Player Matchup

Tiamat
Tiamat
AsyIbewerber
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 60L
1,443 Elo+
Solo
Odin
Odin
Blackbart-7
Odin
Level 102
God Stats
18W - 16L
1,534 SR
Queue Stats
584W - 570L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
YukiSvea
Erlang Shen
Level 49
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 15L
1,385 Elo+
Solo
Sobek
Sobek
tdlCraig
Sobek
Level 143
God Stats
14W - 9L
1,551 SR
Queue Stats
447W - 471L
1,426 Elo+
Solo
Susano
Susano
x_Rydia
Susano
Level 108
God Stats
3W - 2L
1,217 SR
Queue Stats
225W - 234L
1,412 Elo+
Solo
Team Averages
Level 86
1,421 SR
1,431 Elo+

VS

Team Averages
Level 66
1,549 SR
1,518 Elo+
Artio
Artio
CaptainRagers
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 149L
1,424 Elo+
Solo
Arachne
Arachne
DARK LORD RISE5
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 1
He Bo
He Bo
Elite_Schnipper
He Bo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,446 Elo+
Solo
Da Ji
Da Ji
Izatsu
Da Ji
Level 67
God Stats
2W - 1L
1,743 SR
Queue Stats
60W - 47L
1,539 Elo+
Solo
Raijin
Raijin
T P4NDA T
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 1 / 18
11,302
869
10,900
6,592
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 4 / 18
11,528
887
16,988
15,214
13,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
YukiSvea
Erlang Shen
17
4 / 4 / 26
11,312
870
12,400
20,686
14,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
tdlCraig
Sobek
16
4 / 4 / 21
10,030
772
10,451
20,035
24,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
x_Rydia
Susano
20
14 / 3 / 21
12,094
930
23,185
16,571
9,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 11
9,344
719
7,389
24,453
25,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 11 / 10
8,918
686
9,275
16,199
6,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 7 / 8
9,198
708
11,486
11,525
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Izatsu
Da Ji
19
11 / 7 / 3
12,041
926
15,495
14,652
13,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
T P4NDA T
Raijin
15
1 / 9 / 9
8,537
657
10,257
17,007
14,931
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
57
42
Kills
16
16
Deaths
42
104
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
1
18
17
W
12
4
18
5.25
L
1
8
11
0.81
L
1
11
10
0.55
L
2
7
8
0.86
L
Da Ji
Izatsu
Da Ji
11
7
3
1.79
L
Raijin
T P4NDA T
Raijin
1
9
9
0.61
W
Erlang Shen
YukiSvea
Erlang Shen
4
4
26
4.25
W
Sobek
tdlCraig
Sobek
4
4
21
3.63
W
Susano
x_Rydia
Susano
14
3
21
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,924
Damage
53,902
79,098
Taken
83,836
66,090
Mitigated
65,643
31,569
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,900
1,233
1,350
2,771
6,592
4,900
541
3,916
2,676
26,797
0
W
16,988
3,691
2,734
1,845
15,214
13,392
1,387
4,515
10,699
0
34,296
L
7,389
760
3,874
5,197
24,453
25,688
272
4,612
19,841
13,492
0
L
9,275
5,508
0
746
16,199
6,988
504
4,664
11,535
0
16,146
L
11,486
594
2,147
1,175
11,525
4,476
189
3,647
7,878
27,366
0
L
Da Ji
Izatsu
Da Ji
15,495
4,871
907
1,258
14,652
13,560
795
5,029
9,623
0
26,419
L
Raijin
T P4NDA T
Raijin
10,257
2,038
507
1,332
17,007
14,931
240
3,499
13,508
20,455
0
W
Erlang Shen
YukiSvea
Erlang Shen
12,400
7,197
3,933
6,128
20,686
14,444
1,222
6,309
13,541
410
23,448
W
Sobek
tdlCraig
Sobek
10,451
405
741
7,695
20,035
24,160
361
5,855
14,180
23,335
0
W
Susano
x_Rydia
Susano
23,185
5,075
407
3,965
16,571
9,194
956
8,537
8,034
0
40,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,266
Gold Earned
48,038
144
Minions Killed
129
0
Camps Cleared
0
1,309,537
Distance Traveled
1,010,514
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,302
869
33
3
0
268,622
2
W
Odin
11,528
887
32
2
0
243,275
1
L
Artio
9,344
719
19
1
0
216,075
0
L
Arachne
8,918
686
16
1
0
208,196
0
L
He Bo
9,198
708
34
3
0
218,099
2
L
Da Ji
12,041
926
39
3
0
205,336
0
L
Raijin
8,537
657
21
2
0
162,808
2
W
Erlang Shen
11,312
870
18
1
0
245,320
0
W
Sobek
10,030
772
28
2
0
279,143
2
W
Susano
12,094
930
33
3
0
273,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role