue Stats
44W - 36L
1,488 MMR
Solo
Apollo
Apollo
Bronze III
balibalo28
Apollo
Bronze III
Level 34
God Stats
0W - 1L
1,251 SR
Queue Stats
11W - 28L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 0 / 0
8,032
618
3,531
4,225
1,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sylveonnnn
King Arthur
14
3 / 3 / 4
7,950
612
10,167
16,166
8,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
XeroTix7
Serqet
13
7 / 2 / 2
7,811
601
5,891
8,565
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
stome145
Kumbhakarna
11
0 / 0 / 8
7,021
540
2,165
7,725
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 0 / 0
7,874
606
3,618
4,829
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaArtioMorgan Le FayCerberusTiamat

VS

Bans
GebAwilixThe MorriganThanatosScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 3 / 1
7,566
582
9,616
12,190
6,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Razyn
Fenrir
13
1 / 2 / 2
7,412
570
4,116
7,850
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,556
427
1,187
6,704
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
VespaTiger
Kukulkan
12
1 / 4 / 0
6,994
538
7,009
6,838
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
balibalo28
Apollo
9
0 / 4 / 0
5,270
405
2,783
6,661
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
L
Sun Wukong
 
Sun Wukong
3
3
1
1.17
L
Fenrir
Razyn
Fenrir
1
2
2
1
L
0
2
0
0
W
King Arthur
Sylveonnnn
King Arthur
3
3
4
1.67
L
Kukulkan
VespaTiger
Kukulkan
1
4
0
0.25
W
Serqet
XeroTix7
Serqet
7
2
2
4
L
Apollo
balibalo28
Apollo
0
4
0
0
W
Kumbhakarna
stome145
Kumbhakarna
0
0
8
4
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
24,711
41,510
Taken
40,243
21,979
Mitigated
16,664
13,189
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,531
1,737
0
1,853
4,225
1,365
636
631
3,594
0
56,484
L
Sun Wukong
 
Sun Wukong
9,616
2,631
0
3,243
12,190
6,084
265
1,787
10,157
0
48,514
L
Fenrir
Razyn
Fenrir
4,116
1,316
0
3,064
7,850
2,914
0
406
7,022
0
49,474
L
1,187
280
68
892
6,704
4,032
0
1,394
5,310
18,462
0
W
King Arthur
Sylveonnnn
King Arthur
10,167
1,607
0
4,822
16,166
8,948
300
1,242
14,898
330
50,360
L
Kukulkan
VespaTiger
Kukulkan
7,009
44
0
1,220
6,838
2,134
0
1,637
4,887
47,675
0
W
Serqet
XeroTix7
Serqet
5,891
865
0
880
8,565
3,655
0
1,775
6,696
3
37,528
L
Apollo
balibalo28
Apollo
2,783
980
0
1,812
6,661
1,500
0
935
5,344
0
25,905
W
Kumbhakarna
stome145
Kumbhakarna
2,165
639
0
1,630
7,725
6,146
0
2,129
5,570
18,019
0
W
3,618
421
788
3,216
4,829
1,865
0
2,365
2,350
59,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
32,798
455
Minions Killed
406
0
Camps Cleared
0
1,341,314
Distance Traveled
1,252,727
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,032
618
127
10
0
250,109
3
L
Sun Wukong
7,566
582
102
8
0
232,928
3
L
Fenrir
7,412
570
112
9
0
283,549
2
L
Ymir
5,556
427
24
2
0
252,743
1
W
King Arthur
7,950
612
112
9
0
237,924
5
L
Kukulkan
6,994
538
108
8
0
238,091
4
W
Serqet
7,811
601
71
5
0
294,107
5
L
Apollo
5,270
405
60
5
0
245,416
2
W
Kumbhakarna
7,021
540
18
1
0
283,400
6
W
Ra
7,874
606
127
10
0
275,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role